, including all inherited members.
| associatedWidget | SO3::SMaterial | [protected] |
| GetAmbientColor(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetAssociatedWidget() | SO3::SMaterial | |
| GetDiffuseColor(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetGroupName() | SO3::SMaterial | |
| GetLightingEnabled(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetMaterialPass(unsigned int technique, unsigned int pass) | SO3::SMaterial | [protected] |
| GetMaterialUnitState(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | [protected] |
| GetName() | SO3::SData | |
| GetNumPasses(unsigned int technique) | SO3::SMaterial | |
| GetNumTechniques() | SO3::SMaterial | |
| GetNumTextureUnitStates(unsigned int technique, unsigned int pass) | SO3::SMaterial | |
| getOgreMaterialPointer() | SO3::SMaterial | |
| GetPassIndexByName(unsigned int technique, std::string passname) | SO3::SMaterial | |
| GetPassName(unsigned int technique, unsigned int pass) | SO3::SMaterial | |
| GetReceiveShadows() | SO3::SMaterial | |
| GetScene() | SO3::SMaterial | |
| GetSelfIlluminationColor(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetShininess(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetSpecularColor(unsigned int tech, unsigned int pass) | SO3::SMaterial | |
| GetTechniqueIndexByName(std::string techname) | SO3::SMaterial | |
| GetTechniqueName(unsigned int technique) | SO3::SMaterial | |
| GetTexture(unsigned int tech, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureName(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureRotate(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureUnitIndexByName(unsigned int technique, unsigned int pass, std::string texname) | SO3::SMaterial | |
| GetTextureUnitName(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureUScale(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureUScroll(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureVScale(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetTextureVScroll(unsigned int technique, unsigned int pass, unsigned int textureUnit) | SO3::SMaterial | |
| GetUserObjectBindings() | SO3::SData | |
| GetUserObjectBindings() const | SO3::SData | |
| mGroupName | SO3::SMaterial | [protected] |
| mScene | SO3::SMaterial | [protected] |
| name | SO3::SData | [protected] |
| O3MaterialPtr | SO3::SMaterial | [protected] |
| SData(std::string dataName) | SO3::SData | |
| SetAmbientColor(int color) | SO3::SMaterial | |
| SetAmbientColor(unsigned int tech, unsigned int pass, int color) | SO3::SMaterial | |
| SetAssociatedWidget(SWidget *newAssociatedWidget) | SO3::SMaterial | |
| SetDiffuseColor(int color) | SO3::SMaterial | |
| SetDiffuseColor(unsigned int tech, unsigned int pass, int color) | SO3::SMaterial | |
| SetLightingEnabled(unsigned int tech, unsigned int pass, bool state) | SO3::SMaterial | |
| SetLightingEnabled(bool state) | SO3::SMaterial | |
| SetReceiveShadows(bool state) | SO3::SMaterial | |
| SetSelfIlluminationColor(int color) | SO3::SMaterial | |
| SetSelfIlluminationColor(unsigned int tech, unsigned int pass, int color) | SO3::SMaterial | |
| SetShininess(float value) | SO3::SMaterial | |
| SetShininess(unsigned int tech, unsigned int pass, float value) | SO3::SMaterial | |
| SetSpecularColor(int color) | SO3::SMaterial | |
| SetSpecularColor(unsigned int tech, unsigned int pass, int color) | SO3::SMaterial | |
| SetTexture(unsigned int tech, unsigned int pass, unsigned int textureUnit, STexture *texture) | SO3::SMaterial | |
| SetTextureRotate(unsigned int technique, unsigned int pass, unsigned int textureUnit, const float &radianAngle) | SO3::SMaterial | |
| SetTextureRotateAnimation(unsigned int technique, unsigned int pass, unsigned int textureUnit, float speed) | SO3::SMaterial | |
| SetTextureScrollAnimation(unsigned int technique, unsigned int pass, unsigned int textureUnit, float uSpeed, float vSpeed) | SO3::SMaterial | |
| SetTextureUScale(unsigned int technique, unsigned int pass, unsigned int textureUnit, float value) | SO3::SMaterial | |
| SetTextureUScroll(unsigned int technique, unsigned int pass, unsigned int textureUnit, float value) | SO3::SMaterial | |
| SetTextureVScale(unsigned int technique, unsigned int pass, unsigned int textureUnit, float value) | SO3::SMaterial | |
| SetTextureVScroll(unsigned int technique, unsigned int pass, unsigned int textureUnit, float value) | SO3::SMaterial | |
| SMaterial(SScene *scene, std::string groupname, std::string materialName) | SO3::SMaterial | |
| ~SData() | SO3::SData | [virtual] |
| ~SMaterial() | SO3::SMaterial | |