#------------------------------------------------------------------- # This file is part of the CMake build system for OGRE # (Object-oriented Graphics Rendering Engine) # For the latest info, see http://www.ogre3d.org/ # # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- # Configure CgProgramManager build set (HEADER_FILES include/OgreCgFxScriptLoader.h include/OgreCgPlugin.h include/OgreCgPrerequisites.h include/OgreCgProgram.h include/OgreCgProgramFactory.h ) set (SOURCE_FILES src/OgreCgFxScriptLoader.cpp src/OgreCgPlugin.cpp src/OgreCgProgram.cpp src/OgreCgProgramFactory.cpp src/OgreCgProgramManagerDll.cpp ) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include ${Cg_INCLUDE_DIRS}) add_definitions(-D_USRDLL) ogre_add_library(Plugin_CgProgramManager ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES}) target_link_libraries(Plugin_CgProgramManager OgreMain ${Cg_LIBRARIES}) if (NOT OGRE_STATIC) set_target_properties(Plugin_CgProgramManager PROPERTIES COMPILE_DEFINITIONS OGRE_CGPLUGIN_EXPORTS ) endif (NOT OGRE_STATIC) if (APPLE AND NOT OGRE_BUILD_PLATFORM_APPLE_IOS) # Set the INSTALL_PATH so that Plugins can be installed in the application package set_target_properties(Plugin_CgProgramManager PROPERTIES BUILD_WITH_INSTALL_RPATH 1 INSTALL_NAME_DIR "@executable_path/../Plugins" ) # Copy headers into the main Ogre framework add_custom_command(TARGET Plugin_CgProgramManager POST_BUILD COMMAND /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp ARGS -exclude .DS_Store -exclude .hg -exclude 'CMakeLists.txt' -resolve-src-symlinks ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${OGRE_BINARY_DIR}/lib/$(CONFIGURATION)/Ogre.framework/Headers/ ) endif() ogre_config_plugin(Plugin_CgProgramManager) install(FILES ${HEADER_FILES} DESTINATION include/OGRE/Plugins/CgProgramManager)