#------------------------------------------------------------------- # This file is part of the CMake build system for OGRE # (Object-oriented Graphics Rendering Engine) # For the latest info, see http://www.ogre3d.org/ # # The contents of this file are placed in the public domain. Feel # free to make use of it in any way you like. #------------------------------------------------------------------- # Configure Direct3D9 RenderSystem build set (HEADER_FILES include/OgreD3D9DepthBuffer.h include/OgreD3D9Device.h include/OgreD3D9DeviceManager.h include/OgreD3D9Driver.h include/OgreD3D9DriverList.h include/OgreD3D9GpuProgram.h include/OgreD3D9GpuProgramManager.h include/OgreD3D9HardwareBufferManager.h include/OgreD3D9HardwareIndexBuffer.h include/OgreD3D9HardwareOcclusionQuery.h include/OgreD3D9HardwarePixelBuffer.h include/OgreD3D9HardwareVertexBuffer.h include/OgreD3D9HLSLProgram.h include/OgreD3D9HLSLProgramFactory.h include/OgreD3D9Mappings.h include/OgreD3D9MultiRenderTarget.h include/OgreD3D9Plugin.h include/OgreD3D9Prerequisites.h include/OgreD3D9RenderSystem.h include/OgreD3D9RenderWindow.h include/OgreD3D9Resource.h include/OgreD3D9ResourceManager.h include/OgreD3D9Texture.h include/OgreD3D9TextureManager.h include/OgreD3D9VertexDeclaration.h include/OgreD3D9VideoMode.h include/OgreD3D9VideoModeList.h ) set (SOURCE_FILES src/OgreD3D9DepthBuffer.cpp src/OgreD3D9Device.cpp src/OgreD3D9DeviceManager.cpp src/OgreD3D9Driver.cpp src/OgreD3D9DriverList.cpp src/OgreD3D9EngineDll.cpp src/OgreD3D9GpuProgram.cpp src/OgreD3D9GpuProgramManager.cpp src/OgreD3D9HardwareBufferManager.cpp src/OgreD3D9HardwareIndexBuffer.cpp src/OgreD3D9HardwareOcclusionQuery.cpp src/OgreD3D9HardwarePixelBuffer.cpp src/OgreD3D9HardwareVertexBuffer.cpp src/OgreD3D9HLSLProgram.cpp src/OgreD3D9HLSLProgramFactory.cpp src/OgreD3D9Mappings.cpp src/OgreD3D9MultiRenderTarget.cpp src/OgreD3D9Plugin.cpp src/OgreD3D9RenderSystem.cpp src/OgreD3D9RenderWindow.cpp src/OgreD3D9Resource.cpp src/OgreD3D9ResourceManager.cpp src/OgreD3D9Texture.cpp src/OgreD3D9TextureManager.cpp src/OgreD3D9VertexDeclaration.cpp src/OgreD3D9VideoMode.cpp src/OgreD3D9VideoModeList.cpp ) if (MINGW) list(APPEND HEADER_FILES ${OGRE_SOURCE_DIR}/OgreMain/include/WIN32/OgreMinGWSupport.h) list(APPEND SOURCE_FILES ${OGRE_SOURCE_DIR}/OgreMain/src/WIN32/OgreMinGWSupport.cpp) endif () include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include ${DirectX_INCLUDE_DIR}) link_directories(${DirectX_LIBRARY_DIR}) add_definitions(-D_USRDLL) ogre_add_library(RenderSystem_Direct3D9 ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES}) target_link_libraries(RenderSystem_Direct3D9 OgreMain ${DirectX_LIBRARIES} ) if (NOT OGRE_STATIC) set_target_properties(RenderSystem_Direct3D9 PROPERTIES COMPILE_DEFINITIONS OGRED3DENGINEDLL_EXPORTS ) endif () if (OGRE_CONFIG_THREADS) target_link_libraries(RenderSystem_Direct3D9 ${Boost_LIBRARIES}) endif () ogre_config_plugin(RenderSystem_Direct3D9) install(FILES ${HEADER_FILES} DESTINATION include/OGRE/RenderSystems/Direct3D9)