#include "OgreExport.h"
#include "resource.h"

static OgreMaxExport_VertexAnimation* sInst;

void OgreMaxExport_VertexAnimation::onInitDialog(HWND hDlg) {
	OgreMaxExport_TabPaneHandler::onInitDialog(hDlg);
}

void OgreMaxExport_VertexAnimation::onDestroy() {
	update();
}

// read the contents from the dialog controls
void OgreMaxExport_VertexAnimation::update() {

}

// for the sake of sanity, keep the dlgproc and the handler class implementation here in the same source file
INT_PTR CALLBACK VertexAnimationTabDialogProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {

	switch(message) {
	case WM_INITDIALOG:
		sInst = (OgreMaxExport_VertexAnimation*) lParam;

		sInst->onInitDialog(hDlg);
		SetWindowPos(hDlg, HWND_TOP, 10, 40, 0, 0, SWP_NOSIZE);
		ShowWindow(hDlg, SW_SHOW);
		break;

	case WM_COMMAND:
		switch(LOWORD(wParam)) {
		}
		break;

	case WM_DESTROY:
		sInst->onDestroy();
		break;
	}
	return FALSE;
}
