SFlashControl Member List

This is the complete list of members for SFlashControl, including all inherited members.
_passFlashControl
_tecFlashControl
_unitFlashControl
applyTexture(string matname, int techidx=0, int passidx=0, int unitidx=0)FlashControl
bind(const std::wstring &funcName, const Hikari::FlashDelegate &callback)FlashControl
callFunction(const std::wstring &funcName, const Hikari::Arguments &args=Hikari::Args())FlashControl
createControl()FlashControl
createMaterial()FlashControl
currentSceneSFlashControl
currentViewportFlashControl
dBlendFlashControl
DelegateIter typedefFlashControl
delegateMapFlashControl
DelegateMap typedefFlashControl
DisableMode(int mode)FlashControl [inline]
EnableMode(int mode)FlashControl [inline]
FlashControl(const string &name, Viewport *viewport, int width, int height, const Hikari::Position &position, unsigned short zOrder)FlashControl
FlashControl(const string &name, SScene *scene, const string &_matName, int width, int height, int techID=0, int passID=0, int unitID=0)FlashControl
focus()FlashControl
getExtents(unsigned short &width, unsigned short &height) const FlashControl
getMaterialName() const FlashControl
getName() const FlashControl
getRelativeX(int absX)FlashControl [inline]
getRelativeY(int absY)FlashControl [inline]
getUVScale(float &uScale, float &vScale) const FlashControl
getVisibility() const FlashControl
getZOrder()FlashControl [inline]
gotoFrame(long frameNum)FlashControl
handleFlashCall(const std::wstring &xmlString)FlashControl
handleKeyEvent(UINT msg, WPARAM wParam, LPARAM lParam)FlashControl
hide()FlashControl
Hikari::HikariManager classFlashControl [friend]
Hikari::Impl::FlashHandler classFlashControl [friend]
Hikari::Impl::FlashSite classFlashControl [friend]
injectMouseDown(int xPos, int yPos, int index)FlashControl
injectMouseMove(int xPos, int yPos, int btn)FlashControl
injectMouseUp(int xPos, int yPos, int index)FlashControl
injectMouseWheel(int relScroll, int xPos, int yPos)FlashControl
invalidateTotally()FlashControl
isFirstInsideFlashControl
isFirstOutsideFlashControl
isIgnoringTransparentFlashControl
isLoaded()FlashControl
isPointOverMe(int screenX, int screenY)FlashControl
lastDirtyHeightFlashControl
lastDirtyWidthFlashControl
load(const string &movieFilename, Hikari::HikariManager *hikariMgr, int type)FlashControl
loadResource(Resource *resource)FlashControl
m_alphaSFlashControl
m_opacitySFlashControl
m_qualitySFlashControl
m_ScaleModeSFlashControl
m_transparencySFlashControl
materialNameFlashControl
mCreatorSFlashControl
move(int deltaX, int deltaY)FlashControl
movieLoadedFlashControl
oldTexFlashControl
onMaterialFlashControl
originalDepthWrittingFlashControl
overlayFlashControl
play()FlashControl
restoreMaterial()FlashControl
rewind()FlashControl
sBlendFlashControl
scolViewportSFlashControl [protected]
setDraggable(bool isDraggable)FlashControl
setIgnoreTransparentPixels(bool shouldIgnore, float threshold=0.04)FlashControl
setLoop(bool shouldLoop)FlashControl
setOpacity(float opacity)FlashControl
setQuality(short renderQuality)FlashControl
setScaleMode(short scaleMode)FlashControl
setTransparent(bool isTransparent, bool useAlphaHack=false)FlashControl
setZOrder(unsigned short zorder)FlashControl [inline]
SFlashControl(std::string ffName, SViewPort *viewport, int w, int h, Hikari::Position ffPos, Ogre::ushort z)SFlashControl
SFlashControl(std::string ffName, SScene *scene, std::string matName, int w, int h, int techID, int passID, int unitID)SFlashControl
show()FlashControl
stop()FlashControl
texDepthFlashControl
texHeightFlashControl
texPitchFlashControl
textureFlashControl
textureNameFlashControl
texUnitFlashControl
texWidthFlashControl
transThresholdFlashControl
unbind(const std::wstring &funcName)FlashControl
update()FlashControl
updateTexture()FlashControl
updateZOrder()FlashControl
usingAlphaHackFlashControl
~FlashControl()FlashControl
~SFlashControl()SFlashControl
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