SO3::SSkeletonFap Member List

This is the complete list of members for SO3::SSkeletonFap, including all inherited members.
_OnBoneDeletion(SBone *boneInstance)SO3::SSkeleton
AddAnimation(SAnim *existingAnimation)SO3::SNode [protected]
AddBone(SBone *existingBone)SO3::SSkeleton [protected]
AddOrientation(Ogre::Quaternion quat)SO3::SNode [virtual]
animBAPSO3::SSkeletonFap
AttachToParent(SNode *newParentNode)SO3::SNode
bapBufferSO3::SSkeletonFap
BapIDSO3::SSkeletonFap
BODY_TYPE_ID enum valueSO3::SNode
BONE_TYPE_ID enum valueSO3::SNode
boneListSO3::SSkeletonFap
boneListByIndexSO3::SSkeleton [protected]
CAMERA_TYPE_ID enum valueSO3::SNode
CreateBoxBody(Ogre::Vector3 boxsetting)SO3::SNode
CreateCapsuleBody(Ogre::Real radius, Ogre::Real height)SO3::SNode
CreateChamferCylinderBody(Ogre::Real radius, Ogre::Real height)SO3::SNode
CreateConeBody(Ogre::Real radius, Ogre::Real height)SO3::SNode
CreateConvexHullBody(Ogre::Real tolerance)SO3::SNode
CreateCylinderBody(Ogre::Real radius, Ogre::Real height)SO3::SNode
CreateEllipsoidBody(Ogre::Vector3 size)SO3::SNode
CreateNodeAnimation(std::string animationName, float animationLength)SO3::SNode
CreatePyramidBody(Ogre::Vector3 size)SO3::SNode
CreateTreeBody(bool optimize)SO3::SNode
currentSceneSO3::SNode [protected]
DeleteAnimation(SAnim *existingAnimation)SO3::SNode
DeleteBody()SO3::SNode
destroyAssociatedMoveableObject()SO3::SNode
DetachAllChildren()SO3::SNode
DetachFromParent()SO3::SNode
DYNAMIC_CUBE_MAP_ID enum valueSO3::SNode
DYNAMIC_REFLECTION_MAP_ID enum valueSO3::SNode
ENTITY_TYPE_ID enum valueSO3::SNode
FeedBAPAnimation()SO3::SSkeletonFap
FeedBAPBuffer(std::string buffer)SO3::SSkeletonFap
GetAnimation(std::string animationName)SO3::SNode
GetAnimation(unsigned short animationIndex)SO3::SNode
GetAnimations() const SO3::SNode
GetAutoTrackingTarget()SO3::SNode
GetBlendMode()SO3::SSkeleton
GetBone(std::string boneName)SO3::SSkeleton
GetBone(unsigned short boneIndex)SO3::SSkeleton
GetBones() const SO3::SSkeleton
GetBoundingBoxCenter(bool childs=false)SO3::SNode [virtual]
GetBoundingBoxSize(bool childs=false)SO3::SNode [virtual]
GetCastShadows()SO3::SNode [virtual]
GetChildrenNodes() const SO3::SNode
GetGlobalOrientation()SO3::SSkeleton [virtual]
GetGlobalPosition()SO3::SSkeleton [virtual]
GetGlobalScale()SO3::SSkeleton [virtual]
GetInheritOrientation()SO3::SNode [virtual]
GetInitialOrientation()SO3::SNode [virtual]
GetInitialPosition()SO3::SNode [virtual]
GetInitialScale()SO3::SNode [virtual]
GetMovableObjectPointer()SO3::SNode
GetName()SO3::SData
GetNodeType()SO3::SNode
GetNumAnimations()SO3::SNode
GetNumBones()SO3::SSkeleton
GetNumChildren()SO3::SNode [virtual]
GetOgreSceneNodePointer()SO3::SNode
GetOgreSkeletonPointer()SO3::SSkeleton
GetOrientation()SO3::SNode [virtual]
GetOrientationFromNode(SNode *nodeRef)SO3::SNode
GetParentEntity()SO3::SSkeleton
GetParentScene()SO3::SNode
GetParentSceneNode()SO3::SNode
GetPosition()SO3::SNode [virtual]
GetPositionFromNode(SNode *nodeRef)SO3::SNode
GetRenderingDistance()SO3::SNode [virtual]
GetRootBone()SO3::SSkeleton
GetScale()SO3::SNode [virtual]
GetScaleFromNode(SNode *nodeRef)SO3::SNode
getSceneNodeBody()SO3::SNode
getSceneNodeHasBody()SO3::SNode
getSceneNodeIsMouseClick()SO3::SNode
getSceneNodeIsMouseForeground()SO3::SNode
getSceneNodeMouseFlags()SO3::SNode
GetShowBoundingBox()SO3::SNode
GetSonsBoundingBox()SO3::SNode [protected]
GetTransformationMatrix()SO3::SNode [virtual]
GetUserObjectBindings()SO3::SData
GetUserObjectBindings() const SO3::SData
GetVisible()SO3::SNode
hisDictionnaryInitSO3::SSkeletonFap
Initialise()SO3::SSkeleton
InitializeDictionnary(int isHanim)SO3::SSkeletonFap
is_H_AnimSO3::SSkeletonFap
LIGHT_TYPE_ID enum valueSO3::SNode
linkedEntitySO3::SSkeleton [protected]
LookAt(Ogre::Vector3 targetPoint, SNode::NodeTransformSpace relativeTo, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
nameSO3::SData [protected]
nbBAPFramesSO3::SSkeletonFap
NODE_TYPE_ID enum valueSO3::SNode
nodeBodySO3::SNode [protected]
NodeTransformSpace enum nameSO3::SNode
NodeType enum nameSO3::SNode
O3SceneNodeSO3::SNode [protected]
O3SkeletonInstanceSO3::SSkeleton [protected]
ogreLinkedEntitySO3::SSkeleton [protected]
ogreMovableObjectSO3::SNode [protected]
PARTICLE_SYSTEM_TYPE_ID enum valueSO3::SNode
Pitch(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SO3::SNode [virtual]
RemoveAnimation(SAnim *existingAnimation)SO3::SNode [protected]
RemoveAnimation(std::string animationName)SO3::SNode [protected]
RemoveBone(SBone *existingBone)SO3::SSkeleton [protected]
RemoveBone(std::string boneName)SO3::SSkeleton [protected]
ResetOrientation()SO3::SNode [virtual]
ResetToInitialOrientation()SO3::SNode [virtual]
ResetToInitialPosition()SO3::SNode
ResetToInitialPRS()SO3::SNode [virtual]
ResetToInitialScale()SO3::SNode
Roll(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SO3::SNode [virtual]
rootBoneSO3::SSkeleton [protected]
Rotate(Ogre::Vector3 axis, float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SO3::SNode [virtual]
SCENENODE_TYPE_ID enum valueSO3::SNode
SData(std::string dataName)SO3::SData
SetAutoTracking(bool autoTrack, SNode *targetNode=0, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z, Ogre::Vector3 offset=Ogre::Vector3::ZERO)SO3::SNode
SetBindingPose()SO3::SSkeleton
SetBlendMode(SkeletonAnimationMode newBlendMode)SO3::SSkeleton
SetCastShadows(bool castShadows)SO3::SNode [virtual]
SetDirection(Ogre::Vector3 vec, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS, Ogre::Vector3 localDirectionVector=Ogre::Vector3::NEGATIVE_UNIT_Z)SO3::SNode
SetGlobalOrientation(Ogre::Quaternion quat)SO3::SSkeleton [virtual]
SetGlobalPosition(Ogre::Vector3 pos)SO3::SSkeleton [virtual]
SetGlobalScale(Ogre::Vector3 scale)SO3::SNode [virtual]
SetInheritOrientation(bool state)SO3::SNode [virtual]
SetOrientation(Ogre::Quaternion quat)SO3::SNode [virtual]
SetPosition(Ogre::Vector3 pos)SO3::SNode [virtual]
SetRenderingDistance(float distance)SO3::SNode [virtual]
SetScale(Ogre::Vector3 scale)SO3::SNode [virtual]
setSceneNodeIsMouseClick(bool mClickable)SO3::SNode
setSceneNodeIsMouseForeground(bool mForeground)SO3::SNode
setSceneNodeMouseFlags(int flags)SO3::SNode
SetShowBoundingBox(bool showBounding)SO3::SNode
SetVisible(bool visible, bool cascade=true)SO3::SNode
SKELETON_TYPE_ID enum valueSO3::SNode
SkeletonAnimationMode enum nameSO3::SSkeleton
SNode(SScene *parent, std::string nodeName, bool isRootNode=false)SO3::SNode
SNode(SScene *parent, std::string nodeName, NodeType nodeType)SO3::SNode [protected]
SNode::disableAutoTarget()SO3::SNode
SO3_ANIMBLEND_AVERAGE enum valueSO3::SSkeleton
SO3_ANIMBLEND_CUMULATIVE enum valueSO3::SSkeleton
SO3_LOCAL_TS enum valueSO3::SNode
SO3_PARENT_TS enum valueSO3::SNode
SO3_WORLD_TS enum valueSO3::SNode
SSkeleton(SScene *parent, std::string skeletonName, SEntity *parentEntity)SO3::SSkeleton
SSkeletonFap(SScene *parent, std::string skeletonName, SEntity *parentEntity)SO3::SSkeletonFap
StoreInitialPRS()SO3::SNode [virtual]
Translate(Ogre::Vector3 d, SNode::NodeTransformSpace relativeTo=SNode::SO3_PARENT_TS)SO3::SNode [virtual]
UpdateNodeBody(bool bScale)SO3::SNode
VIEWPORT_TYPE_ID enum valueSO3::SNode
Yaw(float radianAngle, SNode::NodeTransformSpace relativeTo=SNode::SO3_LOCAL_TS)SO3::SNode [virtual]
~SData()SO3::SData [virtual]
~SNode()SO3::SNode
~SSkeleton()SO3::SSkeleton
~SSkeletonFap()SO3::SSkeletonFap
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