# Microsoft Developer Studio Project File - Name="MMedia" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=MMedia - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "MMedia.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "MMedia.mak" CFG="MMedia - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MMedia - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "MMedia - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/MMedia", BAAAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "MMedia - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MMEDIA_EXPORTS" /YX /FD /c # ADD CPP /nologo /G6 /Zp16 /MT /W3 /GX /O2 /I "Quicktime\qtwsdk\CIncludes" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MMEDIA_EXPORTS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 Quartz.lib strmbase.lib oleaut32.lib odbc32.lib odbccp32.lib dsound.lib dxguid.lib ole32.lib uuid.lib d3dx8.lib d3d8.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib d3dx8.lib d3d8.lib winmm.lib kernel32.lib user32.lib dmoguids.lib dxerr8.lib qtmlClient.lib /nologo /dll /machine:I386 /out:"Release/MMedia24.dll" /libpath:"Quicktime\qtwsdk\Libraries" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy release\mmedia24.dll ..\scol\plugins # End Special Build Tool !ELSEIF "$(CFG)" == "MMedia - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MMEDIA_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "Quicktime\qtwsdk\CIncludes" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "MMEDIA_EXPORTS" /D "_DEBUG_MMEDIA_" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" # ADD RSC /l 0x40c /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 Quartz.lib strmbase.lib oleaut32.lib odbc32.lib odbccp32.lib dsound.lib dxguid.lib ole32.lib uuid.lib d3dx8.lib d3d8.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib d3dx8.lib d3d8.lib winmm.lib kernel32.lib user32.lib dmoguids.lib dxerr8.lib qtmlClient.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBCMT.LIB" /out:"Debug/MMedia24.dll" /pdbtype:sept /libpath:"Quicktime\qtwsdk\Libraries" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy debug\mmedia24.dll ..\scol\plugins # End Special Build Tool !ENDIF # Begin Target # Name "MMedia - Win32 Release" # Name "MMedia - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\colors.cpp # End Source File # Begin Source File SOURCE=.\Main.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\colors.h # End Source File # Begin Source File SOURCE=.\macros.h # End Source File # Begin Source File SOURCE=.\Main.h # End Source File # Begin Source File SOURCE=.\x\scolplugin.h # End Source File # Begin Source File SOURCE=.\x\Version.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # Begin Group "REAL" # PROP Default_Filter "" # Begin Group "Source Real" # PROP Default_Filter "" # Begin Source File SOURCE=.\REAL\exadvsnk.cpp # End Source File # Begin Source File SOURCE=.\REAL\exaumgr.cpp # End Source File # Begin Source File SOURCE=.\REAL\excontxt.cpp # End Source File # Begin Source File SOURCE=.\REAL\exerror.cpp # End Source File # Begin Source File SOURCE=.\REAL\exnwsite.cpp # End Source File # Begin Source File SOURCE=.\REAL\exsitsup.cpp # End Source File # Begin Source File SOURCE=.\REAL\exvsurf.cpp # End Source File # Begin Source File SOURCE=.\REAL\fivemlist.cpp # End Source File # Begin Source File SOURCE=.\REAL\fivemmap.cpp # End Source File # Begin Source File SOURCE=.\REAL\Real.cpp # End Source File # End Group # Begin Group "Header Real" # PROP Default_Filter "" # Begin Source File SOURCE=.\REAL\exadvsnk.h # End Source File # Begin Source File SOURCE=.\REAL\exaumgr.h # End Source File # Begin Source File SOURCE=.\REAL\excontxt.h # End Source File # Begin Source File SOURCE=.\REAL\exerror.h # End Source File # Begin Source File SOURCE=.\REAL\exnwsite.h # End Source File # Begin Source File SOURCE=.\REAL\exsitsup.h # End Source File # Begin Source File SOURCE=.\REAL\exvsurf.h # End Source File # Begin Source File SOURCE=.\REAL\fivemlist.h # End Source File # Begin Source File SOURCE=.\REAL\fivemmap.h # End Source File # Begin Source File SOURCE=.\REAL\os.h # End Source File # Begin Source File SOURCE=.\REAL\pnbastsd.h # End Source File # Begin Source File SOURCE=.\REAL\pncom.h # End Source File # Begin Source File SOURCE=.\REAL\pnresult.h # End Source File # Begin Source File SOURCE=.\REAL\pntypes.h # End Source File # Begin Source File SOURCE=.\REAL\pnwintyp.h # End Source File # Begin Source File SOURCE=.\REAL\Real.h # End Source File # Begin Source File SOURCE=.\REAL\rmaausvc.h # End Source File # Begin Source File SOURCE=.\REAL\rmaauth.h # End Source File # Begin Source File SOURCE=.\REAL\rmaclsnk.h # End Source File # Begin Source File SOURCE=.\REAL\rmacomm.h # End Source File # Begin Source File SOURCE=.\REAL\rmacore.h # End Source File # Begin Source File SOURCE=.\REAL\rmaengin.h # End Source File # Begin Source File SOURCE=.\REAL\rmaerror.h # End Source File # Begin Source File SOURCE=.\REAL\rmaevent.h # End Source File # Begin Source File SOURCE=.\REAL\rmafiles.h # End Source File # Begin Source File SOURCE=.\REAL\rmamon.h # End Source File # Begin Source File SOURCE=.\REAL\rmapckts.h # End Source File # Begin Source File SOURCE=.\REAL\rmasite2.h # End Source File # Begin Source File SOURCE=.\REAL\rmavsurf.h # End Source File # Begin Source File SOURCE=.\REAL\rmawin.h # End Source File # End Group # End Group # Begin Group "QUICKTIME" # PROP Default_Filter "" # Begin Group "Source Quicktime" # PROP Default_Filter "" # Begin Source File SOURCE=.\QUICKTIME\bitmap.cpp # End Source File # Begin Source File SOURCE=.\QUICKTIME\bitmap.h # End Source File # Begin Source File SOURCE=.\QUICKTIME\QTThread.cpp # End Source File # Begin Source File SOURCE=.\QUICKTIME\QTThread.h # End Source File # Begin Source File SOURCE=.\QUICKTIME\Quicktime.cpp # End Source File # Begin Source File SOURCE=.\QUICKTIME\Quicktime.h # End Source File # End Group # End Group # Begin Group "WMP" # PROP Default_Filter "" # Begin Group "Source Wmp" # PROP Default_Filter "" # Begin Source File SOURCE=.\WMP\Wmp.cpp # End Source File # Begin Source File SOURCE=.\WMP\WmpRenderer.cpp # End Source File # Begin Source File SOURCE=.\WMP\wmvdebug.cpp # End Source File # End Group # Begin Group "Header Wmp" # PROP Default_Filter "" # Begin Source File SOURCE=.\WMP\Wmp.h # End Source File # Begin Source File SOURCE=.\WMP\WmpRenderer.h # End Source File # Begin Source File SOURCE=.\WMP\wmvdebug.h # End Source File # End Group # End Group # End Target # End Project