SEntityFap Member List

This is the complete list of members for SEntityFap, including all inherited members.
add(std::vector< bool > *v, std::vector< int > *indices)SEntityFap
animFAPSEntityFap
AttachToParent(SNode *newParentNode)SNode
axeType enum nameSEntityFap
BODY_TYPE_ID enum valueSNode
BONE_TYPE_ID enum valueSNode
CAMERA_TYPE_ID enum valueSNode
clear(std::vector< bool > *v)SEntityFap
clearAndAdd(std::vector< bool > *v, std::vector< std::vector< int > > *groups, int numberOfGroups,...)SEntityFap
createPose(Ogre::Pose *pose, std::vector< Ogre::Vector3 > *geomety, std::vector< bool > *zones, Ogre::Vector3 *FDP, axeType axe, double x, double y, double z, double div, double coef, int power=1, double pi_=3.14159265358979323846f)SEntityFap
createPose2(Ogre::Pose *pose, std::vector< Ogre::Vector3 > *geomety, std::vector< bool > *zones, Ogre::Vector3 *FDP, axeType axe, double x, double y, double z, double div, double coef)SEntityFap
currentBoneOrientationSNode
currentBonePositionSNode
currentBoneScaleSNode
currentSceneSNode [protected]
destroyAssociatedMoveableObject()SNode
DetachAllChildren()SNode
DetachFromParent()SNode
disableAutoTarget()SNode
DYNAMIC_CUBE_MAP_ID enum valueSNode
DYNAMIC_REFLECTION_MAP_ID enum valueSNode
ENSSEntityFap
ENTITY_TYPE_ID enum valueSNode
EntityPrefabType enum nameSEntity
entitySKLSEntity [protected]
ESSEntityFap
FAP_12_0SEntityFap
FAP_12_1SEntityFap
FAP_13_0SEntityFap
FAP_13_1SEntityFap
FAP_31_SEntityFap
FAP_32_SEntityFap
FAP_33_SEntityFap
FAP_34_SEntityFap
FAP_35_SEntityFap
FAP_36_SEntityFap
FAP_39_SEntityFap
FAP_40_SEntityFap
FAP_41_0SEntityFap
FAP_41_1SEntityFap
FAP_42_0SEntityFap
FAP_42_1SEntityFap
FAP_55_SEntityFap
FAP_56_SEntityFap
FAP_59_SEntityFap
FAP_6SEntityFap
FAP_60_SEntityFap
FAP_7SEntityFap
fapBufferSEntityFap
FAPOfPosesSEntityFap
fapPoseCreatedSEntityFap
FAPsSEntityFap
FAPValuesSEntityFap
FDPsSEntityFap
FISEntityFap
GetAutoTrackingTarget()SNode
getBoneByName(SBone **result, string testName)SEntity
GetBoundingBoxCenter()SEntity [virtual]
GetBoundingBoxSize()SEntity [virtual]
GetCastShadows()SEntity [virtual]
GetChildrenNodes() const SNode
GetGlobalOrientation()SNode
GetGlobalPosition()SNode
GetGlobalScale()SNode
GetInitialOrientation()SNode
GetInitialPosition()SNode
GetInitialScale()SNode
GetName()SData
GetNodeType()SNode
GetNumChildren()SNode
getOgreEntityPointer()SEntity
GetOgreSceneNodePointer()SNode
GetOrientation()SNode
GetParentScene()SNode
GetParentSceneNode()SNode
GetPosition()SNode
GetRenderingDistance()SEntity [virtual]
GetScale()SNode
getSceneNodeHasBody()SNode
getSceneNodeIsMouseClick()SNode
getSceneNodeIsMouseForeground()SNode
getSceneNodeMouseFlags()SNode
GetShowBoundingBox()SNode
getSkeleton()SEntity
getSubMeshVertices(std::vector< Ogre::Vector3 > *vertices, unsigned int index, Ogre::MeshPtr curMesh)SEntity
GetTransformationMatrix()SNode
GetVisible()SNode
hasFapPosesSEntity
hasSKLSEntityFap
index_Pose_FAP_12_0SEntityFap
index_Pose_FAP_12_1SEntityFap
index_Pose_FAP_13_0SEntityFap
index_Pose_FAP_13_1SEntityFap
index_Pose_FAP_31_SEntityFap
index_Pose_FAP_32_SEntityFap
index_Pose_FAP_33_SEntityFap
index_Pose_FAP_34_SEntityFap
index_Pose_FAP_35_SEntityFap
index_Pose_FAP_36_SEntityFap
index_Pose_FAP_39_SEntityFap
index_Pose_FAP_40_SEntityFap
index_Pose_FAP_41_0SEntityFap
index_Pose_FAP_41_1SEntityFap
index_Pose_FAP_42_0SEntityFap
index_Pose_FAP_42_1SEntityFap
index_Pose_FAP_55_SEntityFap
index_Pose_FAP_56_SEntityFap
index_Pose_FAP_59_SEntityFap
index_Pose_FAP_6SEntityFap
index_Pose_FAP_60_SEntityFap
index_Pose_FAP_7SEntityFap
indexOfPoseSEntityFap
initFAPAnimation(Ogre::MeshPtr faceMesh)SEntityFap
initFapMesh(Ogre::MeshPtr faceMesh, std::string pathStdFDP, std::string pathStdIndices)SEntityFap
initializeEntityFAP(Ogre::MeshPtr newMesh, Ogre::Vector3 position, Ogre::Quaternion orient, Ogre::Vector3 scale, SNode *parentNode)SEntityFap
initNodeFAP(Ogre::Vector3 position, Ogre::Quaternion orient, Ogre::Vector3 scale, SNode *parentNode)SEntityFap
IRISDSEntityFap
IRISD0SEntityFap
isBonesAttachedSNode
JHSEntityFap
LCBSEntityFap
LIGHT_TYPE_ID enum valueSNode
linkToBone(SNode *parentBone)SEntityFap
listOfBonesSEntity
LLSEntityFap
LLPSEntityFap
LookAt(Ogre::Vector3 targetPoint, SNode::NodeTransformSpace relativeTo, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SNode
manualAnimStateSEntityFap
manualKeyFrameSEntityFap
MHSEntityFap
MNSSEntityFap
MWSEntityFap
nameSData [protected]
nbFAPFramesSEntityFap
NODE_TYPE_ID enum valueSNode
nodeBodySNode
nodeBoneSNode
NodeTransformSpace enum nameSNode
NodeType enum nameSNode
numberOfPosesSEntityFap
O3EntitySEntity [protected]
O3SceneNodeSNode [protected]
PARTICLE_SYSTEM_TYPE_ID enum valueSNode
Pitch(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SNode
playFAPFrame()SEntityFap
posesSEntityFap
RCBSEntityFap
readFDPs(std::vector< std::vector< Ogre::Vector3 > > *FDPs, std::vector< Ogre::Vector3 > *vertices, Ogre::String fileName)SEntityFap [static]
readIndices(std::vector< std::vector< int > > *groups, string fileName)SEntityFap [static]
ResetToInitialOrientation()SNode
ResetToInitialPosition()SNode
ResetToInitialPRS()SNode
ResetToInitialScale()SNode
Roll(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SNode
Rotate(Ogre::Vector3 axis, float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SNode
scalepose(Ogre::Pose *pose, std::vector< bool > *zones, axeType axe, double factor)SEntityFap
SCENENODE_TYPE_ID enum valueSNode
SData(std::string dataName)SData
SEntity(SScene *parent, std::string entityName)SEntity
SEntity(SScene *parent, std::string entityName, std::string meshName)SEntity
SEntity(SScene *parent, std::string entityName, EntityPrefabType prefabType)SEntity
SEntity()SEntity
SEntityFap(SScene *parent, std::string entityName, std::string meshName, Ogre::MeshPtr faceMesh, std::string pathStdFDP, std::string pathStdIndices, Ogre::Vector3 position, Ogre::Quaternion orient, Ogre::Vector3 scale, SNode *parentNode)SEntityFap
SEntityFap()SEntityFap [protected]
SetAutoTracking(bool autoTrack, SNode *targetNode=0, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, Ogre::Vector3 offset=Ogre::Vector3::ZERO)SNode
SetCastShadows(bool castShadows)SEntity [virtual]
SetDirection(Ogre::Vector3 vec, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SNode
SetGlobalOrientation(Ogre::Quaternion quat)SNode
SetGlobalPosition(Ogre::Vector3 pos)SNode
SetGlobalScale(Ogre::Vector3 scale)SNode
SetOrientation(Ogre::Quaternion quat)SNode
SetPosition(Ogre::Vector3 pos)SNode
SetRenderingDistance(float distance)SEntity [virtual]
SetScale(Ogre::Vector3 scale)SNode
setSceneNodeHasBody(bool mHasBody)SNode
setSceneNodeIsMouseClick(bool mClickable)SNode
setSceneNodeIsMouseForeground(bool mForeground)SNode
setSceneNodeMouseFlags(int flags)SNode
SetShowBoundingBox(bool showBounding)SNode
setSkeleton(SSkeleton *mSkeleton)SEntity
SetVisible(bool visible, bool cascade=true)SNode
SKELETON_TYPE_ID enum valueSNode
SNode(SScene *parent, std::string nodeName, bool isRootNode=false)SNode
SNode(SScene *parent, std::string nodeName, NodeType nodeType)SNode [protected]
SO3_LOCAL_TS enum valueSNode
SO3_PARENT_TS enum valueSNode
SO3_PREFAB_CUBE enum valueSEntity
SO3_PREFAB_PLANE enum valueSEntity
SO3_PREFAB_SPHERE enum valueSEntity
SO3_WORLD_TS enum valueSNode
StoreInitialPRS()SNode
Translate(Ogre::Vector3 d, SNode::NodeTransformSpace relativeTo=SNode::SO3_PARENT_TS)SNode
ULSEntityFap
ULPSEntityFap
UpdateNodeBody(bool bScale)SNode
verticesNeedUpdateSEntityFap
VIEWPORT_TYPE_ID enum valueSNode
X enum valueSEntityFap
Y enum valueSEntityFap
Yaw(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SNode
Z enum valueSEntityFap
~SData()SData [virtual]
~SEntity()SEntity
~SEntityFap()SEntityFap
~SNode()SNode
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