/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
* 
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* 
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 
* 3. This notice may not be removed or altered from any source distribution.
*/

#include "dgStdafx.h"
#include "dgHeap.h"
#include "dgDebug.h"
#include "dgStack.h"
#include "dgSphere.h"
#include "dgPolyhedra.h"
#include "dgSmallDeterminant.h"


namespace InternalPolyhedra
{
	const dgFloat64 DG_MIN_EDGE_ASPECT_RATIO = dgFloat64 (0.02f);
	struct EDGE_HANDLE
	{
		dgUnsigned32 inList;
		dgEdge *edge;

		EDGE_HANDLE	(dgEdge *newEdge)
		{
			inList = false;
			edge = newEdge;
		}

		EDGE_HANDLE	(const EDGE_HANDLE &dataHandle)
		{
			EDGE_HANDLE	*handle;

			inList = true;

			edge = dataHandle.edge;
			handle = (EDGE_HANDLE *)IntToPointer (edge->m_userData);

			if (handle) {

				_ASSERTE (handle != this);
				handle->edge = NULL;
			}
			edge->m_userData = dgUnsigned64 (PointerToInt(this));
		}

		~EDGE_HANDLE ()
		{
			EDGE_HANDLE	*handle;
			if (inList) {
				if (edge) {
					handle = (EDGE_HANDLE *)IntToPointer (edge->m_userData);
					if (handle == this) {
						edge->m_userData = PointerToInt (NULL);
					}
				}
			}
			edge = NULL;
		}
	};

	struct VertexCache: public dgList<dgEdge*>
	{
		dgInt32 size;

		VertexCache (dgInt32 t, dgMemoryAllocator* const allocator)
			:dgList<dgEdge*>(allocator)
		{
			size   = t;
		} 


		dgInt32 IsInCache (dgEdge *edge)   const
		{
			dgInt32 score;
			dgEdge *ptr;

			score = GetCount() + 2;
			Iterator iter (*this);
			for (iter.End(); iter; iter --) {
				ptr = *iter;
				if (ptr->m_incidentVertex == edge->m_incidentVertex) {
					return score;
				}
				score --;
			}
			return 0;
		}

		dgInt32 AddEdge (dgEdge *edge) 
		{
			if (IsInCache (edge) == 0)	{
				Addtop (edge);
				if (GetCount() > size) {
					Remove(GetLast());
				}
				return 1;
			}
			return 0;
		}


		dgEdge *GetEdge (dgInt32 mark) const 
		{
			dgEdge *ptr;
			dgEdge *edge;

			if (GetCount()) {
				Iterator iter (*this);
				for (iter.End(); iter; iter --) {
					ptr = *iter;
					edge = ptr;
					do {
						if (edge->m_incidentFace > 0) {
							if (edge->m_mark != mark) {
								return edge;
							}
						}
						edge = edge->m_twin->m_next;
					} while (ptr != edge);
				}
			}
			return NULL;
		}
	};

	struct VERTEX_METRIC_STRUCT
	{
		dgFloat64 elem[10];

		VERTEX_METRIC_STRUCT (const dgBigPlane &plane) 
		{
			elem[0] = plane.m_x * plane.m_x;  
			elem[1] = plane.m_y * plane.m_y;  
			elem[2] = plane.m_z * plane.m_z;  
			elem[3] = plane.m_w * plane.m_w;  
			elem[4] = 2.0 * plane.m_x * plane.m_y;  
			elem[5] = 2.0 * plane.m_x * plane.m_z;  
			elem[6] = 2.0 * plane.m_x * plane.m_w;  
			elem[7] = 2.0 * plane.m_y * plane.m_z;  
			elem[8] = 2.0 * plane.m_y * plane.m_w;  
			elem[9] = 2.0 * plane.m_z * plane.m_w;  
		}

		void Clear ()
		{
			memset (elem, 0, 10 * sizeof (dgFloat64));
		}

		void Accumulate (VERTEX_METRIC_STRUCT &p) 
		{
			elem[0] += p.elem[0]; 
			elem[1] += p.elem[1]; 
			elem[2] += p.elem[2]; 
			elem[3] += p.elem[3]; 
			elem[4] += p.elem[4]; 
			elem[5] += p.elem[5]; 
			elem[6] += p.elem[6]; 
			elem[7] += p.elem[7]; 
			elem[8] += p.elem[8]; 
			elem[9] += p.elem[9]; 
		}

		void Accumulate (dgBigPlane &plane) 
		{
			elem[0] += plane.m_x * plane.m_x;  
			elem[1] += plane.m_y * plane.m_y;  
			elem[2] += plane.m_z * plane.m_z;  
			elem[3] += plane.m_w * plane.m_w;  

			elem[4] += dgFloat64 (2.0f) * plane.m_x * plane.m_y;  
			elem[5] += dgFloat64 (2.0f) * plane.m_x * plane.m_z;  
			elem[7] += dgFloat64 (2.0f) * plane.m_y * plane.m_z;  

			elem[6] += dgFloat64 (2.0f) * plane.m_x * plane.m_w;  
			elem[8] += dgFloat64 (2.0f) * plane.m_y * plane.m_w;  
			elem[9] += dgFloat64 (2.0f) * plane.m_z * plane.m_w;  
		}


		dgFloat64 Evalue (dgVector &p) 
		{
			dgFloat64 Acc;
			Acc = elem[0] * p.m_x * p.m_x + 
				elem[1] * p.m_y * p.m_y + 
				elem[2] * p.m_z * p.m_z + 

				elem[4] * p.m_x * p.m_y + 
				elem[5] * p.m_x * p.m_z + 
				elem[7] * p.m_y * p.m_z + 

				elem[6] * p.m_x + 
				elem[8] * p.m_y + 
				elem[9] * p.m_z + 
				elem[3];  

			//		   _ASSERTE (Acc >= -1.0e-1);
			//		   _ASSERTE (Acc >= -0.0);
			//		   return Acc;
			return fabs (Acc);
		}
	};

	static void RemoveHalfEdge (
		dgPolyhedra *polyhedra,
		dgEdge *edge)
	{
		EDGE_HANDLE	*handle;
		dgPolyhedra::dgTreeNode *node;

		handle = (EDGE_HANDLE *) IntToPointer (edge->m_userData);
		if (handle) { 
			handle->edge = NULL;
		}

		node = polyhedra->GetNodeFromInfo(*edge);
		_ASSERTE (node);
		polyhedra->Remove (node);
	}

	static bool MatchTwins (dgPolyhedra *polyhedra) 
	{
		bool ret;
		dgEdge *edge;
		dgPolyhedra::Iterator iter (*polyhedra);

		ret = true;

		// Connect all twin edge
		for (iter.Begin(); iter; iter ++) {
			edge = &(*iter);
			if (!edge->m_twin) {
				edge->m_twin = polyhedra->FindEdge (edge->m_next->m_incidentVertex, edge->m_incidentVertex);
				if (edge->m_twin) {
					edge->m_twin->m_twin = edge; 
				}
				ret &= (edge->m_twin != NULL);
			}
		}

#ifdef __ENABLE_SANITY_CHECK 
		_ASSERTE (!ret || polyhedra->SanityCheck());
#endif
		return ret;
	}

	static void CloseOpenBounds (dgPolyhedra *polyhedra)
	{
		dgInt32 i;
		dgInt32 edgeCount;
		bool state;
		dgEdge *ptr;
		dgEdge *edge;
		dgEdge** edgeArray;
		dgPolyhedra::dgTreeNode *node;
		dgStack<dgEdge*> edgeArrayPool(polyhedra->GetCount() * 2 + 100);

		dgPolyhedra::Iterator iter (*polyhedra);

		edgeCount = 0;
		edgeArray = &edgeArrayPool[0];
		for (iter.Begin(); iter; iter ++) {
			edge = &(*iter);
			if (!edge->m_twin) {
				dgPolyhedra::dgPairKey code (edge->m_next->m_incidentVertex, edge->m_incidentVertex);
				dgEdge tmpEdge (edge->m_next->m_incidentVertex, -1);
				tmpEdge.m_incidentFace = -1; 
				node = polyhedra->Insert (tmpEdge, code.GetVal(), state); 
				_ASSERTE (!state);
				edge->m_twin = &node->GetInfo();
				edge->m_twin->m_twin = edge; 
				edgeArray[edgeCount] = edge->m_twin;
				edgeCount ++;
			}
		}

		for (i = 0; i < edgeCount; i ++) {
			edge = edgeArray[i];
			_ASSERTE (!edge->m_prev);
			for (ptr = edge->m_twin; ptr->m_next; ptr = ptr->m_next->m_twin)
			{

			}
			ptr->m_next = edge;
			edge->m_prev = ptr;
		}

#ifdef __ENABLE_SANITY_CHECK 
		_ASSERTE (polyhedra->SanityCheck ());
#endif
	}

	static void NormalizeVertex (dgInt32 count, dgTriplex* const target, const dgFloat32* const source, dgInt32 stride)
	{
		dgVector min;
		dgVector max;
		GetMinMax (min, max, source, count, dgInt32 (stride * sizeof (dgFloat32)));

		dgVector centre (dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f));

		for (dgInt32 i = 0; i < count; i ++) {
			target[i].m_x = centre.m_x + source[i * stride + 0];
			target[i].m_y = centre.m_y + source[i * stride + 1];
			target[i].m_z = centre.m_z + source[i * stride + 2];
		}
	}


	static dgBigPlane EdgePlane (dgInt32 i0, dgInt32 i1, dgInt32 i2, const dgTriplex* const pool)
	{
		dgBigVector p0 (&pool[i0].m_x);
		dgBigVector p1 (&pool[i1].m_x);
		dgBigVector p2 (&pool[i2].m_x);

		dgBigPlane plane (p0, p1, p2);
		dgFloat64 mag = sqrt (plane % plane);
		if (mag < dgFloat64 (1.0e-12f)) {
			mag = dgFloat64 (1.0e-12f);
		}
		mag = dgFloat64 (1.0f) / mag;

		plane.m_x *= mag;
		plane.m_y *= mag;
		plane.m_z *= mag;
		plane.m_w *= mag;

		return plane;
	}


	static dgBigPlane UnboundedLoopPlane (
		dgInt32 i0, 
		dgInt32 i1, 
		dgInt32 i2, 
		const dgTriplex pool[])
	{
		dgFloat64 mag;
		dgFloat64 dist;

		dgBigVector p0 (&pool[i0].m_x);
		dgBigVector p1 (&pool[i1].m_x);
		dgBigVector p2 (&pool[i2].m_x);
		dgBigVector E0 (p1 - p0); 
		dgBigVector E1 (p2 - p0); 

		dgBigVector N ((E0 * E1) * E0); 
		dist = - (N % p0);
		dgBigPlane plane (N, dist);

		mag = sqrt (plane % plane);
		if (mag < dgFloat64 (1.0e-12f)) {
			mag = dgFloat64 (1.0e-12f);
		}
		mag = dgFloat64 (10.0f) / mag;

		plane.m_x *= mag;
		plane.m_y *= mag;
		plane.m_z *= mag;
		plane.m_w *= mag;

		return plane;
	}

	static void CalculateAllMetrics (
		const dgPolyhedra *polyhedra,
		VERTEX_METRIC_STRUCT table[],
		const dgTriplex pool[])
	{
		dgInt32 i0;
		dgInt32 i1;
		dgInt32 i2;
		dgInt32 edgeMark; 
		dgEdge *ptr;
		dgEdge *edge;
		dgBigPlane constrainPlane;

		edgeMark = polyhedra->IncLRU();

		dgPolyhedra::Iterator iter (*polyhedra);
		for (iter.Begin(); iter; iter ++) {
			edge = &(*iter);

			_ASSERTE (edge);

			if (edge->m_mark != edgeMark) {

				if (edge->m_incidentFace > 0) {
					i0 = edge->m_incidentVertex;
					i1 = edge->m_next->m_incidentVertex;
					i2 = edge->m_prev->m_incidentVertex;

					constrainPlane = EdgePlane (i0, i1, i2, pool);
					VERTEX_METRIC_STRUCT tmp (constrainPlane);

					ptr = edge;
					do {
						edge->m_mark = edgeMark;
						i0 = edge->m_incidentVertex;
						table[i0].Accumulate(tmp);

						edge = edge->m_next;
					} while (edge != ptr);

				} else {
					_ASSERTE (edge->m_twin->m_incidentFace > 0);
					i0 = edge->m_twin->m_incidentVertex;
					i1 = edge->m_twin->m_next->m_incidentVertex;
					i2 = edge->m_twin->m_prev->m_incidentVertex;

					edge->m_mark = edgeMark;
					constrainPlane = UnboundedLoopPlane (i0, i1, i2, pool);
					VERTEX_METRIC_STRUCT tmp (constrainPlane);

					i0 = edge->m_incidentVertex;
					table[i0].Accumulate(tmp);

					i0 = edge->m_twin->m_incidentVertex;
					table[i0].Accumulate(tmp);
				}
			}
		}
	}

	static dgBigVector BigFaceNormal (
		dgEdge *face, 
		const dgFloat32* const pool, 
		dgInt32 stride) 
	{
		dgEdge *edge;
		dgBigVector normal (0, 0, 0, 0);

		edge = face;
		dgBigVector p0 (&pool[edge->m_incidentVertex * stride]);
		edge = edge->m_next;
		dgBigVector p1 (&pool[edge->m_incidentVertex * stride]);
		dgBigVector e1 (p1 - p0);
		for (edge = edge->m_next; edge != face; edge = edge->m_next) {
			dgBigVector p2 (&pool[edge->m_incidentVertex * stride]);
			dgBigVector e2 (p2 - p0);
			normal += e1 * e2;
			e1 = e2;
		} 

		return normal;
	}


	static dgFloat32 EdgePenalty (
		const dgPolyhedra& polyhedra,
		const dgTriplex pool[],
		dgEdge *edge) 
	{
		dgInt32 i0;
		dgInt32 i1;
		dgInt32 i2;
		dgInt32 face;
		dgInt32 faceA;
		dgInt32 faceB;
		dgInt32 stride;
		dgFloat32 aspect;
		dgFloat64 mag0;
		dgFloat64 mag1;
		dgFloat64 dot;
		dgEdge *ptr;
		dgEdge *adj;
		bool penalty;


		i0 = edge->m_incidentVertex;
		i1 = edge->m_next->m_incidentVertex;

		dgBigVector p0 (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));
		dgBigVector p1 (pool[i1].m_x, pool[i1].m_y, pool[i1].m_z, dgFloat32 (0.0f));
		dgBigVector dp (p1 - p0);

		dot = dp % dp;
		if (dot < dgFloat64(1.0e-6f)) {
			return dgFloat32 (-1.0f);
		}

		stride = sizeof (dgTriplex) / sizeof (dgFloat32);
		if ((edge->m_incidentFace > 0) && (edge->m_twin->m_incidentFace > 0)) {
			dgBigVector edgeNormal (BigFaceNormal (edge, &pool[0].m_x, stride));
			dgBigVector twinNormal (BigFaceNormal (edge->m_twin, &pool[0].m_x, stride));

			mag0 = edgeNormal % edgeNormal;
			mag1 = twinNormal % twinNormal;
			if ((mag0 < dgFloat64 (1.0e-24f)) || (mag1 < dgFloat64 (1.0e-24f))) {
				return dgFloat32 (-1.0f);
			}

			edgeNormal = edgeNormal.Scale (dgFloat64 (1.0f) / sqrt(mag0));
			twinNormal = twinNormal.Scale (dgFloat64 (1.0f) / sqrt(mag1));

			dot = edgeNormal % twinNormal;
			if (dot < dgFloat64 (-0.9f)) {
				return dgFloat32 (-1.0f);
			}

			ptr = edge;
			do {
				if ((ptr->m_incidentFace <= 0) || (ptr->m_twin->m_incidentFace <= 0)){
					adj = edge->m_twin;
					ptr = edge;
					do {
						if ((ptr->m_incidentFace <= 0) || (ptr->m_twin->m_incidentFace <= 0)){
							return dgFloat32 (-1.0);
						}
						ptr = ptr->m_twin->m_next;
					} while (ptr != adj);
				}
				ptr = ptr->m_twin->m_next;
			} while (ptr != edge);
		}

		faceA = edge->m_incidentFace;
		faceB = edge->m_twin->m_incidentFace;

		i0 = edge->m_twin->m_incidentVertex;
		dgBigVector p (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));

		penalty = false;
		ptr = edge;
		do {
			adj = ptr->m_twin;

			face = adj->m_incidentFace;
			if ((face != faceB) && (face != faceA) && (face >= 0) && (adj->m_next->m_incidentFace == face) && (adj->m_prev->m_incidentFace == face)){

				i0 = adj->m_next->m_incidentVertex;
				dgBigVector p0 (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));

				i1 = adj->m_incidentVertex;
				dgBigVector p1 (pool[i1].m_x, pool[i1].m_y, pool[i1].m_z, dgFloat32 (0.0f));

				i2 = adj->m_prev->m_incidentVertex;
				dgBigVector p2 (pool[i2].m_x, pool[i2].m_y, pool[i2].m_z, dgFloat32 (0.0f));

				dgBigVector n0 ((p1 - p0) * (p2 - p0));
				dgBigVector n1 ((p1 - p) * (p2 - p));

				mag0 = n0 % n0;
				_ASSERTE (mag0 > dgFloat64(1.0e-16f));
				mag0 = sqrt (mag0);

				mag1 = n1 % n1;
				mag1 = sqrt (mag1);

				dot = n0 % n1;
				if (dot <= (mag0 * mag1 * dgFloat32 (0.707f)) || (mag0 > (dgFloat64(16.0f) * mag1))) {
					penalty = true;
					break;
				}
			}

			ptr = ptr->m_twin->m_next;
		} while (ptr != edge);

		aspect = dgFloat32 (-1.0f);
		if (!penalty) {

			i0 = edge->m_twin->m_incidentVertex;
			dgVector p0 (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));

			aspect = dgFloat32 (1.0f);
			for (dgEdge* ptr = edge->m_twin->m_next->m_twin->m_next; ptr != edge; ptr = ptr->m_twin->m_next) {
				if (ptr->m_incidentFace > 0) {
					dgFloat32 ratio;
					dgFloat32 mag0;
					dgFloat32 mag1;
					dgFloat32 mag2;
					dgFloat32 maxMag;
					dgFloat32 minMag;

					i0 = ptr->m_next->m_incidentVertex;
					dgVector p1 (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));

					i0 = ptr->m_prev->m_incidentVertex;
					dgVector p2 (pool[i0].m_x, pool[i0].m_y, pool[i0].m_z, dgFloat32 (0.0f));

					dgVector e0 (p1 - p0);
					dgVector e1 (p2 - p1);
					dgVector e2 (p0 - p2);

					mag0 = e0 % e0;
					mag1 = e1 % e1;
					mag2 = e2 % e2;
					maxMag = GetMax (mag0, mag1, mag2);
					minMag = GetMin (mag0, mag1, mag2);
					ratio = minMag / maxMag;

					if (ratio < aspect) {
						aspect = ratio;
					}
				}
			}
			aspect = dgSqrt (aspect);
			//aspect = 1.0f;
		}

		return aspect;
	}


	static void CalculateVertexMetrics ( 
		VERTEX_METRIC_STRUCT table[],
		const dgTriplex pool[],
		dgEdge *edge)
	{
		dgInt32 i0;
		dgInt32 i1;
		dgInt32 i2;
		dgEdge *ptr;
		dgBigPlane constrainPlane;

		i0 = edge->m_incidentVertex;

		dgVector p0 (&pool[i0].m_x);
		table[i0].Clear ();

		ptr = edge;
		do {

			if (ptr->m_incidentFace > 0) {
				i1 = ptr->m_next->m_incidentVertex;
				i2 = ptr->m_prev->m_incidentVertex;
				constrainPlane = EdgePlane (i0, i1, i2, pool);
				table[i0].Accumulate (constrainPlane);

			} else {
				i1 = ptr->m_twin->m_incidentVertex;
				i2 = ptr->m_twin->m_prev->m_incidentVertex;
				constrainPlane = UnboundedLoopPlane (i0, i1, i2, pool);
				table[i0].Accumulate (constrainPlane);

				i1 = ptr->m_prev->m_incidentVertex;
				i2 = ptr->m_prev->m_twin->m_prev->m_incidentVertex;
				constrainPlane = UnboundedLoopPlane (i0, i1, i2, pool);
				table[i0].Accumulate (constrainPlane);
			}

			ptr = ptr->m_twin->m_next;
		} while (ptr != edge);
	}

	class dgDiagonalEdge
	{
		public:
		dgDiagonalEdge (dgEdge* const edge)
		{
			m_i0 = edge->m_incidentVertex;
			m_i1 = edge->m_twin->m_incidentVertex;
		}
		dgInt32 m_i0;
		dgInt32 m_i1;
	};


	static void RefineTriangulation (dgPolyhedra& polyhedra, const dgFloat32* const vertex,	dgInt32 stride,	dgVector* const normal,	dgInt32 perimeterCount,	dgEdge** const perimeter)
	{
		dgList<dgDiagonalEdge> dignonals(polyhedra.GetAllocator());

		for (dgInt32 i = 1; i <= perimeterCount; i ++) {
			dgEdge* const last = perimeter[i - 1];
			for (dgEdge* ptr = perimeter[i]->m_prev; ptr != last; ptr = ptr->m_twin->m_prev) {
				dgList<dgDiagonalEdge>::dgListNode* node = dignonals.GetFirst();
				for (; node; node = node->GetNext()) {
					const dgDiagonalEdge& key = node->GetInfo();
					if (((key.m_i0 == ptr->m_incidentVertex) && (key.m_i1 == ptr->m_twin->m_incidentVertex)) ||
						((key.m_i1 == ptr->m_incidentVertex) && (key.m_i0 == ptr->m_twin->m_incidentVertex))) {
							break;
					}
				}
				if (!node) {
					dgDiagonalEdge key (ptr);
					dignonals.Append(key);
				}
			}
		}

		dgEdge* const face = perimeter[0];
		dgInt32 i0 = face->m_incidentVertex * stride;
		dgInt32 i1 = face->m_next->m_incidentVertex * stride;
		dgVector p0 (vertex[i0], vertex[i0 + 1], vertex[i0 + 2], dgFloat32 (0.0f));
		dgVector p1 (vertex[i1], vertex[i1 + 1], vertex[i1 + 2], dgFloat32 (0.0f));

		dgVector p1p0 (p1 - p0);
		dgFloat32 mag2 = p1p0 % p1p0;
		for (dgEdge* ptr = face->m_next->m_next; mag2 < dgFloat32 (1.0e-12f); ptr = ptr->m_next) {
			dgInt32 i1 = ptr->m_incidentVertex * stride;
			dgVector p1 (vertex[i1], vertex[i1 + 1], vertex[i1 + 2], dgFloat32 (0.0f));
			p1p0 = p1 - p0;
			mag2 = p1p0 % p1p0;
		}

		dgMatrix matrix (dgGetIdentityMatrix());
		matrix.m_posit = p0;
		matrix.m_front = p1p0.Scale (dgFloat32 (1.0f) / dgSqrt (mag2));
		matrix.m_right = normal->Scale (dgFloat32 (1.0f) / dgSqrt (*normal % *normal));
		matrix.m_up = matrix.m_right * matrix.m_front;
		matrix = matrix.Inverse();
		matrix.m_posit.m_w = dgFloat32 (1.0f);

		dgInt32 maxCount = dignonals.GetCount() * dignonals.GetCount();
		while (dignonals.GetCount() && maxCount) {
			maxCount --;
			dgList<dgDiagonalEdge>::dgListNode* const node = dignonals.GetFirst();
			const dgDiagonalEdge& key = node->GetInfo();
			dignonals.Remove(node);
			dgEdge* const edge = polyhedra.FindEdge(key.m_i0, key.m_i1);
			if (edge) {
				dgInt32 i0 = edge->m_incidentVertex * stride;
				dgInt32 i1 = edge->m_next->m_incidentVertex * stride;
				dgInt32 i2 = edge->m_next->m_next->m_incidentVertex * stride;
				dgInt32 i3 = edge->m_twin->m_prev->m_incidentVertex * stride;

				dgVector p0 (vertex[i0], vertex[i0 + 1], vertex[i0 + 2], dgFloat32 (0.0f));
				dgVector p1 (vertex[i1], vertex[i1 + 1], vertex[i1 + 2], dgFloat32 (0.0f));
				dgVector p2 (vertex[i2], vertex[i2 + 1], vertex[i2 + 2], dgFloat32 (0.0f));
				dgVector p3 (vertex[i3], vertex[i3 + 1], vertex[i3 + 2], dgFloat32 (0.0f));

				p0 = matrix.TransformVector(p0);
				p1 = matrix.TransformVector(p1);
				p2 = matrix.TransformVector(p2);
				p3 = matrix.TransformVector(p3);

				dgFloat64 circleTest[3][3];
				circleTest[0][0] = p0[0] - p3[0];
				circleTest[0][1] = p0[1] - p3[1];
				circleTest[0][2] = circleTest[0][0] * circleTest[0][0] + circleTest[0][1] * circleTest[0][1];

				circleTest[1][0] = p1[0] - p3[0];
				circleTest[1][1] = p1[1] - p3[1];
				circleTest[1][2] = circleTest[1][0] * circleTest[1][0] + circleTest[1][1] * circleTest[1][1];

				circleTest[2][0] = p2[0] - p3[0];
				circleTest[2][1] = p2[1] - p3[1];
				circleTest[2][2] = circleTest[2][0] * circleTest[2][0] + circleTest[2][1] * circleTest[2][1];

				dgFloat64 error;
				dgFloat64 det = Determinant3x3 (circleTest, &error);
				if (det < dgFloat32 (0.0f)) {
					dgEdge* frontFace0 = edge->m_prev;
					dgEdge* backFace0 = edge->m_twin->m_prev;

					polyhedra.FlipEdge(edge);

					if (perimeterCount > 4) {
						dgEdge* backFace1 = backFace0->m_next;
						dgEdge* frontFace1 = frontFace0->m_next;
						for (dgInt32 i = 0; i < perimeterCount; i ++) {
							if (frontFace0 == perimeter[i]) {
								frontFace0 = NULL;
							}
							if (frontFace1 == perimeter[i]) {
								frontFace1 = NULL;
							}

							if (backFace0 == perimeter[i]) {
								backFace0 = NULL;
							}
							if (backFace1 == perimeter[i]) {
								backFace1 = NULL;
							}
						}

						if (backFace0 && (backFace0->m_incidentFace > 0) && (backFace0->m_twin->m_incidentFace > 0)) {
							dgDiagonalEdge key (backFace0);
							dignonals.Append(key);
						}
						if (backFace1 && (backFace1->m_incidentFace > 0) && (backFace1->m_twin->m_incidentFace > 0)) {
							dgDiagonalEdge key (backFace1);
							dignonals.Append(key);
						}

						if (frontFace0 && (frontFace0->m_incidentFace > 0) && (frontFace0->m_twin->m_incidentFace > 0)) {
							dgDiagonalEdge key (frontFace0);
							dignonals.Append(key);
						}

						if (frontFace1 && (frontFace1->m_incidentFace > 0) && (frontFace1->m_twin->m_incidentFace > 0)) {
							dgDiagonalEdge key (frontFace1);
							dignonals.Append(key);
						}
					}
				}
			}
		}
	}


	static dgEdge* FindEarTip (const dgPolyhedra& polyhedra, dgEdge* const face, const dgFloat32* const pool, dgInt32 stride, dgDownHeap<dgEdge*, dgFloat32>& heap, const dgVector &normal)
	{
		dgEdge* ptr = face;
		dgVector p0 (&pool[ptr->m_prev->m_incidentVertex * stride]);
		dgVector p1 (&pool[ptr->m_incidentVertex * stride]);
		dgVector d0 (p1 - p0);
		dgFloat32 f = dgSqrt (d0 % d0);
		if (f < dgFloat32 (1.0e-10f)) {
			f = dgFloat32 (1.0e-10f);
		}
		d0 = d0.Scale (dgFloat32 (1.0f) / f);

		dgFloat32 minAngle = dgFloat32 (10.0f);
		do {
			dgVector p2 (&pool [ptr->m_next->m_incidentVertex * stride]);
			dgVector d1 (p2 - p1);
			dgFloat32 f = dgSqrt (d1 % d1);
			if (f < dgFloat32 (1.0e-10f)) {
				f = dgFloat32 (1.0e-10f);
			}
			d1 = d1.Scale (dgFloat32 (1.0f) / f);
			dgVector n (d0 * d1);

			dgFloat32 angle = normal %  n;
			if (angle >= 0) {
				heap.Push (ptr, angle);
			}

			if (angle < minAngle) {
				minAngle = angle;
			}

			d0 = d1;
			p1 = p2;
			ptr = ptr->m_next;
		} while (ptr != face);

		if (minAngle > dgFloat32 (0.1f)) {
			return heap[0];
		}

		dgEdge* ear = NULL;
		while (heap.GetCount()) {
			ear = heap[0];
			heap.Pop();

			if (polyhedra.FindEdge (ear->m_prev->m_incidentVertex, ear->m_next->m_incidentVertex)) {
				continue;
			}

			dgVector p0 (&pool [ear->m_prev->m_incidentVertex * stride]);
			dgVector p1 (&pool [ear->m_incidentVertex * stride]);
			dgVector p2 (&pool [ear->m_next->m_incidentVertex * stride]);

			dgVector p10 (p1 - p0);
			dgVector p21 (p2 - p1);
			dgVector p02 (p0 - p2);

			for (ptr = ear->m_next->m_next; ptr != ear->m_prev; ptr = ptr->m_next) {
				dgVector p (&pool [ptr->m_incidentVertex * stride]);

				dgFloat32 side = ((p - p0) * p10) % normal;
				if (side < dgFloat32 (0.05f)) {
					side = ((p - p1) * p21) % normal;
					if (side < dgFloat32 (0.05f)) {
						side = ((p - p2) * p02) % normal;
						if (side < dgFloat32 (0.05f)) {
							break;
						}
					}
				}
			}

			if (ptr == ear->m_prev) {
				break;
			}
		}

		return ear;
	}
	/*
	static bool CheckIfCoplanar (
	const dgBigPlane& plane, 
	dgEdge *face, 
	const dgFloat32* const pool, 
	dgInt32 stride) 
	{
	dgEdge* ptr;
	dgFloat64 dist;

	ptr = face;
	do {
	dgBigVector p (&pool[ptr->m_incidentVertex * stride]);
	dist = fabs (plane.Evalue (p));
	if (dist > dgFloat64(0.08)) {
	return false;
	}
	ptr = ptr->m_next;
	} while (ptr != face);

	return true;
	}
	*/

	static bool IsEssensialPointDiagonal (dgEdge* const diagonal, const dgBigVector& normal, const dgFloat32* const pool, dgInt32 stride)
	{
		dgFloat64 dot;
		dgBigVector p0 (&pool[diagonal->m_incidentVertex * stride]);
		dgBigVector p1 (&pool[diagonal->m_twin->m_next->m_twin->m_incidentVertex * stride]);
		dgBigVector p2 (&pool[diagonal->m_prev->m_incidentVertex * stride]);

		dgBigVector e1 (p1 - p0);
		dot = e1 % e1;
		if (dot < dgFloat64 (1.0e-12f)) {
			return false;
		}
		e1 = e1.Scale (dgFloat64 (1.0f) / sqrt(dot));

		dgBigVector e2 (p2 - p0);
		dot = e2 % e2;
		if (dot < dgFloat64 (1.0e-12f)) {
			return false;
		}
		e2 = e2.Scale (dgFloat64 (1.0f) / sqrt(dot));

		dgBigVector n1 (e1 * e2); 

		dot = normal % n1;
		//		if (dot > dgFloat64 (dgFloat32 (0.1f)f)) {
		//		if (dot >= dgFloat64 (-1.0e-6f)) {
		if (dot >= dgFloat64 (0.0f)) {
			return false;
		}
		return true;
	}


	static bool IsEssensialDiagonal (dgEdge* const diagonal, const dgBigVector& normal, const dgFloat32* const pool,  dgInt32 stride)
	{
		return IsEssensialPointDiagonal (diagonal, normal, pool, stride) || IsEssensialPointDiagonal (diagonal->m_twin, normal, pool, stride); 
	}

	static dgInt32 GetInteriorDiagonals (dgPolyhedra& polyhedra, dgEdge** const diagonals, dgInt32 maxCount)
	{
		dgInt32 count = 0;
		dgInt32 mark = polyhedra.IncLRU();
		dgPolyhedra::Iterator iter (polyhedra);
		for (iter.Begin(); iter; iter++) {
			dgEdge* const edge = &(*iter);
			if (edge->m_mark != mark) { 
				if (edge->m_incidentFace > 0) {
					if (edge->m_twin->m_incidentFace > 0) {
						edge->m_twin->m_mark = mark;
						if (count < maxCount){
							diagonals[count] = edge;
							count ++;
						}
						_ASSERTE (count <= maxCount);
					}
				}
			}
			edge->m_mark = mark;
		}

		return count;
	}


	static void MarkAdjacentCoplanarFaces (dgPolyhedra& polyhedraOut, dgPolyhedra& polyhedra, dgEdge* const face, const dgFloat32* const pool, dgInt32 strideInBytes)
	{
		const dgFloat64 normalDeviation = dgFloat64 (0.9999f);
		const dgFloat64 distanceFromPlane = dgFloat64 (1.0f / 128.0f);

		dgInt32 faceIndex[1024 * 4];
		dgEdge* stack[1024 * 4];
		dgEdge* deleteEdge[1024 * 4];

		dgInt32 deleteCount = 1;
		deleteEdge[0] = face;
		dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

		_ASSERTE (face->m_incidentFace > 0);

		dgBigVector normalAverage (InternalPolyhedra::BigFaceNormal (face, pool, stride));
		dgFloat64 dot = normalAverage % normalAverage;
		if (dot > dgFloat64 (1.0e-12f)) {
			dgInt32 testPointsCount = 1;
			dot = dgFloat64 (1.0f) / sqrt (dot);
			dgBigVector normal (normalAverage.Scale (dot));

			dgBigVector averageTestPoint (&pool[face->m_incidentVertex * stride]);
			dgBigPlane testPlane(normal, - (averageTestPoint % normal));

			polyhedraOut.BeginFace();

			polyhedra.IncLRU();
			dgInt32 faceMark = polyhedra.IncLRU();

			dgInt32 faceIndexCount = 0;
			dgEdge* ptr = face;
			do {
				ptr->m_mark = faceMark;
				faceIndex[faceIndexCount] = ptr->m_incidentVertex;
				faceIndexCount ++;
				_ASSERTE (faceIndexCount < sizeof (faceIndex) / sizeof (faceIndex[0]));
				ptr = ptr ->m_next;
			} while (ptr != face);
			polyhedraOut.AddFace(faceIndexCount, faceIndex);

			dgInt32 index = 1;
			deleteCount = 0;
			stack[0] = face;
			while (index) {
				index --;
				dgEdge* const face = stack[index];
				deleteEdge[deleteCount] = face;
				deleteCount ++;
				_ASSERTE (deleteCount < sizeof (deleteEdge) / sizeof (deleteEdge[0]));
				_ASSERTE (face->m_next->m_next->m_next == face);

				dgEdge* edge = face;
				do {
					dgEdge* const ptr = edge->m_twin;
					if (ptr->m_incidentFace > 0) {
						if (ptr->m_mark != faceMark) {
							dgEdge* ptr1 = ptr;
							faceIndexCount = 0;
							do {
								ptr1->m_mark = faceMark;
								faceIndex[faceIndexCount] = ptr1->m_incidentVertex;
								_ASSERTE (faceIndexCount < sizeof (faceIndex) / sizeof (faceIndex[0]));
								faceIndexCount ++;
								ptr1 = ptr1 ->m_next;
							} while (ptr1 != ptr);

							dgBigVector normal1 (polyhedra.FaceNormal (ptr, pool, strideInBytes));
							dot = normal1 % normal1;
							if (dot < dgFloat64 (1.0e-12f)) {
								deleteEdge[deleteCount] = ptr;
								deleteCount ++;
								_ASSERTE (deleteCount < sizeof (deleteEdge) / sizeof (deleteEdge[0]));
							} else {
								//normal1 = normal1.Scale (dgFloat64 (1.0f) / sqrt (dot));
								dgBigVector testNormal (normal1.Scale (dgFloat64 (1.0f) / sqrt (dot)));
								dot = normal % testNormal;
								if (dot >= normalDeviation) {
									dgBigVector testPoint (&pool[ptr->m_prev->m_incidentVertex * stride]);
									dgFloat64 dist = fabs (testPlane.Evalue (testPoint));
									if (dist < distanceFromPlane) {
										testPointsCount ++;

										averageTestPoint += testPoint;
										testPoint = averageTestPoint.Scale (dgFloat64 (1.0f) / dgFloat64(testPointsCount));

										normalAverage += normal1;
										testNormal = normalAverage.Scale (dgFloat64 (1.0f) / sqrt (normalAverage % normalAverage));
										testPlane = dgBigPlane (testNormal, - (testPoint % testNormal));

										polyhedraOut.AddFace(faceIndexCount, faceIndex);;
										stack[index] = ptr;
										index ++;
										_ASSERTE (index < sizeof (stack) / sizeof (stack[0]));
									}
								}
							}
						}
					}

					edge = edge->m_next;
				} while (edge != face);
			}
			polyhedraOut.EndFace();
		}

		for (dgInt32 index = 0; index < deleteCount; index ++) {
			polyhedra.DeleteFace (deleteEdge[index]);
		}
	}


	static void RemoveColinearVertices (dgPolyhedra& flatFace, const dgFloat32* const vertex, dgInt32 stride)
	{
		dgEdge* edgePerimeters[1024];

		dgInt32 perimeterCount = 0;
		dgInt32 mark = flatFace.IncLRU();
		dgPolyhedra::Iterator iter (flatFace);
		for (iter.Begin(); iter; iter ++) {
			dgEdge* const edge = &(*iter);
			if ((edge->m_incidentFace < 0) && (edge->m_mark != mark)) {
				dgEdge* ptr = edge;
				do {
					ptr->m_mark = mark;
					ptr = ptr->m_next;
				} while (ptr != edge);
				edgePerimeters[perimeterCount] = edge;
				perimeterCount ++;
				_ASSERTE (perimeterCount < sizeof (edgePerimeters) / sizeof (edgePerimeters[0]));
			}
		}

		for (dgInt32 i = 0; i < perimeterCount; i ++) {
			dgEdge* edge = edgePerimeters[i];
			dgEdge* ptr = edge;
			dgVector p0 (&vertex[ptr->m_incidentVertex * stride]);
			dgVector p1 (&vertex[ptr->m_next->m_incidentVertex * stride]);
			dgVector e0 (p1 - p0) ;
			e0 = e0.Scale (dgFloat32 (1.0f) / (dgSqrt (e0 % e0) + dgFloat32 (1.0e-12f)));
			dgInt32 ignoreTest = 1;
			do {
				ignoreTest = 0;
				dgVector p2 (&vertex[ptr->m_next->m_next->m_incidentVertex * stride]);
				dgVector e1 (p2 - p1);
				e1 = e1.Scale (dgFloat32 (1.0f) / (dgSqrt (e1 % e1) + dgFloat32 (1.0e-12f)));
				dgFloat32 dot = e1 % e0;
				if (dot > dgFloat32 (dgFloat32 (0.9999f))) {

					for (dgEdge* interiorEdge = ptr->m_next->m_twin->m_next; interiorEdge != ptr->m_twin; interiorEdge = ptr->m_next->m_twin->m_next) {
						flatFace.DeleteEdge (interiorEdge);
					} 

					if (ptr->m_twin->m_next->m_next->m_next == ptr->m_twin) {
						_ASSERTE (ptr->m_twin->m_next->m_incidentFace > 0);
						flatFace.DeleteEdge (ptr->m_twin->m_next);
					}

					_ASSERTE (ptr->m_next->m_twin->m_next->m_twin == ptr);
					edge = ptr->m_next;

					if (!flatFace.FindEdge (ptr->m_incidentVertex, edge->m_twin->m_incidentVertex) && 
						!flatFace.FindEdge (edge->m_twin->m_incidentVertex, ptr->m_incidentVertex)) {
						ptr->m_twin->m_prev = edge->m_twin->m_prev;
						edge->m_twin->m_prev->m_next = ptr->m_twin;

						edge->m_next->m_prev = ptr;
						ptr->m_next = edge->m_next;

						edge->m_next = edge->m_twin;
						edge->m_prev = edge->m_twin;
						edge->m_twin->m_next = edge;
						edge->m_twin->m_prev = edge;
						flatFace.DeleteEdge (edge);								
						flatFace.ChangeEdgeIncidentVertex (ptr->m_twin, ptr->m_next->m_incidentVertex);

						e1 = e0;
						p1 = p2;
						edge = ptr;
						ignoreTest = 1;
						continue;
					}
				}

				e0 = e1;
				p1 = p2;
				ptr = ptr->m_next;
			} while ((ptr != edge) || ignoreTest);
		}
	}


	static void RefineTriangulation (dgPolyhedra& flatFace, const dgFloat32* const vertex, dgInt32 stride)
	{
		dgEdge* edgePerimeters[1024 * 16];
		dgInt32 perimeterCount = 0;

		dgPolyhedra::Iterator iter (flatFace);
		for (iter.Begin(); iter; iter ++) {
			dgEdge* const edge = &(*iter);
			if (edge->m_incidentFace < 0) {
				dgEdge* ptr = edge;
				do {
					edgePerimeters[perimeterCount] = ptr->m_twin;
					perimeterCount ++;
					_ASSERTE (perimeterCount < sizeof (edgePerimeters) / sizeof (edgePerimeters[0]));
					ptr = ptr->m_prev;
				} while (ptr != edge);
				break;
			}
		}
		_ASSERTE (perimeterCount);
		_ASSERTE (perimeterCount < sizeof (edgePerimeters) / sizeof (edgePerimeters[0]));
		edgePerimeters[perimeterCount] = edgePerimeters[0];
		
		dgVector normal (flatFace.FaceNormal(edgePerimeters[0], vertex, dgInt32 (stride * sizeof (dgFloat32))));
		if ((normal % normal) > dgFloat32 (1.0e-12f)) {
			RefineTriangulation (flatFace, vertex, stride, &normal, perimeterCount, edgePerimeters);
		}
	}

	static dgEdge* TriangulateFace (dgPolyhedra& polyhedra,	dgEdge* face, const dgFloat32* const pool, dgInt32 stride, dgDownHeap<dgEdge*, dgFloat32>& heap, dgVector* const faceNormalOut)
	{
		dgEdge* perimeter [1024 * 16]; 
		dgEdge* ptr = face;
		dgInt32 perimeterCount = 0;
		do {
			perimeter[perimeterCount] = ptr;
			perimeterCount ++;
			_ASSERTE (perimeterCount < sizeof (perimeter) / sizeof (perimeter[0]));
			ptr = ptr->m_next;
		} while (ptr != face);
		perimeter[perimeterCount] = face;
		_ASSERTE ((perimeterCount + 1) < sizeof (perimeter) / sizeof (perimeter[0]));

		dgVector normal (polyhedra.FaceNormal (face, pool, dgInt32 (stride * sizeof (dgFloat32))));

		dgFloat32 dot = normal % normal;
		if (dot < dgFloat32 (1.0e-12f)) {
			if (faceNormalOut) {
				*faceNormalOut = dgVector (dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f)); 
			}
			return face;
		}
		normal = normal.Scale (dgFloat32 (1.0f) / dgSqrt (dot));
		if (faceNormalOut) {
			*faceNormalOut = normal;
		}


		while (face->m_next->m_next->m_next != face) {
			dgEdge* const ear = FindEarTip (polyhedra, face, pool, stride, heap, normal); 
			if (!ear) {
				return face;
			}
			if ((face == ear)	|| (face == ear->m_prev)) {
				face = ear->m_prev->m_prev;
			}
			dgEdge* const edge = polyhedra.AddHalfEdge (ear->m_next->m_incidentVertex, ear->m_prev->m_incidentVertex);
			if (!edge) {
				return face;
			}
			dgEdge* const twin = polyhedra.AddHalfEdge (ear->m_prev->m_incidentVertex, ear->m_next->m_incidentVertex);
			if (!twin) {
				return face;
			}
			_ASSERTE (twin);


			edge->m_mark = ear->m_mark;
			edge->m_userData = ear->m_next->m_userData;
			edge->m_incidentFace = ear->m_incidentFace;

			twin->m_mark = ear->m_mark;
			twin->m_userData = ear->m_prev->m_userData;
			twin->m_incidentFace = ear->m_incidentFace;

			edge->m_twin = twin;
			twin->m_twin = edge;

			twin->m_prev = ear->m_prev->m_prev;
			twin->m_next = ear->m_next;
			ear->m_prev->m_prev->m_next = twin;
			ear->m_next->m_prev = twin;

			edge->m_next = ear->m_prev;
			edge->m_prev = ear;
			ear->m_prev->m_prev = edge;
			ear->m_next = edge;

			heap.Flush ();
		}
		//RefineTriangulation (polyhedra, pool, stride, &normal, perimeterCount, perimeter);
		return NULL;
	}

	static void OptimizeTriangulation (dgPolyhedra& polyhedra, const dgFloat32* const vertex, dgInt32 strideInBytes)
	{
		dgInt32 polygon[1024 * 8];
		dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

		dgPolyhedra leftOver(polyhedra.GetAllocator());
		dgPolyhedra buildConvex(polyhedra.GetAllocator());

		buildConvex.BeginFace();
		dgPolyhedra::Iterator iter (polyhedra);
		for (iter.Begin(); iter; ) {
			dgEdge* const edge = &(*iter);
			iter++;

			if (edge->m_incidentFace > 0) {
				dgPolyhedra flatFace(polyhedra.GetAllocator());
				MarkAdjacentCoplanarFaces (flatFace, polyhedra, edge, vertex, strideInBytes);
//				_ASSERTE (flatFace.GetCount());

				if (flatFace.GetCount()) {
					//flatFace.Triangulate (vertex, strideInBytes, &leftOver);
					//_ASSERTE (!leftOver.GetCount());
					InternalPolyhedra::RefineTriangulation (flatFace, vertex, stride);

					dgInt32 mark = flatFace.IncLRU();
					dgPolyhedra::Iterator iter (flatFace);
					for (iter.Begin(); iter; iter ++) {
						dgEdge* const edge = &(*iter);
						if (edge->m_mark != mark) {
							if (edge->m_incidentFace > 0) {
								dgEdge* ptr = edge;
								dgInt32 vertexCount = 0;
								do {
									polygon[vertexCount] = ptr->m_incidentVertex;				
									vertexCount ++;
									_ASSERTE (vertexCount < sizeof (polygon) / sizeof (polygon[0]));
									ptr->m_mark = mark;
									ptr = ptr->m_next;
								} while (ptr != edge);
								if (vertexCount >= 3) {
									buildConvex.AddFace (vertexCount, polygon);
								}
							}
						}
					}
				}
				iter.Begin();
			}
		}
		buildConvex.EndFace();
		_ASSERTE (polyhedra.GetCount() == 0);
		polyhedra.SwapInfo(buildConvex);
	}



	static void GetAdjacentCoplanarFacesPerimeter (
		dgPolyhedra& perimeter,
		const dgPolyhedra& polyhedra,
		dgEdge* const face, 
		const dgFloat32* const pool,  
		dgInt32 strideInBytes,
		dgEdge** const stack,
		dgInt32* const faceIndex)
	{
		const dgFloat32 normalDeviation = dgFloat32 (0.9999f);
		dgStack<dgInt32>facesIndex (4096);

		_ASSERTE (face->m_incidentFace > 0);

		polyhedra.IncLRU();
		dgInt32 faceMark = polyhedra.IncLRU();

		dgVector normal (polyhedra.FaceNormal (face, pool, strideInBytes));
		dgFloat32 dot = normal % normal;
		if (dot < dgFloat32 (1.0e-12f)) {
			dgEdge* ptr = face;
			dgInt32 faceIndexCount	= 0;
			do {
				faceIndex[faceIndexCount] = ptr->m_incidentVertex;
				faceIndexCount	++;
				ptr->m_mark = faceMark;
				ptr = ptr->m_next;
			} while (ptr != face);
			perimeter.AddFace (faceIndexCount, faceIndex);
			return;
		}
		normal = normal.Scale (dgFloat32 (1.0f) / dgSqrt (dot));

		stack[0] = face;
		dgInt32 index = 1;
		perimeter.BeginFace();
		while (index) {
			index --;
			dgEdge* edge = stack[index];

			if (edge->m_mark == faceMark) {
				continue;
			}

			dgVector normal1 (polyhedra.FaceNormal (edge, pool, strideInBytes));
			dot = normal1 % normal1;
			if (dot < dgFloat32 (1.0e-12f)) {
				dot = dgFloat32 (1.0e-12f);
			}
			normal1 = normal1.Scale (dgFloat32 (1.0f) / dgSqrt (dot));

			dot = normal1 % normal;
			if (dot >= normalDeviation) {
				dgEdge* ptr = edge;
				dgInt32 faceIndexCount	= 0;
				do {
					faceIndex[faceIndexCount] = ptr->m_incidentVertex;
					faceIndexCount	++;
					ptr->m_mark = faceMark;
					if ((ptr->m_twin->m_incidentFace > 0) && (ptr->m_twin->m_mark != faceMark)) {
						stack[index] = ptr->m_twin;
						index ++;
						_ASSERTE (index < polyhedra.GetCount() / 2);
					}
					ptr = ptr->m_next;
				} while (ptr != edge);
				perimeter.AddFace (faceIndexCount, faceIndex);
			}
		}
		perimeter.EndFace();

		dgPolyhedra::Iterator iter (perimeter);
		for (iter.Begin(); iter; ) {
			dgEdge* edge = &(*iter);
			iter ++;
			if ((edge->m_incidentFace > 0) && (edge->m_twin->m_incidentFace > 0)) {
				if ( perimeter.GetNodeFromInfo (*edge->m_twin)	== iter.GetNode()) {
					iter ++;
				}
				perimeter.DeleteEdge (edge);
			}
		}
	}

	static bool ConvexPartition (dgPolyhedra& polyhedra, const dgFloat32* const vertex,	dgInt32 strideInBytes) 
	{
		dgInt32 removeCount = 0;
		dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

		dgInt32 polygon[1024 * 8];
		dgEdge* diagonalsPool[1024 * 8];
		dgPolyhedra buildConvex(polyhedra.GetAllocator());

		buildConvex.BeginFace();
		dgPolyhedra::Iterator iter (polyhedra);
		for (iter.Begin(); iter; ) {
			dgEdge* edge = &(*iter);
			iter++;
			if (edge->m_incidentFace > 0) {

				dgPolyhedra flatFace(polyhedra.GetAllocator());
				MarkAdjacentCoplanarFaces (flatFace, polyhedra, edge, vertex, strideInBytes);

				if (flatFace.GetCount()) {
					RefineTriangulation (flatFace, vertex, stride);
					RemoveColinearVertices (flatFace, vertex, stride);
					dgInt32 diagonalCount = GetInteriorDiagonals (flatFace, diagonalsPool, sizeof (diagonalsPool) / sizeof (diagonalsPool[0]));
					if (diagonalCount) {
						edge = &flatFace.GetRoot()->GetInfo();
						if (edge->m_incidentFace < 0) {
							edge = edge->m_twin;
						}
						_ASSERTE (edge->m_incidentFace > 0);

						dgBigVector normal (BigFaceNormal (edge, vertex, stride));
						normal = normal.Scale (dgFloat64 (1.0f) / sqrt (normal % normal));

						edge = NULL;
						dgPolyhedra::Iterator iter (flatFace);
						for (iter.Begin(); iter; iter ++) {
							edge = &(*iter);
							if (edge->m_incidentFace < 0) {
								break;
							}
						}
						_ASSERTE (edge);

						dgInt32 isConvex = 1;
						dgEdge* ptr = edge;
						dgInt32 mark = flatFace.IncLRU();

						dgVector normal2 (dgFloat32 (normal.m_x), dgFloat32 (normal.m_y), dgFloat32 (normal.m_z), dgFloat32(0.0f));
						dgVector p0 (&vertex[ptr->m_prev->m_incidentVertex * stride]);
						dgVector p1 (&vertex[ptr->m_incidentVertex * stride]);
						dgVector e0 (p1 - p0);
						e0 = e0.Scale (dgFloat32 (1.0f) / (dgSqrt (e0 % e0) + dgFloat32 (1.0e-14f)));
						do {
							dgVector p2 (&vertex[ptr->m_next->m_incidentVertex * stride]);
							dgVector e1 (p2 - p1);
							e1 = e1.Scale (dgFloat32 (1.0f) / (dgSqrt (e1 % e1) + dgFloat32 (1.0e-14f)));
							dgFloat32 dot = (e0 * e1) % normal2;
							//if (dot > dgFloat32 (0.0f)) {
							if (dot > dgFloat32 (5.0e-3f)) {
								isConvex = 0;
								break;
							}
							ptr->m_mark = mark;
							e0 = e1;
							p1 = p2;
							ptr = ptr->m_next;
						} while (ptr != edge);

						if (isConvex) {
							dgPolyhedra::Iterator iter (flatFace);
							for (iter.Begin(); iter; iter ++) {
								ptr = &(*iter);
								if (ptr->m_incidentFace < 0) {
									if (ptr->m_mark < mark) {
										isConvex = 0;
										break;
									}
								}
							}
						}

						if (isConvex) {
							if (diagonalCount > 2) {
								dgInt32 count = 0;
								ptr = edge;
								do {
									polygon[count] = ptr->m_incidentVertex;				
									count ++;
									_ASSERTE (count < sizeof (polygon) / sizeof (polygon[0]));
									ptr = ptr->m_next;
								} while (ptr != edge);

								for (dgInt32 i = 0; i < count - 1; i ++) {
									for (dgInt32 j = i + 1; j < count; j ++) {
										if (polygon[i] == polygon[j]) {
											i = count;
											isConvex = 0;
											break ;
										}
									}
								}
							}
						}

						if (isConvex) {
							for (dgInt32 j = 0; j < diagonalCount; j ++) {
								dgEdge* const diagonal = diagonalsPool[j];
								removeCount ++;
								flatFace.DeleteEdge (diagonal);
							}
						} else {
							for (dgInt32 j = 0; j < diagonalCount; j ++) {
								dgEdge* const diagonal = diagonalsPool[j];
								if (!IsEssensialDiagonal(diagonal, normal, vertex, stride)) {
									removeCount ++;
									flatFace.DeleteEdge (diagonal);
								}
							}
						}
					}

					dgInt32 mark = flatFace.IncLRU();
					dgPolyhedra::Iterator iter (flatFace);
					for (iter.Begin(); iter; iter ++) {
						dgEdge* const edge = &(*iter);
						if (edge->m_mark != mark) {
							if (edge->m_incidentFace > 0) {
								dgEdge* ptr = edge;
								dgInt32 diagonalCount = 0;
								do {
									polygon[diagonalCount] = ptr->m_incidentVertex;				
									diagonalCount ++;
									_ASSERTE (diagonalCount < sizeof (polygon) / sizeof (polygon[0]));
									ptr->m_mark = mark;
									ptr = ptr->m_next;
								} while (ptr != edge);
								if (diagonalCount >= 3) {
									buildConvex.AddFace (diagonalCount, polygon);
								}
							}
						}
					}
				}
				iter.Begin();
			}
		}

		buildConvex.EndFace();
		_ASSERTE (polyhedra.GetCount() == 0);
		polyhedra.SwapInfo(buildConvex);
		return removeCount ? true : false;
	}
}


dgPolyhedraDescriptor::dgPolyhedraDescriptor (const dgPolyhedra& Polyhedra)
	:m_unboundedLoops (Polyhedra.GetAllocator())
{
	Update (Polyhedra);
}

dgPolyhedraDescriptor::~dgPolyhedraDescriptor ()
{
}

void dgPolyhedraDescriptor::Update (const dgPolyhedra& srcPolyhedra)
{
	dgInt32 saveMark;
	dgInt32 faceCountLocal;
	dgInt32 edgeCountLocal;
	dgInt32 vertexCountLocal;
	dgInt32 maxVertexIndexLocal;
	dgEdge *ptr;
	dgEdge *edge;
	dgPolyhedra* polyhedra;

	polyhedra = (dgPolyhedra*) &srcPolyhedra; 

	faceCountLocal = 0;
	edgeCountLocal = 0;
	vertexCountLocal	= 0;
	maxVertexIndexLocal = -1;

	saveMark = polyhedra->m_edgeMark;
	if (saveMark < 8) {
		saveMark	= 8;
	}
	polyhedra->m_edgeMark = 8;
	dgPolyhedra::Iterator iter(*polyhedra);
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		edge->m_mark = 0;
		edgeCountLocal ++;
		if (edge->m_incidentVertex > maxVertexIndexLocal) {
			maxVertexIndexLocal = edge->m_incidentVertex;
		}
	}

	m_unboundedLoops.RemoveAll();
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);

		if (edge->m_incidentFace < 0) {
			if (~edge->m_mark & 1) {
				m_unboundedLoops.Append (edge);
				ptr = edge;
				do {
					ptr->m_mark |= 1;
					ptr = ptr->m_next;
				} while (ptr != edge);
			}
		} 

		if (~edge->m_mark & 2) {
			vertexCountLocal ++; 
			ptr = edge;
			do {
				ptr->m_mark |= 2;
				ptr = ptr->m_twin->m_next;
			} while (ptr != edge);
		}

		if (~edge->m_mark & 4) {
			ptr = edge;
			faceCountLocal ++; 
			do {
				ptr->m_mark |= 4;
				ptr = ptr->m_next;
			} while (ptr != edge);
		}
	}

	m_edgeCount = edgeCountLocal;
	m_faceCount = faceCountLocal;
	m_vertexCount = vertexCountLocal;
	m_maxVertexIndex = maxVertexIndexLocal + 1;

	polyhedra->m_edgeMark = saveMark;
}



dgPolyhedra::dgPolyhedra (dgMemoryAllocator* const allocator)
:dgTree <dgEdge, dgInt64>(allocator)
{
	m_edgeMark = 0;
	m_baseMark	= 0;
	m_faceSecuence = 0;
}

dgPolyhedra::dgPolyhedra (const dgPolyhedra &polyhedra)
	:dgTree <dgEdge, dgInt64>(polyhedra.GetAllocator())
{
	m_edgeMark = 0;
	m_baseMark	= 0;
	m_faceSecuence = 0;

	dgStack<dgInt32> indexPool (1024 * 16);
	dgStack<dgUnsigned64> userPool (1024 * 16);
	dgInt32* const index = &indexPool[0];
	dgUnsigned64* const user = &userPool[0];

	BeginFace ();
	Iterator iter(polyhedra);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);
		if (edge->m_incidentFace < 0) {
			continue;
		}

		if (!FindEdge(edge->m_incidentVertex, edge->m_twin->m_incidentVertex))	{
			dgInt32 indexCount = 0;
			dgEdge* ptr = edge;
			do {
				user[indexCount] = ptr->m_userData;
				index[indexCount] = ptr->m_incidentVertex;
				indexCount ++;
				ptr = ptr->m_next;
			} while (ptr != edge);

			dgEdge* const face = AddFace (indexCount, index, (dgInt64*) user);
			ptr = face;
			do {
				ptr->m_incidentFace = edge->m_incidentFace;
				ptr = ptr->m_next;
			} while (ptr != face);
		}
	}
	EndFace();

	m_faceSecuence = polyhedra.m_faceSecuence;

#ifdef __ENABLE_SANITY_CHECK 
	_ASSERTE (SanityCheck());
#endif
}


dgPolyhedra::~dgPolyhedra ()
{
}

void dgPolyhedra::DeleteAllFace()
{
	m_baseMark	= 0;
	m_edgeMark = 0;
	m_faceSecuence = 0;
	RemoveAll();
}


bool dgPolyhedra::SanityCheck () const
{
	//_ASSERTE (0);
	return true;
	/*
	dgInt32 i;
	dgInt32 coorCount;
	dgEdge *ptr;
	dgEdge *edge;
	dgTreeNode *node;
	dgStack<dgInt32> coor(65536);

	Iterator iter (*this);
	for (iter.Begin(); iter; iter ++) {
	node = iter.GetNode();
	if (!node->IsAlive()) {
	return false;
	}

	edge = &(*iter);

	if ((edge->m_incidentFace < 0) && (edge->m_twin->m_incidentFace < 0)) {
	return false;
	}


	if (edge->m_mark > m_edgeMark) {
	return false;
	}

	node = iter.GetNode();
	dgPairKey key (edge->m_incidentVertex, edge->m_twin->m_incidentVertex);
	if (key.GetVal() != node->GetKey()) {
	return false;
	}

	ptr = edge;
	do {
	if (ptr->m_incidentVertex != edge->m_incidentVertex) {
	return false;
	}
	ptr = ptr->m_twin->m_next;
	} while (ptr != edge);

	ptr = edge;
	coorCount = 0;
	do {
	if (coorCount  * sizeof (dgInt32) > coor.GetSizeInBytes()) {
	return false;
	}
	if (ptr->m_incidentFace != edge->m_incidentFace) {
	return false;
	}
	coor [coorCount] = ptr->m_incidentVertex;
	coorCount ++;

	ptr = ptr->m_next;
	} while (ptr != edge);

	ptr = edge->m_prev;
	i = 0;
	do {
	if (i * sizeof (dgInt32) > coor.GetSizeInBytes()) {
	return false;
	}
	if (ptr->m_incidentFace != edge->m_incidentFace) {
	return false;
	}

	if (coor [coorCount - i - 1] != ptr->m_incidentVertex) {
	return false;
	}

	i ++;
	ptr = ptr->m_prev;
	} while (ptr != edge->m_prev);

	if (edge->m_twin->m_twin != edge) {
	return false;
	}

	if (edge->m_prev->m_next != edge) {
	return false;
	}

	if (edge->m_next->m_prev != edge) {
	return false;
	}
	}

	return dgTree <dgEdge, dgInt64>::SanityCheck();
	*/
}



void dgPolyhedra::BeginFace ()
{
}

void dgPolyhedra::EndFace ()
{
	InternalPolyhedra::MatchTwins (this);
	InternalPolyhedra::CloseOpenBounds (this);
}


dgEdge* dgPolyhedra::AddFace (dgInt32 v0, dgInt32 v1, dgInt32 v2)
{
	dgInt32 vertex[3];

	vertex [0] = v0;
	vertex [1] = v1;
	vertex [2] = v2;
	return AddFace (3, vertex, NULL);
}

dgEdge* dgPolyhedra::AddFace ( dgInt32 count, const dgInt32* const index, const dgInt64* const userdata)
{
	class IntersectionFilter
	{
		public:
		IntersectionFilter ()
		{
			m_count = 0;
		}

		bool Insert (dgInt32 dummy, dgInt64 value)
		{
			dgInt32 i;				
			for (i = 0 ; i < m_count; i ++) {
				if (m_array[i] == value) {
					return false;
				}
			}
			m_array[i] = value;
			m_count ++;
			return true;
		}

		dgInt32 m_count;
		dgInt64 m_array[2048];
	};
	//	dgTree<dgUnsigned32, dgInt64> selfIntersectingFaceFilter;
	IntersectionFilter selfIntersectingFaceFilter;

	dgInt32 dummyValues = 0;
	dgInt32 i0 = index[count-1];
	for (dgInt32 i = 0; i < count; i ++) {
		dgInt32 i1 = index[i];
		dgPairKey code0 (i0, i1);

		if (!selfIntersectingFaceFilter.Insert (dummyValues, code0.GetVal())) {
			return NULL;
		}

		dgPairKey code1 (i1, i0);
		if (!selfIntersectingFaceFilter.Insert (dummyValues, code1.GetVal())) {
			return NULL;
		}


		if (i0 == i1) {
			return NULL;
		}
		if (FindEdge (i0, i1)) {
			return NULL;
		}
		i0 = i1;
	}

	m_faceSecuence ++;

	i0 = index[count-1];
	dgInt32 i1 = index[0];
	dgUnsigned64 udata0 = 0;
	dgUnsigned64 udata1 = 0;
	if (userdata) {
		udata0 = dgUnsigned64 (userdata[count-1]);
		udata1 = dgUnsigned64 (userdata[0]);
	} 

	bool state;
	dgPairKey code (i0, i1);
	dgEdge tmpEdge (i0, m_faceSecuence, udata0);
	dgTreeNode* node = Insert (tmpEdge, code.GetVal(), state); 
	_ASSERTE (!state);
	dgEdge* edge0 = &node->GetInfo();
	dgEdge* const first = edge0;

	for (dgInt32 i = 1; i < count; i ++) {
		i0 = i1;
		i1 = index[i];
		udata0 = udata1;
		udata1 = dgUnsigned64 (userdata ? userdata[i] : 0);

		dgPairKey code (i0, i1);
		dgEdge tmpEdge (i0, m_faceSecuence, udata0);
		node = Insert (tmpEdge, code.GetVal(), state); 
		_ASSERTE (!state);

		dgEdge* const edge1 = &node->GetInfo();
		edge0->m_next = edge1;
		edge1->m_prev = edge0;
		edge0 = edge1;
	}

	first->m_prev = edge0;
	edge0->m_next = first;

	return first->m_next;
}




void dgPolyhedra::DeleteFace(dgEdge* const face)
{
	dgEdge* edgeList[1024 * 16];

	if (face->m_incidentFace > 0) {
		dgInt32 count = 0;
		dgEdge* ptr = face;
		do {
			ptr->m_incidentFace = -1;
			edgeList[count] = ptr;
			count ++;
			ptr = ptr->m_next;
		} while (ptr != face);


		for (dgInt32 i = 0; i < count; i ++) {
			dgEdge* const ptr = edgeList[i];
			if (ptr->m_twin->m_incidentFace < 0) {
				DeleteEdge (ptr);
			}
		}
	}
}


dgEdge *dgPolyhedra::FindVertexNode (dgInt32 v) const
{
	dgEdge *edge;
	dgTreeNode *node;

	dgPairKey key (0, v);
	node = FindGreaterEqual (key.GetVal());
	edge = NULL;
	if (node) {
		dgEdge *ptr;
		ptr = node->GetInfo().m_twin;
		if (ptr->m_incidentVertex == v) {
			edge = ptr;
		}
	}

	return edge;
}

dgPolyhedra::dgTreeNode* dgPolyhedra::FindEdgeNode (dgInt32 i0, dgInt32 i1) const
{
	dgPairKey key (i0, i1);
	return Find (key.GetVal());
}

dgEdge *dgPolyhedra::FindEdge (dgInt32 i0, dgInt32 i1) const
{
	//	dgTreeNode *node;
	//	dgPairKey key (i0, i1);
	//	node = Find (key.GetVal());
	//	return node ? &node->GetInfo() : NULL;
	dgTreeNode* const node = FindEdgeNode (i0, i1);
	return node ? &node->GetInfo() : NULL;
}



dgEdge* dgPolyhedra::AddHalfEdge (dgInt32 v0, dgInt32 v1)
{
	dgTreeNode *node;

	dgPairKey  pairKey (v0, v1);
	dgEdge tmpEdge (v0, -1);

	node = Insert (tmpEdge, pairKey.GetVal()); 
	return node ? &node->GetInfo() : NULL;
}


void dgPolyhedra::DeleteEdge (dgEdge* const edge)
{

	dgEdge *const twin = edge->m_twin;

	edge->m_prev->m_next = twin->m_next;
	twin->m_next->m_prev = edge->m_prev;
	edge->m_next->m_prev = twin->m_prev;
	twin->m_prev->m_next = edge->m_next;

	dgTreeNode *const nodeA = GetNodeFromInfo (*edge);
	dgTreeNode *const nodeB = GetNodeFromInfo (*twin);

	_ASSERTE (&nodeA->GetInfo() == edge);
	_ASSERTE (&nodeB->GetInfo() == twin);

	Remove (nodeA);
	Remove (nodeB);
}


void dgPolyhedra::DeleteEdge (dgInt32 v0, dgInt32 v1)
{
	dgPairKey pairKey (v0, v1);
	dgTreeNode* const node = Find(pairKey.GetVal());
	dgEdge* const edge = node ? &node->GetInfo() : NULL;
	if (!edge) {
		return;
	}
	DeleteEdge (edge);
}


dgEdge *dgPolyhedra::CollapseEdge(dgEdge* const edge)
{
	dgInt32 v0 = edge->m_incidentVertex;
	dgInt32 v1 = edge->m_twin->m_incidentVertex;

#ifdef __ENABLE_SANITY_CHECK 
	dgPairKey TwinKey (v1, v0);
	node = Find (TwinKey.GetVal());
	twin = node ? &node->GetInfo() : NULL;
	_ASSERTE (twin);
	_ASSERTE (edge->m_twin == twin);
	_ASSERTE (twin->m_twin == edge);
	_ASSERTE (edge->m_incidentFace != 0);
	_ASSERTE (twin->m_incidentFace != 0);
#endif


	dgEdge* retEdge = edge->m_twin->m_prev->m_twin;
	if (retEdge	== edge->m_twin->m_next) {
		return NULL;
	}
	if (retEdge	== edge->m_twin) {
		return NULL;
	}
	if (retEdge	== edge->m_next) {
		retEdge = edge->m_prev->m_twin;
		if (retEdge	== edge->m_twin->m_next) {
			return NULL;
		}
		if (retEdge	== edge->m_twin) {
			return NULL;
		}
	}

	dgEdge* lastEdge = NULL;
	dgEdge* firstEdge = NULL;
	if ((edge->m_incidentFace >= 0)	&& (edge->m_twin->m_incidentFace >= 0)) {	
		lastEdge = edge->m_prev->m_twin;
		firstEdge = edge->m_twin->m_next->m_twin->m_next;
	} else if (edge->m_twin->m_incidentFace >= 0) {
		firstEdge = edge->m_twin->m_next->m_twin->m_next;
		lastEdge = edge;
	} else {
		lastEdge = edge->m_prev->m_twin;
		firstEdge = edge->m_twin->m_next;
	}

	for (dgEdge* ptr = firstEdge; ptr != lastEdge; ptr = ptr->m_twin->m_next) {
		dgEdge* badEdge = FindEdge (edge->m_twin->m_incidentVertex, ptr->m_twin->m_incidentVertex);
		if (badEdge) {
			return NULL;
		}
	} 

	dgEdge* const twin = edge->m_twin;
	if (twin->m_next == twin->m_prev->m_prev) {
		twin->m_prev->m_twin->m_twin = twin->m_next->m_twin;
		twin->m_next->m_twin->m_twin = twin->m_prev->m_twin;

		InternalPolyhedra::RemoveHalfEdge (this, twin->m_prev);
		InternalPolyhedra::RemoveHalfEdge (this, twin->m_next);
	} else {
		twin->m_next->m_prev = twin->m_prev;
		twin->m_prev->m_next = twin->m_next;
	}

	if (edge->m_next == edge->m_prev->m_prev) {
		edge->m_next->m_twin->m_twin = edge->m_prev->m_twin;
		edge->m_prev->m_twin->m_twin = edge->m_next->m_twin;
		InternalPolyhedra::RemoveHalfEdge (this, edge->m_next);
		InternalPolyhedra::RemoveHalfEdge (this, edge->m_prev);
	} else {
		edge->m_next->m_prev = edge->m_prev;
		edge->m_prev->m_next = edge->m_next;
	}

	_ASSERTE (twin->m_twin->m_incidentVertex == v0);
	_ASSERTE (edge->m_twin->m_incidentVertex == v1);
	InternalPolyhedra::RemoveHalfEdge (this, twin);
	InternalPolyhedra::RemoveHalfEdge (this, edge);

	dgEdge* ptr = retEdge;
	do {
		dgPairKey pairKey (v0, ptr->m_twin->m_incidentVertex);

		dgTreeNode* node = Find (pairKey.GetVal());
		if (node) {
			if (&node->GetInfo() == ptr) {
				dgPairKey key (v1, ptr->m_twin->m_incidentVertex);
				ptr->m_incidentVertex = v1;
				node = ReplaceKey (node, key.GetVal());
				_ASSERTE (node);
			} 
		}

		dgPairKey TwinKey (ptr->m_twin->m_incidentVertex, v0);
		node = Find (TwinKey.GetVal());
		if (node) {
			if (&node->GetInfo() == ptr->m_twin) {
				dgPairKey key (ptr->m_twin->m_incidentVertex, v1);
				node = ReplaceKey (node, key.GetVal());
				_ASSERTE (node);
			}
		}

		ptr = ptr->m_twin->m_next;
	} while (ptr != retEdge);

	return retEdge;
}

void dgPolyhedra::ChangeEdgeIncidentVertex (dgEdge* const edge, dgInt32 newIndex)
{
	dgEdge* ptr = edge;
	do {
		dgTreeNode* node = GetNodeFromInfo(*ptr);
		dgPairKey Key0 (newIndex, ptr->m_twin->m_incidentVertex);
		ReplaceKey (node, Key0.GetVal());

		node = GetNodeFromInfo(*ptr->m_twin);
		dgPairKey Key1 (ptr->m_twin->m_incidentVertex, newIndex);
		ReplaceKey (node, Key1.GetVal());

		ptr->m_incidentVertex = newIndex;

		ptr = ptr->m_twin->m_next;
	} while (ptr != edge);
}

bool dgPolyhedra::FlipEdge (dgEdge* const edge)
{
	//	dgTreeNode *node;
	if (edge->m_next->m_next->m_next != edge) {
		return false;
	}

	if (edge->m_twin->m_next->m_next->m_next != edge->m_twin) {
		return false;
	}

	if (FindEdge(edge->m_prev->m_incidentVertex, edge->m_twin->m_prev->m_incidentVertex)) {
		return false;
	}

	dgEdge *const prevEdge = edge->m_prev;
	dgEdge *const prevTwin = edge->m_twin->m_prev;

	dgPairKey edgeKey (prevTwin->m_incidentVertex, prevEdge->m_incidentVertex);
	dgPairKey twinKey (prevEdge->m_incidentVertex, prevTwin->m_incidentVertex);

	ReplaceKey (GetNodeFromInfo (*edge), edgeKey.GetVal());
	//	_ASSERTE (node);

	ReplaceKey (GetNodeFromInfo (*edge->m_twin), twinKey.GetVal());
	//	_ASSERTE (node);

	edge->m_incidentVertex = prevTwin->m_incidentVertex;
	edge->m_twin->m_incidentVertex = prevEdge->m_incidentVertex;

	edge->m_userData = prevTwin->m_userData;
	edge->m_twin->m_userData = prevEdge->m_userData;

	prevEdge->m_next = edge->m_twin->m_next;
	prevTwin->m_prev->m_prev = edge->m_prev;

	prevTwin->m_next = edge->m_next;
	prevEdge->m_prev->m_prev = edge->m_twin->m_prev;

	edge->m_prev = prevTwin->m_prev;
	edge->m_next = prevEdge;

	edge->m_twin->m_prev = prevEdge->m_prev;
	edge->m_twin->m_next = prevTwin;

	prevTwin->m_prev->m_next = edge;
	prevTwin->m_prev = edge->m_twin;

	prevEdge->m_prev->m_next = edge->m_twin;
	prevEdge->m_prev = edge;

	edge->m_next->m_incidentFace = edge->m_incidentFace;
	edge->m_prev->m_incidentFace = edge->m_incidentFace;

	edge->m_twin->m_next->m_incidentFace = edge->m_twin->m_incidentFace;
	edge->m_twin->m_prev->m_incidentFace = edge->m_twin->m_incidentFace;


#ifdef __ENABLE_SANITY_CHECK 
	_ASSERTE (SanityCheck ());
#endif

	return true;
}


dgEdge* dgPolyhedra::SpliteEdge (dgInt32 newIndex,	dgEdge* const edge)
{
	dgInt32 i0;
	dgInt32 i1;
	dgInt32 f0;
	dgInt32 f1;
	dgEdge* edge0;
	dgEdge* twin0;
	dgEdge* edge1;
	dgEdge* twin1;

	dgEdge* edge00;
	dgEdge* edge01;
	dgEdge* twin00;
	dgEdge* twin01;

	edge00 = edge->m_prev;
	edge01 = edge->m_next;
	twin00 = edge->m_twin->m_next;
	twin01 = edge->m_twin->m_prev;

	i0 = edge->m_incidentVertex;
	i1 = edge->m_twin->m_incidentVertex;

	f0 = edge->m_incidentFace;
	f1 = edge->m_twin->m_incidentFace;

	DeleteEdge (edge);

	edge0 = AddHalfEdge (i0, newIndex);
	edge1 = AddHalfEdge (newIndex, i1);

	twin0 = AddHalfEdge (newIndex, i0);
	twin1 = AddHalfEdge (i1, newIndex);
	_ASSERTE (edge0);
	_ASSERTE (edge1);
	_ASSERTE (twin0);
	_ASSERTE (twin1);

	edge0->m_twin = twin0;
	twin0->m_twin = edge0;

	edge1->m_twin = twin1;
	twin1->m_twin = edge1;

	edge0->m_next = edge1;
	edge1->m_prev = edge0;

	twin1->m_next = twin0;
	twin0->m_prev = twin1;

	edge0->m_prev = edge00;
	edge00 ->m_next = edge0;

	edge1->m_next = edge01;
	edge01->m_prev = edge1;

	twin0->m_next = twin00;
	twin00->m_prev = twin0;

	twin1->m_prev = twin01;
	twin01->m_next = twin1;

	edge0->m_incidentFace = f0;
	edge1->m_incidentFace = f0;

	twin0->m_incidentFace = f1;
	twin1->m_incidentFace = f1;

#ifdef __ENABLE_SANITY_CHECK 
	//	_ASSERTE (SanityCheck ());
#endif

	return edge0;
}


dgEdge *dgPolyhedra::SpliteEdgeAndTriangulate (dgInt32 newIndex, dgEdge* srcEdge)
{
	dgEdge* ankle = srcEdge->m_next;
	dgEdge* edge = SpliteEdge (newIndex, srcEdge);
	_ASSERTE (edge == ankle->m_prev);
	edge = ankle->m_prev;
	ankle = edge;

	do {
		dgEdge* const faceEdge = edge->m_twin;
		if (faceEdge->m_incidentFace > 0)	{
			if (faceEdge->m_next->m_next->m_next != faceEdge) {
				dgEdge* const edge0 = AddHalfEdge (newIndex, faceEdge->m_prev->m_incidentVertex);
				dgEdge* const twin0 = AddHalfEdge (faceEdge->m_prev->m_incidentVertex, newIndex);

				twin0->m_incidentFace = faceEdge->m_incidentFace;
				faceEdge->m_prev->m_incidentFace = m_faceSecuence;
				faceEdge->m_incidentFace = m_faceSecuence;
				edge0->m_incidentFace = m_faceSecuence;
				m_faceSecuence ++;

				edge0->m_twin = twin0;
				twin0->m_twin = edge0;

				twin0->m_next = faceEdge->m_next;
				faceEdge->m_next->m_prev = twin0;

				twin0->m_prev = faceEdge->m_prev->m_prev;
				faceEdge->m_prev->m_prev->m_next = twin0;

				edge0->m_prev = faceEdge;
				faceEdge->m_next = edge0;

				edge0->m_next = faceEdge->m_prev;
				faceEdge->m_prev->m_prev = edge0;
			}
		}

		edge = edge->m_twin->m_next;
	} while (edge != ankle);

#ifdef __ENABLE_SANITY_CHECK 
	_ASSERTE (SanityCheck ());
#endif

	return ankle;
}

dgSphere dgPolyhedra::CalculateSphere (const dgFloat32* const vertex, dgInt32 strideInBytes, const dgMatrix* const basis) const
{
	dgStack<dgInt32> pool (GetCount() * 3 + 6); 
	dgInt32* const indexList = &pool[0]; 

	dgMatrix axis (dgGetIdentityMatrix());
	dgVector p0 (dgFloat32 ( 1.0e10f), dgFloat32 ( 1.0e10f), dgFloat32 ( 1.0e10f), dgFloat32 (0.0f));
	dgVector p1 (dgFloat32 (-1.0e10f), dgFloat32 (-1.0e10f), dgFloat32 (-1.0e10f), dgFloat32 (0.0f));

	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));
	dgInt32 indexCount = 0;
	dgInt32 mark = IncLRU();
	dgPolyhedra::Iterator iter(*this);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);
		if (edge->m_mark != mark) {
			dgEdge *ptr = edge;
			do {
				ptr->m_mark = mark;
				ptr = ptr->m_twin->m_next;
			} while (ptr != edge);
			dgInt32 index = edge->m_incidentVertex;
			indexList[indexCount + 6] = edge->m_incidentVertex;
			dgVector point (vertex[index * stride + 0], vertex[index * stride + 1], vertex[index * stride + 2], dgFloat32 (0.0f));
			for (dgInt32 i = 0; i < 3; i ++) {
				if (point[i] < p0[i]) {
					p0[i] = point[i];
					indexList[i * 2 + 0] = index;
				}
				if (point[i] > p1[i]) {
					p1[i] = point[i];
					indexList[i * 2 + 1] = index;
				}
			}
			indexCount ++;
		}
	}
	indexCount += 6;


	dgVector size (p1 - p0);
	dgFloat32 volume = size.m_x * size.m_y * size.m_z;


	for (dgFloat32 pitch = dgFloat32 (0.0f); pitch < dgFloat32 (90.0f); pitch += dgFloat32 (10.0f)) {
		dgMatrix pitchMatrix (dgPitchMatrix(pitch * dgFloat32 (3.1416f) / dgFloat32 (180.0f)));
		for (dgFloat32 yaw = dgFloat32 (0.0f); yaw  < dgFloat32 (90.0f); yaw  += dgFloat32 (10.0f)) {
			dgMatrix yawMatrix (dgYawMatrix(yaw * dgFloat32 (3.1416f) / dgFloat32 (180.0f)));
			for (dgFloat32 roll = dgFloat32 (0.0f); roll < dgFloat32 (90.0f); roll += dgFloat32 (10.0f)) {
				dgInt32 tmpIndex[6];
				dgMatrix rollMatrix (dgRollMatrix(roll * dgFloat32 (3.1416f) / dgFloat32 (180.0f)));
				dgMatrix tmp (pitchMatrix * yawMatrix * rollMatrix);
				dgVector q0 (dgFloat32 ( 1.0e10f), dgFloat32 ( 1.0e10f), dgFloat32 ( 1.0e10f), dgFloat32 (0.0f));
				dgVector q1 (dgFloat32 (-1.0e10f), dgFloat32 (-1.0e10f), dgFloat32 (-1.0e10f), dgFloat32 (0.0f));

				dgFloat32 volume1 = dgFloat32 (1.0e10f);
				for (dgInt32 i = 0; i < indexCount; i ++) {
					dgInt32 index = indexList[i];
					dgVector point (vertex[index * stride + 0], vertex[index * stride + 1], vertex[index * stride + 2], dgFloat32 (0.0f));
					point = tmp.UnrotateVector(point);

					for (dgInt32 j = 0; j < 3; j ++) {
						if (point[j] < q0[j]) {
							q0[j] = point[j];
							tmpIndex[j * 2 + 0] = index;
						}
						if (point[j] > q1[j]) {
							q1[j] = point[j];
							tmpIndex[j * 2 + 1] = index;
						}
					}


					dgVector size1 (q1 - q0);
					volume1 = size1.m_x * size1.m_y * size1.m_z;
					if (volume1 >= volume) {
						break;
					}
				}

				if (volume1 < volume) {
					p0 = q0;
					p1 = q1;
					axis = tmp;
					volume = volume1;
					memcpy (indexList, tmpIndex, sizeof (tmpIndex));
				}
			}
		}
	}

	dgSphere sphere (axis);
	sphere.m_posit = axis.RotateVector((p1 + p0).Scale (dgFloat32 (0.5f)));
	sphere.m_size = (p1 - p0).Scale (dgFloat32 (0.5f));
	return sphere;
}

dgVector dgPolyhedra::FaceNormal (dgEdge* const face, const dgFloat32* const  pool, dgInt32 strideInBytes) const
{
	dgBigVector n(InternalPolyhedra::BigFaceNormal (face, pool, dgInt32 (strideInBytes / sizeof (dgFloat32))));
	return dgVector ((dgFloat32)n.m_x, (dgFloat32)n.m_y, (dgFloat32)n.m_z, 0.0);
}

dgBigVector dgPolyhedra::BigFaceNormal (dgEdge* const face, const dgFloat32* const pool, dgInt32 strideInBytes) const
{
	return InternalPolyhedra::BigFaceNormal (face, pool, dgInt32 (strideInBytes / sizeof (dgFloat32)));
}

dgInt32 dgPolyhedra::GetMaxIndex() const
{
	dgInt32 maxIndex;
	dgEdge *edge;

	maxIndex = -1;

	dgPolyhedra::Iterator iter(*this);
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		if (edge->m_incidentVertex > maxIndex) {
			maxIndex = edge->m_incidentVertex;
		}
	}
	return (maxIndex + 1);
}


dgInt32 dgPolyhedra::GetFaceCount() const
{
	dgInt32 count;
	dgInt32 mark;
	dgEdge *ptr;
	dgEdge *edge;
	Iterator iter (*this);

	count = 0;
	mark = IncLRU();
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		if (edge->m_mark == mark) {
			continue;
		}

		if (edge->m_incidentFace < 0) {
			continue;
		}

		count ++;
		ptr = edge;
		do {
			ptr->m_mark = mark;
			ptr = ptr->m_next;
		} while (ptr != edge);
	}
	return count;
}

dgInt32 dgPolyhedra::GetUnboundedFaceCount () const
{
	dgInt32 count;
	dgInt32 mark;
	dgEdge *ptr;
	dgEdge *edge;
	Iterator iter (*this);

	count = 0;
	mark = IncLRU();
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		if (edge->m_mark == mark) {
			continue;
		}

		if (edge->m_incidentFace > 0) {
			continue;
		}

		count ++;
		ptr = edge;
		do {
			ptr->m_mark = mark;
			ptr = ptr->m_next;
		} while (ptr != edge);
	}
	return count;
}



dgInt32 dgPolyhedra::PackVertex (dgFloat32* const destArray, const dgFloat32* const unpackArray, dgInt32 strideInBytes)
{
	_ASSERTE (0);
	return 0;
	/*
	dgInt32 i;
	dgInt32 mark;
	dgInt32 stride;
	dgInt32 maxCount;
	dgInt32 edgeCount;
	dgInt32 vertexCount;
	dgEdge *ptr;
	dgEdge *edge;
	dgTreeNode *node;
	dgTreeNode **tree;

	mark = IncLRU();

	stride = strideInBytes / sizeof (dgFloat32);

	maxCount	= GetCount();
	dgStack<dgTreeNode *> treePool(GetCount());
	tree = &treePool[0];

	edgeCount = 0;
	vertexCount = 0;
	Iterator iter (*this);
	for (iter.Begin(); iter; ) {
	node = iter.GetNode();
	iter ++;

	tree[edgeCount] = node;
	node->AddRef();

	_ASSERTE (edgeCount < maxCount);
	edgeCount ++;

	edge = &node->GetInfo();
	if (edge->m_mark != mark) {
	dgInt32 index;
	ptr = edge;
	index = edge->m_incidentVertex;
	memcpy (&destArray[vertexCount * stride], &unpackArray[index * stride], stride * sizeof (dgFloat32)); 
	do {
	ptr->m_mark = mark;
	ptr->m_incidentVertex = vertexCount;
	ptr = ptr->m_twin->m_next;

	} while (ptr != edge);
	vertexCount ++;
	}	
	}

	RemoveAll ();
	for (i = 0; i < edgeCount; i ++) {
	node = tree[i];
	node->Unkill();
	edge = &node->GetInfo();
	dgPairKey key(edge->m_incidentVertex, edge->m_twin->m_incidentVertex);
	Insert (node, key.GetVal());
	node->Release();
	}

	return vertexCount;
	*/
}





void dgPolyhedra::GetBadEdges (dgList<dgEdge*>& faceList, const dgFloat32* const pool, dgInt32 strideInBytes) const 
{
	dgStack<char> memPool ((4096 + 256) * (sizeof (dgFloat32) + sizeof(dgEdge))); 
	dgDownHeap<dgEdge*, dgFloat32> heap(&memPool[0], memPool.GetSizeInBytes());

	dgPolyhedra tmp (*this);
	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

	dgInt32 mark = tmp.IncLRU();
	Iterator iter (tmp);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);

		if (edge->m_mark == mark) {
			continue;
		}
		if (edge->m_incidentFace < 0) {
			continue;
		}

		dgInt32 count = 0;
		dgEdge* ptr = edge;
		do {
			count ++;
			ptr->m_mark = mark;
			ptr = ptr->m_next;
		} while (ptr != edge);

		if (count > 3) {
			dgEdge* const badEdge = InternalPolyhedra::TriangulateFace (tmp, edge, pool, stride, heap, NULL);
			if (badEdge) {
				dgEdge* const edge = FindEdge (badEdge->m_incidentVertex, badEdge->m_twin->m_incidentVertex);
				dgEdge* ptr = edge;
				do {
					ptr->m_mark = mark;
					ptr = ptr->m_next;
				} while (ptr != edge);

				_ASSERTE (edge);
				_ASSERTE(0);
				faceList.Append(edge);
			}
		}
	}
}



void dgPolyhedra::DeleteDegenerateFaces (const dgFloat32* const pool, dgInt32 strideInBytes, dgFloat32 area)
{
	if (!GetCount()) {
		return;
	}

#ifdef __ENABLE_SANITY_CHECK 
	_ASSERTE (SanityCheck ());
#endif
	dgStack <dgPolyhedra::dgTreeNode*> faceArrayPool(GetCount() / 2 + 100);

	dgInt32 count = 0;
	dgPolyhedra::dgTreeNode** const faceArray = &faceArrayPool[0];
	dgInt32 mark = IncLRU();
	Iterator iter (*this);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);

		if ((edge->m_mark != mark) && (edge->m_incidentFace > 0)) {
			faceArray[count] = iter.GetNode();
			count ++;
			dgEdge* ptr = edge;
			do	{
				ptr->m_mark = mark;
				ptr = ptr->m_next;
			} while (ptr != edge);
		}
	}

	dgFloat64 area2 = area * area;
	area2 *= 4.0f;

	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));
	for (dgInt32 i = 0; i < count; i ++) {
		dgPolyhedra::dgTreeNode* const faceNode = faceArray[i];
		dgEdge* const edge = &faceNode->GetInfo();

		dgBigVector normal (InternalPolyhedra::BigFaceNormal (edge, pool, stride));

		dgFloat64 faceArea = normal % normal;
		if (faceArea < area2) {
			DeleteFace (edge);
		}
	}

#ifdef __ENABLE_SANITY_CHECK 
	mark = IncLRU();
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		if ((edge->m_mark != mark) && (edge->m_incidentFace > 0)) {
			_ASSERTE (edge->m_next->m_next->m_next == edge);
			ptr = edge;
			do	{
				ptr->m_mark = mark;
				ptr = ptr->m_next;
			} while (ptr != edge);

			dgVector normal (FaceNormal (edge, pool, strideInBytes));

			faceArea = normal % normal;
			_ASSERTE (faceArea >= area2);
		}
	}
	_ASSERTE (SanityCheck ());
#endif
}

/*
void dgPolyhedra::CollapseDegenerateFaces (
dgPolyhedraDescriptor &desc, 
const dgFloat32* const pool, 
dgInt32 strideInBytes, 
dgFloat32 area)
{
dgInt32 i0;
dgInt32 i1;
dgInt32 i2;
dgInt32 mark;
dgInt32 stride;
dgFloat32 cost;
dgFloat32 area2;
dgFloat32 e10Len;
dgFloat32 e21Len;
dgFloat32 e02Len;
dgFloat32 faceArea;
bool someChanges;
dgEdge *ptr;
dgEdge *face;
dgEdge *edge;


#ifdef __ENABLE_SANITY_CHECK 
_ASSERTE (SanityCheck ());
#endif

stride = strideInBytes / sizeof (dgFloat32);
area2 = area * area;
dgStack<char> heapPool (desc.m_faceCount * (sizeof (dgFloat32) + sizeof (dgPairKey) + sizeof (dgInt32))); 
_ASSERTE (0);
dgDownHeap<dgPairKey, dgFloat32> bigHeapArray(&heapPool[0], heapPool.GetSizeInBytes());

Iterator iter (*this);
do {
someChanges	= false;
mark = IncLRU();
for (iter.Begin(); iter; iter ++) {
edge = &(*iter);

if ((edge->m_mark != mark) && (edge->m_incidentFace > 0)) {
_ASSERTE (edge->m_next->m_next->m_next == edge);

edge->m_mark = mark;
edge->m_next->m_mark = mark;
edge->m_prev->m_mark = mark;

i0 = edge->m_incidentVertex * stride;
i1 = edge->m_next->m_incidentVertex * stride;
i2 = edge->m_prev->m_incidentVertex * stride;

dgVector p0 (&pool[i0]);
dgVector p1 (&pool[i1]);
dgVector p2 (&pool[i2]);

dgVector normal ((p2 - p0) * (p1 - p0));
faceArea = normal % normal;
if (faceArea < area2) {
someChanges	= true;
dgPairKey key (edge->m_incidentVertex, edge->m_twin->m_incidentVertex);
bigHeapArray.Push (key, area2 - faceArea);
}
}
}

while (bigHeapArray.GetCount()) {
// collapse this edge
cost = area2 - bigHeapArray.Value();
dgPairKey key (bigHeapArray[0]);
bigHeapArray.Pop();

//			face = FindEdge (key.i0, key.i1);
face = FindEdge (key.GetLowKey(), key.GetHighKey());
if (face) {
i0 = face->m_incidentVertex * stride;
i1 = face->m_next->m_incidentVertex * stride;
i2 = face->m_prev->m_incidentVertex * stride;

dgVector p0 (&pool[i0]);
dgVector p1 (&pool[i1]);
dgVector p2 (&pool[i2]);

dgVector e10 (p1 - p0);
dgVector e21 (p2 - p1);
dgVector e02 (p0 - p2);

e10Len = e10 % e10;
e21Len = e21 % e21;
e02Len = e02 % e02;


edge = face;
if ((e21Len < e10Len) && (e21Len < e02Len)){
edge = face->m_next;
}
if ((e02Len < e10Len) && (e02Len < e21Len)){
edge = face->m_prev;
}
ptr = CollapseEdge(edge);
if (!ptr) {
ptr = CollapseEdge(edge->m_twin);
if (!ptr) {
ptr = CollapseEdge(edge->m_next);
if (!ptr) {
ptr = CollapseEdge(edge->m_next->m_twin);
if (!ptr) {
ptr = CollapseEdge(edge->m_prev->m_next);
if (!ptr) {
ptr = CollapseEdge(edge->m_prev->m_twin);
if (!ptr) {
DeleteFace (edge);
}
}
}
}
}
}

#ifdef __ENABLE_SANITY_CHECK 
_ASSERTE (SanityCheck ());
#endif

}
}
} while (someChanges);

desc.Update(*this);
}
*/


bool dgPolyhedra::GetConectedSurface (dgPolyhedra &polyhedra) const
{
//	dgInt32 mark;
//	dgInt32 index;
//	dgInt32 count;
//	dgEdge *ptr;
//	dgEdge *edge;
//	dgEdge **stack;

	if (!GetCount()) {
		return false;
	}

	dgEdge* edge = NULL;
	Iterator iter(*this);
	for (iter.Begin (); iter; iter ++) {
		edge = &(*iter);
		if ((edge->m_mark < m_baseMark) && (edge->m_incidentFace > 0)) {
			break;
		}
	}

	if (!iter) {
		return false;
	}

	dgInt32 faceIndex[4096];
	dgInt64 faceDataIndex[4096];
	dgStack<dgEdge*> stackPool (GetCount()); 
	dgEdge** const stack = &stackPool[0];

	dgInt32 mark = IncLRU();

	polyhedra.BeginFace ();
	stack[0] = edge;
	dgInt32 index = 1;
	while (index) {
		index --;
		dgEdge* const edge = stack[index];

		if (edge->m_mark == mark) {
			continue;
		}

		dgInt32 count = 0;
		dgEdge* ptr = edge;
		do {
			ptr->m_mark = mark;
			faceIndex[count] = ptr->m_incidentVertex;
			faceDataIndex[count] = dgInt64 (ptr->m_userData);
			count ++;
			_ASSERTE (count < (sizeof (faceIndex)/sizeof(faceIndex[0])));

			if ((ptr->m_twin->m_incidentFace > 0) && (ptr->m_twin->m_mark != mark)) {
				stack[index] = ptr->m_twin;
				index ++;
				_ASSERTE (index < GetCount());
			}

			ptr = ptr->m_next;
		} while (ptr != edge);

		polyhedra.AddFace (count, &faceIndex[0], &faceDataIndex[0]);
	}

	polyhedra.EndFace ();

	return true;
}

/*
void dgPolyhedra::Merge (
dgPolyhedraDescriptor &myDesc,
dgFloat32 myPool[], 
dgInt32 myStrideInBytes,
const dgPolyhedra& he, 
const dgFloat32 hisPool[], 
dgInt32 hisStrideInBytes)
{
dgInt32 i;
dgInt32 i0;
dgInt32 i1;
dgInt32 mark;
dgInt32 myStride;
dgInt32 hisStride;
dgInt32 faceCount;
dgInt32 edgeCount;
dgInt32 vertexCount;
dgInt32 faceIndexCount;
dgInt32 vertexIndexCount;
dgInt32 faceIndex[512];
dgInt32 *indexMapPtr;
dgEdge *ptr;
dgEdge *edge;
dgEdge **facePtr;
dgTreeNode *node;
dgEdge *borderEdge;

myStride = myStrideInBytes / sizeof (dgFloat32);
hisStride = hisStrideInBytes / sizeof (dgFloat32);

dgPolyhedraDescriptor hisDesc (he); 
dgStack<dgInt32> indexMapArray(hisDesc.m_maxVertexIndex);
indexMapPtr = &indexMapArray[0];

vertexCount = 0;
vertexIndexCount = myDesc.m_maxVertexIndex;


#ifdef __ENABLE_SANITY_CHECK 
_ASSERTE (SanityCheck());
_ASSERTE (he.SanityCheck());
#endif

Iterator iter (he);
mark = he.IncLRU();
for (iter.Begin(); iter; iter ++) {
edge = &(*iter);
if (edge->m_mark != mark) {
memcpy (&myPool[vertexIndexCount * myStride], 
&hisPool[edge->m_incidentVertex * hisStride], sizeof (dgTriplex));

_ASSERTE (edge->m_incidentVertex < hisDesc.m_maxVertexIndex);
indexMapPtr[edge->m_incidentVertex] = vertexIndexCount;
vertexIndexCount ++;
vertexCount ++;
ptr = edge;
do {
ptr->m_mark = mark;
ptr = ptr->m_twin->m_next;
} while (ptr != edge);
}
}

faceCount = 0;
edgeCount = 0;
mark = he.IncLRU();

dgStack<dgEdge*> faceArray(hisDesc.m_faceCount);
facePtr = &faceArray[0];
for (iter.Begin(); iter; iter ++) {
edge = &(*iter);

if (edge->m_mark != mark) {
if (edge->m_incidentFace > 0) {
faceIndexCount = 0;
ptr = edge;
do {
faceIndex[faceIndexCount] = indexMapPtr[ptr->m_incidentVertex];
faceIndexCount ++;
ptr->m_mark = mark;
ptr = ptr->m_next;
} while (ptr != edge);

ptr = AddFace (faceIndexCount, faceIndex);
if (ptr) {
_ASSERTE (ptr == FindEdge (faceIndex[0], faceIndex[1]));
facePtr[faceCount] = ptr;
faceCount ++;
edgeCount += faceIndexCount;
}
}
}
}

for (i = 0; i < faceCount; i ++) {
edge = facePtr[i];
do	{
if (!edge->m_twin) {
edge->m_twin = FindEdge (edge->m_next->m_incidentVertex, edge->m_incidentVertex);
if (edge->m_twin) {
edge->m_twin->m_twin = edge; 
}
}
edge = edge->m_next;
} while (edge != facePtr[i]);
}


dgList<dgEdge*>::Iterator edgeIter (hisDesc.m_unboundedLoops);
for (edgeIter.Begin(); edgeIter; edgeIter++) {
faceCount ++;
edge = *edgeIter;
ptr = edge;
do {
i0 = indexMapPtr[ptr->m_twin->m_incidentVertex];
i1 = indexMapPtr[ptr->m_incidentVertex];

borderEdge = FindEdge (i0, i1);
_ASSERTE (borderEdge);
_ASSERTE (!borderEdge->m_twin);

dgPairKey code (i1, i0);
dgEdge tmpEdge (i1, -1);
node = Insert (tmpEdge, code.GetVal()); 
borderEdge->m_twin = &node->GetInfo();
borderEdge->m_twin->m_twin = borderEdge; 

edgeCount ++;
ptr = ptr->m_next;  
} while (ptr != edge);
}

for (edgeIter.Begin(); edgeIter; edgeIter++) {
edge = *edgeIter;
ptr = edge;
do {
i0 = indexMapPtr[ptr->m_incidentVertex];
i1 = indexMapPtr[ptr->m_twin->m_incidentVertex];
borderEdge = FindEdge (i0, i1);
if (!borderEdge->m_prev) {
dgEdge *ptr1;
for (ptr1 = borderEdge->m_twin; ptr1->m_next; ptr1 = ptr1->m_next->m_twin)
{

}
ptr1->m_next = borderEdge;
borderEdge->m_prev = ptr1;
}
ptr = ptr->m_next;  
} while (ptr != edge);

_ASSERTE (0);
myDesc.m_unboundedLoops.Append (borderEdge);
}

myDesc.m_edgeCount += edgeCount;
myDesc.m_faceCount += faceCount;
myDesc.m_vertexCount += vertexCount;
myDesc.m_maxVertexIndex += vertexCount;

#ifdef __ENABLE_SANITY_CHECK 
dgPolyhedraDescriptor desc (*this);
_ASSERTE (myDesc.vertexCount == desc.vertexCount); 
_ASSERTE (myDesc.m_faceCount == desc.m_faceCount); 
_ASSERTE (myDesc.edgeCount == desc.edgeCount); 
_ASSERTE (myDesc.unboundedLoops.GetCount() == desc.unboundedLoops.GetCount()); 
_ASSERTE (SanityCheck ());
#endif
}


void dgPolyhedra::CombineOpenFaces (
const dgFloat32* const pool, 
dgInt32 strideInBytes, 
dgFloat32 tol)
{
dgInt32 i;
dgInt32 mark;
dgInt32 index;
dgInt32 count;
dgInt32 stride;
dgInt32 vertexIndex;
bool conflictEdge;
dgFloat64 x;
dgFloat64 y;
dgFloat64 z;
dgFloat64 x0;
dgFloat64 x1;
dgFloat64 xc;
dgFloat64 yc;
dgFloat64 zc;
dgFloat64 x2c;
dgFloat64 y2c;
dgFloat64 z2c;
dgFloat64 tol2;
dgFloat64 dist2;

dgEdge *ptr;
dgEdge *edgeA;
dgEdge *edgeB;
dgTreeNode *nodeA;
dgTreeNode *nodeB;
const dgFloat64 MAX_HEAP_VAL = dgFloat64 ((1.0e8);
const dgFloat64 MAX_VAL = MAX_HEAP_VAL * dgFloat64 (0.125f);

xc = 0;
yc = 0;
zc = 0;
x2c = 0;
y2c = 0;
z2c = 0;
count = 0;

stride = strideInBytes / sizeof (dgFloat32);

mark = IncLRU();
Iterator iter (*this);
for (iter.Begin(); iter; iter++) {
edgeA = &(*iter);
if (edgeA->m_mark == mark) {
continue;
}
if (edgeA->m_incidentFace > 0) {
continue;
}

edgeB = edgeA;
do {
edgeB->m_mark = mark;
edgeB = edgeB->m_twin->m_next;
} while (edgeB != edgeA);

index = edgeA->m_incidentVertex * stride;
x = pool[index + 0];
y = pool[index + 1];
z = pool[index + 2];
xc += x;
yc += y;
zc += z;
x2c += x * x;
y2c += y * y; 
z2c += z * z;
count	++;
}

x2c = count * x2c - xc * xc;
y2c = count * y2c - yc * yc;
z2c = count * z2c - zc * zc;

index = 0;
if ((y2c > x2c) && (y2c > z2c)) {
index = 1;
}
if ((z2c > x2c) && (z2c > y2c)) {
index = 2;
}

dgStack<char> bigHeapPool ((count + 1024) * (sizeof (dgFloat64) + sizeof (dgEdge*) + sizeof (dgInt32))); 
dgStack<char> smallHeapPool((count + 1024) * (sizeof (dgFloat64) + sizeof (dgEdge*) + sizeof (dgInt32))); 

_ASSERTE (0);
dgDownHeap<dgTreeNode*, dgFloat64> bigHeap (&bigHeapPool[0], bigHeapPool.GetSizeInBytes());
dgDownHeap<dgTreeNode*, dgFloat64> smallHeap (&smallHeapPool[0], smallHeapPool.GetSizeInBytes());

if (dgAbsf (tol) < 0.0001) {
tol = 0.0001f;
}
tol2 = tol * tol;

mark = IncLRU();
for (iter.Begin(); iter; iter++) {
edgeA = &(*iter);
if (edgeA->m_mark == mark) {
continue;
}
if (edgeA->m_incidentFace > 0) {
continue;
}

edgeB = edgeA;
do {
if (edgeB->m_incidentFace < 0) {
x0 = pool[edgeB->m_incidentVertex * stride + index];
x1 = pool[edgeB->m_twin->m_incidentVertex * stride + index];

nodeB = GetNodeFromInfo(*edgeB);
bigHeap.Push (nodeB, MAX_VAL - GetMin (x0, x1));
nodeB->AddRef();
_ASSERTE (nodeB->IsAlive());
}

edgeB->m_mark = mark;
edgeB = edgeB->m_twin->m_next;
} while (edgeB != edgeA);
}

while (bigHeap.GetCount()) {
nodeA = bigHeap[0];

if (nodeA->IsAlive()) {
edgeA = &nodeA->GetInfo();

xc = MAX_VAL - bigHeap.Value() - 0.5f;
while (smallHeap.GetCount() && (!smallHeap[0]->IsAlive() || (xc > (MAX_VAL - smallHeap.Value())))) {
nodeB = smallHeap[0];
smallHeap.Pop();
nodeB->Release();
}

dgBigVector p0 (&pool[edgeA->m_incidentVertex * stride]);
dgBigVector p1 (&pool[edgeA->m_twin->m_incidentVertex * stride]);
for (i = 0; i < smallHeap.GetCount(); i ++) {
nodeB = smallHeap[i];
if (nodeB->IsAlive()) {
edgeB = &nodeB->GetInfo();

dgBigVector q0 (&pool[edgeB->m_incidentVertex * stride]);
dgBigVector q1 (&pool[edgeB->m_twin->m_incidentVertex * stride]);
dgBigVector dist (p0- q1);
dist2 = dist % dist;
if (dist2 <= tol2) {
dgBigVector dist (p1- q0);
dist2 = dist % dist;
if (dist2 <= tol2) {

vertexIndex = edgeA->m_incidentVertex;
ptr = edgeB->m_twin;
do {
ptr->m_incidentVertex = vertexIndex;
ptr = ptr->m_twin->m_next;
} while (ptr != edgeB->m_twin);


vertexIndex = edgeA->m_twin->m_incidentVertex;
ptr = edgeB;
do {
ptr->m_incidentVertex = vertexIndex;
ptr = ptr->m_twin->m_next;
} while (ptr != edgeB);

edgeA->m_prev->m_next = edgeB->m_next;
edgeB->m_next->m_prev = edgeA->m_prev;

edgeA->m_next->m_prev = edgeB->m_prev;
edgeB->m_prev->m_next = edgeA->m_next;

edgeA->m_twin->m_twin = edgeB->m_twin;
edgeB->m_twin->m_twin = edgeA->m_twin;

Remove (nodeA);
Remove (nodeB);
break;
}
}
} 
}

if (i == smallHeap.GetCount()) {
x0 = pool[edgeA->m_incidentVertex * stride + index];
x1 = pool[edgeA->m_twin->m_incidentVertex * stride + index];
smallHeap.Push (nodeA, MAX_VAL - GetMax (x0, x1));
nodeA->AddRef();
}
}

bigHeap.Pop();
nodeA->Release();
}		

while (smallHeap.GetCount()) {
nodeB = smallHeap[0];
smallHeap.Pop();
nodeB->Release();
}

count = 0;
dgStack <dgTreeNode*> badKeyNodes(GetCount() + 100);
for (iter.Begin(); iter; iter++) {
nodeA = iter.GetNode();
edgeA = &nodeA->GetInfo();

dgPairKey newKey (edgeA->m_incidentVertex, edgeA->m_twin->m_incidentVertex);
dgPairKey oldKey (nodeA->GetKey());

if (newKey.GetVal() != oldKey.GetVal()) {
badKeyNodes[count] = nodeA;
nodeA->AddRef();
count ++;
}
}

conflictEdge = false;
for (i = 0; i < count; i ++) {
nodeA = badKeyNodes[i];
if (nodeA->IsAlive()) {
edgeA = &nodeA->GetInfo();

dgPairKey newKey (edgeA->m_incidentVertex, edgeA->m_twin->m_incidentVertex);
nodeB = Find (newKey.GetVal());
if (nodeB) { 
edgeB = &nodeB->GetInfo();
DeleteEdge (edgeB);
conflictEdge = true;
} 
if (nodeA->IsAlive()){
ReplaceKey (nodeA, newKey.GetVal());
}
} 
nodeA->Release();
}

if (conflictEdge) {
mark = IncLRU();
for (iter.Begin(); iter; iter++) {
edgeA = &(*iter);
if (edgeA->m_mark == mark) {
continue;
}

i = edgeA->m_incidentFace;
edgeB = edgeA;
do {
edgeB->m_mark = mark;
edgeB->m_incidentFace = i;
edgeB = edgeB->m_next;
} while (edgeB != edgeA);
}
}

for (iter.Begin(); iter; ) {
nodeA = iter.GetNode();
iter++;
edgeA = &nodeA->GetInfo();
if (edgeA->m_incidentFace < 0) {
if (edgeA->m_twin->m_incidentFace < 0) {
if (edgeA->m_twin == &(*iter)) {
iter ++;
}
DeleteEdge (edgeA);
}
}
}


#ifdef __ENABLE_SANITY_CHECK 
_ASSERTE (SanityCheck ());
#endif
}
*/

void dgPolyhedra::GetCoplanarFaces (dgList<dgEdge*>& faceList, dgEdge *startFace, const dgFloat32* const pool, dgInt32 strideInBytes, dgFloat32 normalDeviation) const
{
	dgInt32 mark;
	dgInt32 index;
//	dgFloat64 dot;

	if (!GetCount()) {
		return;
	}

	dgStack<dgEdge*> stackPool (GetCount() / 2); 
	dgEdge **const stack = &stackPool[0];

	if (startFace->m_incidentFace < 0) {
		startFace = startFace->m_twin;
	}

	_ASSERTE (startFace->m_incidentFace > 0);
	mark = IncLRU();

	dgBigVector normal (FaceNormal (startFace, pool, strideInBytes));
	dgFloat64 dot = normal % normal;
	if (dot < dgFloat64 (1.0e-12f)) {
		dgEdge* ptr = startFace;
		do {
			ptr->m_mark = mark;
			ptr = ptr->m_next;
		} while (ptr != startFace);

		_ASSERTE (0);
		faceList.Append (startFace);
		return;
	}
	normal = normal.Scale (dgFloat64 (1.0) / sqrt (dot));


	stack[0] = startFace;
	index = 1;
	while (index) {
		index --;
		dgEdge* const edge = stack[index];

		if (edge->m_mark == mark) {
			_ASSERTE (0u);
			continue;
		}

		dgBigVector normal1 (FaceNormal (edge, pool, strideInBytes));
		dot = normal1 % normal1;
		if (dot > dgFloat64 (1.0e-12f)) {
			normal1 = normal1.Scale (dgFloat64 (1.0) / sqrt (dot));
		}

		dot = normal1 % normal;
		if (dot >= normalDeviation) {
			dgEdge* ptr = edge;
			do {
				ptr->m_mark = mark;

				if ((ptr->m_twin->m_incidentFace > 0) && (ptr->m_twin->m_mark != mark)) {
					stack[index] = ptr->m_twin;
					index ++;
					_ASSERTE (index < GetCount() / 2);
				}
				ptr = ptr->m_next;
			} while (ptr != edge);

			_ASSERTE (0);
			faceList.Append (edge);
		}
	}
}




void dgPolyhedra::DeleteOverlapingFaces (
	const dgFloat32* const pool, 
	dgInt32 strideInBytes, 
	dgFloat32 distTol__)
{
	dgInt32 i;
	dgInt32 mark;
	dgInt32 perimeterCount;
	dgEdge *edge;
	dgPolyhedra *perimeters;

	if (!GetCount()) {
		return;
	}

	dgStack<dgInt32>faceIndexPool (4096);
	dgStack<dgEdge*> stackPool (GetCount() / 2 + 100);
	dgStack<dgPolyhedra> flatPerimetersPool (GetCount() / 3 + 100);

	perimeterCount = 0;
	perimeters = &flatPerimetersPool[0];

	mark = IncLRU();
	Iterator iter (*this);
	for (iter.Begin(); iter; iter++) {
		edge = &(*iter);
		if (edge->m_incidentFace < 0) {
			continue;
		}

		if (edge->m_mark >= mark) {
			continue;
		}

		dgPolyhedra dommy(GetAllocator());
		perimeters[perimeterCount] = dommy;
		InternalPolyhedra::GetAdjacentCoplanarFacesPerimeter (perimeters[perimeterCount], *this, edge, pool, strideInBytes, &stackPool[0], &faceIndexPool[0]);
		perimeterCount ++;
	}

	// write code here


	for (i = 0 ; i < perimeterCount; i ++) {
		perimeters[i].DeleteAllFace();
	}
}




void dgPolyhedra::InvertWinding ()
{
	dgStack<dgInt32> vertexData(1024 * 4);
	dgStack<dgInt64> userData(1024 * 4);

	dgPolyhedra tmp (*this);

	RemoveAll();

	BeginFace();
	dgInt32 mark = tmp.IncLRU();
	Iterator iter (tmp);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);

		if (edge->m_incidentFace < 0) {
			continue;
		}
		if (edge->m_mark == mark) {
			continue;
		}

		dgInt32 count = 0;
		dgEdge* ptr = edge;
		do {
			userData[count] = dgInt32 (ptr->m_userData);
			vertexData[count] = ptr->m_incidentVertex;
			count ++;
			_ASSERTE (count < 1024 * 4);

			ptr->m_mark = mark;
			ptr = ptr->m_prev;
		} while (ptr != edge);

		AddFace(count, &vertexData[0], &userData[0]);
	}
	EndFace();

	_ASSERTE (SanityCheck());

}

/*
void dgPolyhedra::Render (
const dgCamera* camera, 
const dgFloat32 vertexTable[], 
dgInt32 strideInBytes,
const dgMatrix &worldMatrix, 
dgColor faceEdgeColor,
dgColor openEdgeColor) const
{
_ASSERTE (0);

dgInt32 i0;
dgInt32 i1;
dgInt32 mark;
dgInt32 count;
dgInt32 stride;
dgEdge *edge;
InternalPolyhedra::ColorVertex* vertexPtr;

dgStack<InternalPolyhedra::ColorVertex> vertexPool (2 * 1024); 
vertexPtr = &vertexPool[0];



dgRenderDescriptorParams param;				   s
param.m_indexCount = 0;
param.m_vertexCount = 1024 * 2; 
param.m_descType = dgDynamicVertex;
param.m_primitiveType = RENDER_LINELIST;
param.m_vertexFlags = VERTEX_ENABLE_XYZ | COLOR_ENABLE;

dgRenderDescriptor desc (param);

desc.m_material = dgMaterial::UseDebugMaterial();
dgVertexRecord vertexRecord (desc.LockVertex());
vertexPtr = (InternalPolyhedra::ColorVertex*) vertexRecord.vertex.ptr;

mark = IncLRU();

count	= 0;
stride = strideInBytes / sizeof (dgFloat32);

camera->SetWorldMatrix (&worldMatrix);

Iterator iter(*this);
for (iter.Begin (); iter; iter ++) {
edge = &(*iter);
if (edge->m_mark == mark) {
continue;
}
i0 = edge->m_incidentVertex * stride;
i1 = edge->m_twin->m_incidentVertex * stride; 

edge->m_mark = mark;
edge->m_twin->m_mark = mark;

vertexPtr[0].x = vertexTable[i0 + 0];
vertexPtr[0].y = vertexTable[i0 + 1];
vertexPtr[0].z = vertexTable[i0 + 2];

vertexPtr[1].x = vertexTable[i1 + 0];
vertexPtr[1].y = vertexTable[i1 + 1];
vertexPtr[1].z = vertexTable[i1 + 2];

if ((edge->m_incidentFace < 0) || (edge->m_twin->m_incidentFace < 0)) {
vertexPtr[0].color = openEdgeColor.m_val;
} else {
vertexPtr[0].color = faceEdgeColor.m_val;
}

vertexPtr += 2;
count	+= 2; 
if (count >= 1024) {
desc.UnlockVertex();
desc.RenderPrimitives(camera, count / 2);
count	= 0;
dgVertexRecord vertexRecord (desc.LockVertex());
vertexPtr = (InternalPolyhedra::ColorVertex*) vertexRecord.vertex.ptr;
}
}
desc.UnlockVertex();
camera->Render (desc);
desc.m_material->Release();
}
*/


/*

void dgPolyhedra::Quadrangulate (const dgFloat32* const vertex, dgInt32 strideInBytes)
{
dgInt32 mark;
dgInt32 stride;
dgUnsigned32 cost;
dgUnsigned32 maxCost;
dgTree<dgEdge*, dgInt64> essensialEdge;

Iterator iter (*this);
for (iter.Begin(); iter; iter ++) {
dgEdge *edge;
edge = &(*iter);
dgPairKey code (edge->m_incidentVertex, edge->m_twin->m_incidentVertex);
essensialEdge.Insert (edge, code.GetVal());
}

Triangulate (vertex, strideInBytes);

stride = strideInBytes / sizeof (dgFloat32);
dgHeap<dgEdge*, dgUnsigned32> heapCost (GetCount(), 0xffffffff);
maxCost = 1<<30;
mark = IncLRU();
for (iter.Begin(); iter; iter ++) {
dgEdge *edge;
dgEdge *twin;

dgUnsigned32 edgeCost;
dgUnsigned32 twinCost;
dgUnsigned32 shapeCost;
dgUnsigned32 normalCost;
dgFloat32 normalDot;
dgFloat32 edgeAngle0;
dgFloat32 edgeAngle1;
dgFloat32 twinAngle0;
dgFloat32 twinAngle1;
dgFloat32 shapeFactor;
dgFloat32 medianAngle;

dgTree<dgEdge*, dgInt64>::dgTreeNode *essencial;

edge = &(*iter);
twin = edge->m_twin;

if (edge->m_mark == mark) {
continue;
}

if ((edge->m_incidentFace < 0) || (twin->m_incidentFace < 0)) {
continue;
}

edge->m_mark = mark;
twin->m_mark = mark;

dgVector edgeNormal (FaceNormal (edge, vertex, strideInBytes));
if ((edgeNormal % edgeNormal) < 1.0e-8) {
continue;
}
dgVector twinNormal (FaceNormal (twin, vertex, strideInBytes));

if ((twinNormal % twinNormal) < 1.0e-8) {
continue;
}

edgeNormal = edgeNormal.Scale (dgRsqrt (edgeNormal % edgeNormal));
twinNormal = twinNormal.Scale (dgRsqrt (twinNormal % twinNormal));

normalDot = edgeNormal % twinNormal;
normalCost = ClampValue (2048 - (dgInt32)(2048.0f * normalDot), 0, 2048);
if (normalCost	> 600) {
normalCost = 4000000;
}

dgVector p0 (&vertex[edge->m_incidentVertex * stride]);
dgVector p1 (&vertex[edge->m_twin->m_incidentVertex * stride]);
dgVector p2 (&vertex[edge->m_prev->m_incidentVertex * stride]);
dgVector p3 (&vertex[twin->m_prev->m_incidentVertex * stride]);

dgVector e10 (p1 - p0);
dgVector e20 (p2 - p0);
dgVector e30 (p3 - p0);

e10 = e10.Scale (dgRsqrt ((e10 % e10) + 1.e-10f));
e20 = e20.Scale (dgRsqrt ((e20 % e20) + 1.e-10f));
e30 = e30.Scale (dgRsqrt ((e30 % e30) + 1.e-10f));

edgeAngle0 = dgRAD2DEG * dgAtan2 (edgeNormal % (e10 * e20), e20 % e10);
edgeAngle1 = dgRAD2DEG * dgAtan2 (twinNormal % (e30 * e10), e10 % e30);

if ((edgeAngle0 + edgeAngle1) < 160.0f) {
_ASSERTE ((edgeAngle0 + edgeAngle1) > 0.0f);
medianAngle = 4.0f * edgeAngle0 * edgeAngle1 / (edgeAngle0 + edgeAngle1);

_ASSERTE (medianAngle > 0.0f);
_ASSERTE (medianAngle < 360.0f);
edgeCost = abs (ClampValue (90 - (dgInt32)medianAngle, -90, 90));
} else {
edgeCost	= 4000000;
}

dgVector t10 (p0 - p1);
dgVector t20 (p3 - p1);
dgVector t30 (p2 - p1);

t10 = t10.Scale (dgRsqrt ((t10 % t10) + 1.e-10f));
t20 = t20.Scale (dgRsqrt ((t20 % t20) + 1.e-10f));
t30 = t30.Scale (dgRsqrt ((t30 % t30) + 1.e-10f));

twinAngle0 = dgRAD2DEG * dgAtan2 (twinNormal % (t10 * t20), t20 % t10);
twinAngle1 = dgRAD2DEG * dgAtan2 (edgeNormal % (t30 * t10), t10 % t30);

if ((twinAngle0 + twinAngle1) < 160.0f) {
_ASSERTE ((twinAngle0 + twinAngle1) > 0.0f);
medianAngle = 4.0f * twinAngle0 * twinAngle1 / (twinAngle0 + twinAngle1);

_ASSERTE (medianAngle > 0.0f);
_ASSERTE (medianAngle < 360.0f);
twinCost = abs (ClampValue (90 - (dgInt32)medianAngle, -90, 90));
} else {
twinCost	= 4000000;
}


dgFloat32 a0;
dgFloat32 a1;
dgFloat32 a2;
dgFloat32 a3;
dgFloat32 angleSum;
dgFloat32 angleSum2;

a0 = edgeAngle0 + edgeAngle1;
a1 = twinAngle0 + twinAngle1;

dgVector oe10 (p0 - p2);
dgVector oe20 (p1 - p2);

oe10 = oe10.Scale (dgRsqrt ((oe10 % oe10) + 1.e-10f));
oe20 = oe20.Scale (dgRsqrt ((oe20 % oe20) + 1.e-10f));
a2 = dgRAD2DEG * dgAtan2 (edgeNormal % (oe10 * oe20), oe20 % oe10);

dgVector ot10 (p1 - p3);
dgVector ot20 (p0 - p3);

ot10 = ot10.Scale (dgRsqrt ((ot10 % ot10) + 1.e-10f));
ot20 = ot20.Scale (dgRsqrt ((ot20 % ot20) + 1.e-10f));
a3 = dgRAD2DEG * dgAtan2 (twinNormal % (ot10 * ot20), ot20 % ot10);

angleSum	= (a0 + a1 + a2 + a3) * 0.25f;
angleSum2 = (a0 * a0 + a1 * a1 + a2 * a2 + a3 * a3) * 0.25f;
shapeFactor = powf (dgSqrt (angleSum2 - angleSum * angleSum), 1.25f);

shapeCost = ClampValue ((dgInt32)(shapeFactor * 4.0f), 0, 4096);

cost = normalCost + edgeCost + twinCost + shapeCost;
dgPairKey code (edge->m_incidentVertex, edge->m_twin->m_incidentVertex);
essencial = essensialEdge.Find(code.GetVal());
if (essencial) {
cost += 1000;
}
heapCost.Push (edge, maxCost - cost);
}


mark = IncLRU();
while (heapCost.GetCount ()) {
dgUnsigned32 cost;
dgEdge *edge;

edge = heapCost[0];
cost = maxCost - heapCost.Value ();
if (cost	> 100000) {
break;
}

heapCost.Pop();

if (edge->m_mark != mark) {
edge->m_mark = mark;
edge->m_twin->m_mark = mark;

edge->m_next->m_mark = mark;
edge->m_next->m_twin->m_mark = mark;

edge->m_prev->m_mark = mark;
edge->m_prev->m_twin->m_mark = mark;

edge->m_twin->m_next->m_mark = mark;
edge->m_twin->m_next->m_twin->m_mark = mark;

edge->m_twin->m_prev->m_mark = mark;
edge->m_twin->m_prev->m_twin->m_mark = mark;

DeleteEdge (edge);
}

}

//#ifdef _DEBUG
//mark = IncLRU();
//for (iter.Begin(); iter; iter ++) {
//	dgEdge *edge;
//	edge = &(*iter);
//
//	if (edge->m_incidentFace > 0) {
//		if (edge->m_mark != mark) {
//			dgEdge *ptr;
//			ptr = edge;
//			do {
//				ptr->m_mark = mark;
//				dgTrace (("%d ", ptr->m_incidentVertex));
//				ptr = ptr->m_next;
//			} while(ptr != edge);
//			dgTrace (("\n"));
//
//		}
//	}
//}
//_ASSERTE (0);
//#endif

}

void dgPolyhedra::OptimalTriangulation (const dgFloat32* const vertex, dgInt32 strideInBytes)
{
dgInt32 color;
dgEdge *edge;
dgList<dgEdge*> edgeStart;

Quadrangulate (vertex, strideInBytes);

color = IncLRU();
dgTree<dgEdge*, dgInt64> faceList;
Iterator iter (*this);
for (iter.Begin(); iter; iter ++) {
dgInt32 min;
dgInt32 count;
dgEdge *ptr;
dgEdge *start;

edge = &(*iter);
if (edge->m_mark == color) {
continue;
}
if (edge->m_incidentFace < 0) {
edge->m_mark = color + 1;
continue;
}

count	= 0;
min = 0x7fffffff;
start	= edge;
ptr = edge;
do {
count	++;
ptr->m_mark = color;
if (ptr->m_incidentVertex < min) {
start	= ptr;
min = ptr->m_incidentVertex;
}
ptr = ptr->m_next;
} while (ptr != edge);
if (count == 4) {
dgPairKey	key (start->m_incidentVertex, start->m_twin->m_incidentVertex);
faceList.Insert (start, key.GetVal());
}
}

color = IncLRU();
for (edge = InternalPolyhedra::FindQuadStart(faceList, color); edge; edge = InternalPolyhedra::FindQuadStart(faceList, color)) {
InternalPolyhedra::TriangleQuadStrips (*this, faceList, edge, color);
}

#ifdef _DEBUG
for (iter.Begin(); iter; iter ++) {
edge = &(*iter);
if (edge->m_incidentFace > 0)
_ASSERTE (edge->m_next->m_next->m_next == edge);
}
#endif
}


dgInt32 dgPolyhedra::TriangleStrips (
dgUnsigned32 outputBuffer[], 
dgInt32 maxBufferSize, 
dgInt32 vertexCacheSize) const
{
dgInt32 setMark;
dgInt32 indexCount;
dgInt32 stripsIndex;
dgInt32 faceColorMark;
dgInt32 debugFaceCount; 
dgInt32 debugIndexCount;

dgEdge *edge;
InternalPolyhedra::VertexCache vertexCache(vertexCacheSize);

dgPolyhedra tmp(*this);

tmp.IncLRU();
faceColorMark = tmp.IncLRU();
tmp.IncLRU();
setMark = tmp.IncLRU();

debugFaceCount = 0;
debugIndexCount = 0;

indexCount = 0;

for (edge = InternalPolyhedra::FindStripStart(tmp, faceColorMark, vertexCache); edge; edge = InternalPolyhedra::FindStripStart(tmp, faceColorMark, vertexCache)) {
stripsIndex = InternalPolyhedra::TriangleStrips (edge, setMark, &outputBuffer[indexCount + 1], vertexCache);

debugFaceCount	+= stripsIndex	- 2;
debugIndexCount += stripsIndex;

if (stripsIndex > 0)	{
outputBuffer[indexCount] = stripsIndex;
indexCount += stripsIndex + 1;
if (indexCount > maxBufferSize) {
break;
}
}
}

dgTrace (("index per triangles %f\n", dgFloat32 (debugIndexCount) / dgFloat32 (debugFaceCount)));

return indexCount;
}
*/

/*
dgInt32 dgPolyhedra::TriangleList (
dgUnsigned32 outputBuffer[], 
dgInt32 maxSize,
dgInt32 vertexCacheSize) const
{
dgInt32 mark;
dgInt32 cost;
dgInt32 count;
dgInt32 vertex;
dgInt32 cacheHit;
dgInt32 tmpVertex;
dgInt32 cacheMiss;
dgInt32 twinVertex;
dgInt32 lowestPrize;
dgInt64 key;
dgEdge *ptr;
dgEdge *edge;
dgList<dgInt32> vertexCache;
dgTree<dgEdge*, dgInt64> edgeList;
dgTree<dgEdge*, dgInt64>::dgTreeNode *node;
dgTree<dgEdge*, dgInt64>::dgTreeNode *bestEdge;


cacheHit = 0;
cacheMiss = 0;

Iterator iter (*this);
for (iter.Begin(); iter; iter ++) {
edge = &(*iter);
if (edge->m_incidentFace > 0) {
edgeList.Insert (edge, iter.GetNode()->GetKey());
}
}

count = 0;
mark = IncLRU();
while (edgeList) {

node = edgeList.Minimum();
edge = node->GetInfo();
ptr = edge; 
do {
ptr->m_mark = mark;

vertex = ptr->m_incidentVertex;
if (count < maxSize) {
outputBuffer[count] = vertex;
count ++;
}
cacheMiss ++;
vertexCache.Append (vertex);
if (vertexCache.GetCount() > vertexCacheSize) {
vertexCache.Remove (vertexCache.GetFirst());
}
edgeList.Remove(GetNodeFromInfo(*ptr)->GetKey());

ptr = ptr->m_next;
} while (ptr != edge);

dgList<dgInt32>::Iterator vertexIter(vertexCache);
for (vertexIter.Begin(); vertexIter; ) {

vertex = *vertexIter;
vertexIter ++;

key = vertex;
key <<= 32;

bestEdge	= NULL;
lowestPrize = 100000;

node = edgeList.FindGreaterEqual (key);
dgTree<dgEdge *, dgInt64>::Iterator iter(edgeList);
for (iter.Set(node); iter; iter ++) {
node = iter.GetNode();
key = node->GetKey();
key >>= 32;
if (key > vertex) {
break;
}

ptr = node->GetInfo();

_ASSERTE (ptr->m_mark != mark);
_ASSERTE (ptr->m_twin->m_incidentVertex == vertex);


twinVertex = ptr->m_twin->m_incidentVertex;
dgList<dgInt32>::Iterator vertexIter(vertexCache);
cost = 0;
for (vertexIter.Begin(); vertexIter; vertexIter ++) {
tmpVertex = *vertexIter;
if (twinVertex == tmpVertex) {
break;
};
cost ++;
}
if (cost < lowestPrize) {
lowestPrize	= cost;
bestEdge	= node;
}
}

if (bestEdge) {
edge = bestEdge->GetInfo();

ptr = edge;
do {
ptr->m_mark = mark;
vertex = ptr->m_incidentVertex;
if (count < maxSize) {
outputBuffer[count] = vertex;
count ++;
}

edgeList.Remove(GetNodeFromInfo(*ptr)->GetKey());

dgList<dgInt32>::Iterator vertexIter(vertexCache);
for (vertexIter.Begin(); vertexIter; vertexIter++) {
tmpVertex = *vertexIter;
if (vertex == tmpVertex) {
cacheHit ++;
break;
}
}

if (!vertexIter) {
cacheMiss ++;
vertexCache.Append (vertex);
if (vertexCache.GetCount() > vertexCacheSize) {
vertexCache.Remove (vertexCache.GetFirst());
}
}

ptr = ptr->m_next;
} while (ptr != edge);

vertexIter.Begin();
}
}		
}	

//	dgTrace ("cacheHit = %d, cacheMiss = %d, total = %d\n", cacheHit, cacheMiss, cacheMiss + cacheHit);

return count;
}

*/


dgInt32 dgPolyhedra::TriangleList (dgUnsigned32 outputBuffer[], dgInt32 maxSize__, dgInt32 vertexCacheSize__) const
{
	dgInt32 mark;
	dgInt32 count;
	dgInt32 cacheMiss;
	dgInt32 score;
	dgInt32 bestScore;
	dgEdge *ptr;
	dgEdge *edge;
	dgEdge *face;
	dgTree<dgEdge*, dgInt32> vertexIndex(GetAllocator());
	InternalPolyhedra::VertexCache vertexCache (16, GetAllocator());


	Iterator iter (*this);
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		vertexIndex.Insert (edge, edge->m_incidentVertex);
	}
	count = 0;
	cacheMiss = 0;;

	mark = IncLRU();
	while (vertexIndex.GetCount()) {
		edge = vertexCache.GetEdge(mark);
		if (!edge) {
			dgTree<dgEdge*, dgInt32>::dgTreeNode *node;
			dgTree<dgEdge*, dgInt32>::Iterator iter (vertexIndex);
			for (iter.Begin (); iter;  ) {
				node = iter.GetNode();
				iter ++;
				ptr = node->GetInfo();;
				edge = ptr;

				do {
					if (edge->m_incidentFace > 0) {
						if (edge->m_mark != mark) {
							goto newEdge;
						}
					}
					edge = edge->m_twin->m_next;
				} while (edge != ptr);
				vertexIndex.Remove (node);
			}
			edge = NULL;
		}
newEdge:

		face = NULL;
		bestScore = -1;
		if (edge) {
			ptr = edge;
			do {
				if (ptr->m_incidentFace > 0) {
					if (ptr->m_mark != mark) {
						score =  vertexCache.IsInCache (ptr->m_next) + vertexCache.IsInCache(ptr->m_prev); 
						if (score > bestScore) {
							bestScore = score;
							face = ptr;
						}
					}
				}

				ptr = ptr->m_twin->m_next;
			} while (ptr != edge);

			_ASSERTE (face);
			ptr = face;
			do {
				outputBuffer[count] = dgUnsigned32 (ptr->m_incidentVertex);
				count ++;
				cacheMiss += vertexCache.AddEdge (ptr);
				ptr->m_mark = mark;
				ptr = ptr->m_next;
			} while (ptr != face);
		}
	}

	// add all legacy faces
	for (iter.Begin(); iter; iter ++) {
		edge = &(*iter);
		if (edge->m_mark != mark) {
			if (edge->m_incidentFace > 0) {
				ptr = edge;
				do {
					outputBuffer[count] = dgUnsigned32 (ptr->m_incidentVertex);
					count ++;
					cacheMiss ++;
					ptr->m_mark = mark;
					ptr = ptr->m_next;
				} while (ptr != edge);
			}
		}
	}

	dgTrace (("fifo efficiency %f\n", dgFloat32 (cacheMiss) * 3.0f / dgFloat32 (count)));

	return count; 
}



void dgPolyhedra::SwapInfo (dgPolyhedra& source)
{
	dgTree<dgEdge, dgEdgeKey>::SwapInfo((dgTree<dgEdge, dgEdgeKey>&)source);

	Swap (m_baseMark, source.m_baseMark);
	Swap (m_edgeMark, source.m_edgeMark);
	Swap (m_faceSecuence, source.m_faceSecuence);

}

void dgPolyhedra::GetOpenFaces (dgList<dgEdge*>& faceList) const
{
	dgInt32 mark = IncLRU();
	//	dgList<dgEdge*> openfaces (GetAllocator());
	Iterator iter (*this);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* edge = &(*iter);
		if ((edge->m_mark != mark) && (edge->m_incidentFace < 0)) {
			dgEdge* ptr = edge;
			faceList.Append(edge);
			do {
				ptr->m_mark = mark;

				ptr = ptr->m_next;
			} while (ptr != edge);
		}
	}
}

void dgPolyhedra::Optimize (const dgFloat32* const array, dgInt32 strideInBytes, dgFloat32 tol)
{
	dgList <InternalPolyhedra::EDGE_HANDLE>::dgListNode *handleNodePtr;

	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

#ifdef __ENABLE_SANITY_CHECK 
	_ASSERTE (SanityCheck ());
#endif

	dgPolyhedraDescriptor desc (*this); 
	dgInt32 edgeCount = desc.m_edgeCount * 4 + 1024 * 16;
	dgInt32 maxVertexIndex = desc.m_maxVertexIndex;

	dgStack<dgTriplex> vertexPool (maxVertexIndex); 
	dgStack<InternalPolyhedra::VERTEX_METRIC_STRUCT> vertexMetrics (maxVertexIndex + 512); 

	dgList <InternalPolyhedra::EDGE_HANDLE> edgeHandleList(GetAllocator());
	dgStack<char> heapPool (2 * edgeCount * dgInt32 (sizeof (dgFloat64) + sizeof (InternalPolyhedra::EDGE_HANDLE*) + sizeof (dgInt32))); 
	dgDownHeap<dgList <InternalPolyhedra::EDGE_HANDLE>::dgListNode* , dgFloat64> bigHeapArray(&heapPool[0], heapPool.GetSizeInBytes());

	InternalPolyhedra::NormalizeVertex (maxVertexIndex, &vertexPool[0], array, stride);

	memset (&vertexMetrics[0], 0, maxVertexIndex * sizeof (InternalPolyhedra::VERTEX_METRIC_STRUCT));
	InternalPolyhedra::CalculateAllMetrics (this, &vertexMetrics[0], &vertexPool[0]);


	dgFloat64 tol2 = tol * tol;
	Iterator iter (*this);

	for (iter.Begin(); iter; iter ++) {
		dgEdge* const edge = &(*iter);

		edge->m_userData = 0;
		dgInt32 index0 = edge->m_incidentVertex;
		dgInt32 index1 = edge->m_twin->m_incidentVertex;

		InternalPolyhedra::VERTEX_METRIC_STRUCT &metric = vertexMetrics[index0];
		dgVector p	(&vertexPool[index1].m_x);
		dgFloat64 cost = metric.Evalue (p); 
		if (cost < tol2) {
			//_ASSERTE (cost > dgFloat64 (-1.0e-5f));
			cost = InternalPolyhedra::EdgePenalty (*this, &vertexPool[0], edge);
			if (cost > InternalPolyhedra::DG_MIN_EDGE_ASPECT_RATIO) {
				InternalPolyhedra::EDGE_HANDLE handle (edge);
				handleNodePtr = edgeHandleList.Addtop (handle);
				bigHeapArray.Push (handleNodePtr, cost);
			}
		}
	}


	while (bigHeapArray.GetCount()) {
		handleNodePtr = bigHeapArray[0];

		dgEdge* edge = handleNodePtr->GetInfo().edge;
		bigHeapArray.Pop();
		edgeHandleList.Remove (handleNodePtr);

		if (edge) {
			InternalPolyhedra::CalculateVertexMetrics (&vertexMetrics[0], &vertexPool[0], edge);

			dgInt32 index0 = edge->m_incidentVertex;
			dgInt32 index1 = edge->m_twin->m_incidentVertex;
			InternalPolyhedra::VERTEX_METRIC_STRUCT &metric = vertexMetrics[index0];
			dgVector p	(&vertexPool[index1].m_x);

			if ((metric.Evalue (p) < tol2) && (InternalPolyhedra::EdgePenalty (*this, &vertexPool[0], edge) > InternalPolyhedra::DG_MIN_EDGE_ASPECT_RATIO)) {

#ifdef __ENABLE_SANITY_CHECK 
				_ASSERTE (SanityCheck ());
#endif

				edge = CollapseEdge(edge);

#ifdef __ENABLE_SANITY_CHECK 
				_ASSERTE (SanityCheck ());
#endif
				if (edge) {
					// Update vertex metrics
					InternalPolyhedra::CalculateVertexMetrics (&vertexMetrics[0], &vertexPool[0], edge);

					// Update metrics for all surrounding vertex
					dgEdge* ptr = edge;
					do {
						InternalPolyhedra::CalculateVertexMetrics (&vertexMetrics[0], &vertexPool[0], ptr->m_twin);
						ptr = ptr->m_twin->m_next;
					} while (ptr != edge);

					// calculate edge cost of all incident edges
					dgInt32 mark = IncLRU();
					ptr = edge;
					do {
						_ASSERTE (ptr->m_mark != mark);
						ptr->m_mark = mark;

						index0 = ptr->m_incidentVertex;
						index1 = ptr->m_twin->m_incidentVertex;

						InternalPolyhedra::VERTEX_METRIC_STRUCT &metric = vertexMetrics[index0];
						dgVector p (&vertexPool[index1].m_x);

						dgFloat64 cost = dgFloat32 (-1.0f);
						if (metric.Evalue (p) < tol2) {
							cost = InternalPolyhedra::EdgePenalty (*this, &vertexPool[0], ptr);
						}

						if (cost > InternalPolyhedra::DG_MIN_EDGE_ASPECT_RATIO) {
							InternalPolyhedra::EDGE_HANDLE handle (ptr);
							handleNodePtr = edgeHandleList.Addtop (handle);
							bigHeapArray.Push (handleNodePtr, cost);
						} else {
							InternalPolyhedra::EDGE_HANDLE* const handle = (InternalPolyhedra::EDGE_HANDLE*)IntToPointer (ptr->m_userData);
							if (handle) {
								handle->edge = NULL;
							}
							ptr->m_userData = dgUnsigned32 (NULL);

						}

						ptr = ptr->m_twin->m_next;
					} while (ptr != edge);


					// calculate edge cost of all incident edges to a surrounding vertex
					ptr = edge;
					do {
						dgEdge* const incidentEdge = ptr->m_twin;		

						dgEdge* ptr1 = incidentEdge;
						do {
							index0 = ptr1->m_incidentVertex;
							index1 = ptr1->m_twin->m_incidentVertex;

							if (ptr1->m_mark != mark) {
								ptr1->m_mark = mark;
								InternalPolyhedra::VERTEX_METRIC_STRUCT &metric = vertexMetrics[index0];
								dgVector p (&vertexPool[index1].m_x);

								dgFloat64 cost = dgFloat32 (-1.0f);
								if (metric.Evalue (p) < tol2) {
									cost = InternalPolyhedra::EdgePenalty (*this, &vertexPool[0], ptr1);
								}

								if (cost > InternalPolyhedra::DG_MIN_EDGE_ASPECT_RATIO) {
									_ASSERTE (cost > dgFloat64(0.0f));
									InternalPolyhedra::EDGE_HANDLE handle (ptr1);
									handleNodePtr = edgeHandleList.Addtop (handle);
									bigHeapArray.Push (handleNodePtr, cost);
								} else {
									InternalPolyhedra::EDGE_HANDLE *handle;
									handle = (InternalPolyhedra::EDGE_HANDLE*)IntToPointer (ptr1->m_userData);
									if (handle) {
										handle->edge = NULL;
									}
									ptr1->m_userData = dgUnsigned32 (NULL);

								}
							}

							if (ptr1->m_twin->m_mark != mark) {
								ptr1->m_twin->m_mark = mark;
								InternalPolyhedra::VERTEX_METRIC_STRUCT &metric = vertexMetrics[index1];
								dgVector p (&vertexPool[index0].m_x);

								dgFloat64 cost = dgFloat32 (-1.0f);
								if (metric.Evalue (p) < tol2) {
									cost = InternalPolyhedra::EdgePenalty (*this, &vertexPool[0], ptr1->m_twin);
								}

								if (cost > InternalPolyhedra::DG_MIN_EDGE_ASPECT_RATIO) {
									_ASSERTE (cost > dgFloat64(0.0f));
									InternalPolyhedra::EDGE_HANDLE handle (ptr1->m_twin);
									handleNodePtr = edgeHandleList.Addtop (handle);
									bigHeapArray.Push (handleNodePtr, cost);
								} else {
									InternalPolyhedra::EDGE_HANDLE *handle;
									handle = (InternalPolyhedra::EDGE_HANDLE*) IntToPointer (ptr1->m_twin->m_userData);
									if (handle) {
										handle->edge = NULL;
									}
									ptr1->m_twin->m_userData = dgUnsigned32 (NULL);

								}
							}

							ptr1 = ptr1->m_twin->m_next;
						} while (ptr1 != incidentEdge);

						ptr = ptr->m_twin->m_next;
					} while (ptr != edge);
				}
			}
		}
	}
}


/*
bool dgPolyhedra::TriangulateFace (dgEdge* face, const dgFloat32* const vertex, dgInt32 strideInBytes, dgVector& normal)
{
	dgInt32 memPool [2048]; 
	dgDownHeap<dgEdge*, dgFloat32> heap(&memPool[0], sizeof (memPool));


	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));
	return InternalPolyhedra::TriangulateFace (*this, face, vertex, stride, heap, &normal) ? false : true;
}
*/


void dgPolyhedra::Triangulate (const dgFloat32* const vertex, dgInt32 strideInBytes, dgPolyhedra* const leftOver)
{
	dgInt32 stride = dgInt32 (strideInBytes / sizeof (dgFloat32));

	dgInt32 count = GetCount() / 2;
	dgStack<char> memPool (dgInt32 ((count + 512) * (sizeof (dgFloat32) + sizeof(dgEdge*)))); 
	dgDownHeap<dgEdge*, dgFloat32> heap(&memPool[0], memPool.GetSizeInBytes());

	dgInt32 mark = IncLRU();
	Iterator iter (*this);
	for (iter.Begin(); iter; iter ++) {
		dgEdge* const thisEdge = &(*iter);

		if (thisEdge->m_mark == mark) {
			continue;
		}
		if (thisEdge->m_incidentFace < 0) {
			continue;
		}

		count = 0;
		dgEdge* ptr = thisEdge;
		do {
			count ++;
			ptr->m_mark = mark;
			ptr = ptr->m_next;
		} while (ptr != thisEdge);

		if (count > 3) {
			dgEdge* const edge = InternalPolyhedra::TriangulateFace (*this, thisEdge, vertex, stride, heap, NULL);
			heap.Flush ();

			if (edge) {
				_ASSERTE (edge->m_incidentFace > 0);

				if (leftOver) {
					dgInt32* const index = (dgInt32 *) &heap[0];
					dgInt64* const data = (dgInt64 *)&index[count];
					dgInt32 i = 0;
					dgEdge* ptr = edge;
					do {
						index[i] = ptr->m_incidentVertex;
						data[i] = dgInt64 (ptr->m_userData);
						i ++;
						ptr = ptr->m_next;
					} while (ptr != edge);
					leftOver->AddFace(i, index, data);

				} else {
					dgTrace (("Deleting face:"));					
					ptr = edge;
					do {
						dgTrace (("%d ", ptr->m_incidentVertex));
					} while (ptr != edge);
					dgTrace (("\n"));					
				}

				DeleteFace (edge);
				iter.Begin();
			}
		}
	}

	InternalPolyhedra::OptimizeTriangulation (*this, vertex, strideInBytes);

	mark = IncLRU();
	m_faceSecuence = 1;
	for (iter.Begin(); iter; iter ++) {
		dgEdge* edge = &(*iter);
		if (edge->m_mark == mark) {
			continue;
		}
		if (edge->m_incidentFace < 0) {
			continue;
		}
		_ASSERTE (edge == edge->m_next->m_next->m_next);

		for (dgInt32 i = 0; i < 3; i ++) { 
			edge->m_incidentFace = m_faceSecuence; 
			edge->m_mark = mark;
			edge = edge->m_next;
		}
		m_faceSecuence ++;
	}
}



void dgPolyhedra::ConvexPartition (const dgFloat32* const vertex, dgInt32 strideInBytes, dgPolyhedra* const leftOversOut)
{
	if (GetCount()) {
		Triangulate (vertex, strideInBytes, leftOversOut);
		DeleteDegenerateFaces (vertex, strideInBytes, dgFloat32 (1.0e-5f));
		Optimize (vertex, strideInBytes, dgFloat32 (1.0e-4f));
		DeleteDegenerateFaces (vertex, strideInBytes, dgFloat32 (1.0e-5f));

		if (GetCount()) {
			InternalPolyhedra::ConvexPartition(*this, vertex, strideInBytes);
		}
	}
}





