#------------------------------------------------------------------- # This file is part of the CMake build system for OGRE # (Object-oriented Graphics Rendering Engine) # For the latest info, see http://www.ogre3d.org/ # # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- # Configure Direct3D11 RenderSystem build set (HEADER_FILES include/OgreD3D11DepthBuffer.h include/OgreD3D11Device.h include/OgreD3D11Driver.h include/OgreD3D11DriverList.h include/OgreD3D11GpuProgram.h include/OgreD3D11GpuProgramManager.h include/OgreD3D11HardwareBuffer.h include/OgreD3D11HardwareBufferManager.h include/OgreD3D11HardwareIndexBuffer.h include/OgreD3D11HardwareOcclusionQuery.h include/OgreD3D11HardwarePixelBuffer.h include/OgreD3D11HardwareVertexBuffer.h include/OgreD3D11HLSLProgram.h include/OgreD3D11HLSLProgramFactory.h include/OgreD3D11Mappings.h include/OgreD3D11MultiRenderTarget.h include/OgreD3D11Plugin.h include/OgreD3D11Prerequisites.h include/OgreD3D11RenderSystem.h include/OgreD3D11RenderToVertexBuffer.h include/OgreD3D11RenderWindow.h include/OgreD3D11Texture.h include/OgreD3D11TextureManager.h include/OgreD3D11VertexDeclaration.h include/OgreD3D11VideoMode.h include/OgreD3D11VideoModeList.h ) set (SOURCE_FILES src/OgreD3D11DepthBuffer.cpp src/OgreD3D11Device.cpp src/OgreD3D11Driver.cpp src/OgreD3D11DriverList.cpp src/OgreD3D11EngineDll.cpp src/OgreD3D11GpuProgram.cpp src/OgreD3D11GpuProgramManager.cpp src/OgreD3D11HardwareBuffer.cpp src/OgreD3D11HardwareBufferManager.cpp src/OgreD3D11HardwareIndexBuffer.cpp src/OgreD3D11HardwareOcclusionQuery.cpp src/OgreD3D11HardwarePixelBuffer.cpp src/OgreD3D11HardwareVertexBuffer.cpp src/OgreD3D11HLSLProgram.cpp src/OgreD3D11HLSLProgramFactory.cpp src/OgreD3D11Mappings.cpp src/OgreD3D11MultiRenderTarget.cpp src/OgreD3D11Plugin.cpp src/OgreD3D11RenderSystem.cpp src/OgreD3D11RenderToVertexBuffer.cpp src/OgreD3D11RenderWindow.cpp src/OgreD3D11Texture.cpp src/OgreD3D11TextureManager.cpp src/OgreD3D11VertexDeclaration.cpp src/OgreD3D11VideoMode.cpp src/OgreD3D11VideoModeList.cpp ) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include ${DirectX_INCLUDE_DIR}) link_directories(${DirectX_LIBRARY_DIR}) add_definitions(-D_USRDLL) ogre_add_library(RenderSystem_Direct3D11 ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES}) target_link_libraries(RenderSystem_Direct3D11 OgreMain ${DirectX_D3D11_LIBRARIES} ) if (NOT OGRE_STATIC) set_target_properties(RenderSystem_Direct3D11 PROPERTIES COMPILE_DEFINITIONS OGRED3DENGINEDLL_EXPORTS ) endif () if (OGRE_CONFIG_THREADS) target_link_libraries(RenderSystem_Direct3D11 ${Boost_LIBRARIES}) endif () ogre_config_plugin(RenderSystem_Direct3D11) install(FILES ${HEADER_FILES} DESTINATION include/OGRE/RenderSystems/Direct3D11)