11:18:07: Creating resource group General 11:18:07: Creating resource group Internal 11:18:07: Creating resource group Autodetect 11:18:07: SceneManagerFactory for type 'DefaultSceneManager' registered. 11:18:07: Registering ResourceManager for type Material 11:18:07: Registering ResourceManager for type Mesh 11:18:07: Registering ResourceManager for type Skeleton 11:18:07: MovableObjectFactory for type 'ParticleSystem' registered. 11:18:07: OverlayElementFactory for type Panel registered. 11:18:07: OverlayElementFactory for type BorderPanel registered. 11:18:07: OverlayElementFactory for type TextArea registered. 11:18:07: Registering ResourceManager for type Font 11:18:07: ArchiveFactory for archive type FileSystem registered. 11:18:07: ArchiveFactory for archive type Zip registered. 11:18:07: FreeImage version: 3.10.0 11:18:07: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 11:18:07: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 11:18:07: DDS codec registering 11:18:07: Registering ResourceManager for type HighLevelGpuProgram 11:18:07: Registering ResourceManager for type Compositor 11:18:07: MovableObjectFactory for type 'Entity' registered. 11:18:07: MovableObjectFactory for type 'Light' registered. 11:18:07: MovableObjectFactory for type 'BillboardSet' registered. 11:18:07: MovableObjectFactory for type 'ManualObject' registered. 11:18:07: MovableObjectFactory for type 'BillboardChain' registered. 11:18:07: MovableObjectFactory for type 'RibbonTrail' registered. 11:18:07: Loading library .\RenderSystem_Direct3D9 11:18:07: Installing plugin: D3D9 RenderSystem 11:18:07: D3D9 : Direct3D9 Rendering Subsystem created. 11:18:07: D3D9: Driver Detection Starts 11:18:07: D3D9: Driver Detection Ends 11:18:07: Plugin successfully installed 11:18:07: Loading library .\RenderSystem_GL 11:18:07: Installing plugin: GL RenderSystem 11:18:07: OpenGL Rendering Subsystem created. 11:18:08: Plugin successfully installed 11:18:08: *-*-* OGRE Initialising 11:18:08: *-*-* Version 1.6.2 (Shoggoth) 11:18:08: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\src\OgreConfigFile.cpp (line 84) 11:18:12: D3D9 : RenderSystem Option: Full Screen = No 11:18:12: CPU Identifier & Features 11:18:12: ------------------------- 11:18:12: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz 11:18:12: * SSE: yes 11:18:12: * SSE2: yes 11:18:12: * SSE3: yes 11:18:12: * MMX: yes 11:18:12: * MMXEXT: yes 11:18:12: * 3DNOW: no 11:18:12: * 3DNOWEXT: no 11:18:12: * CMOV: yes 11:18:12: * TSC: yes 11:18:12: * FPU: yes 11:18:12: * PRO: yes 11:18:12: * HT: no 11:18:12: ------------------------- 11:18:12: D3D9 : Subsystem Initialising 11:18:12: D3D9RenderSystem::_createRenderWindow "HikariOgreDemo", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false 11:18:12: D3D9 : Created D3D9 Rendering Window 'HikariOgreDemo' : 800x600, 32bpp 11:18:12: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. 11:18:12: Registering ResourceManager for type Texture 11:18:12: Registering ResourceManager for type GpuProgram 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT16_R 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT32_R 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT16_GR 11:18:12: D3D9: Vertex texture format supported - PF_FLOAT32_GR 11:18:12: RenderSystem capabilities 11:18:12: ------------------------- 11:18:12: RenderSystem Name: Direct3D9 Rendering Subsystem 11:18:12: GPU Vendor: nvidia 11:18:12: Device Name: NVIDIA Quadro FX 770M 11:18:12: Driver Version: 7.15.11.7607 11:18:12: * Fixed function pipeline: yes 11:18:12: * Hardware generation of mipmaps: yes 11:18:12: * Texture blending: yes 11:18:12: * Anisotropic texture filtering: yes 11:18:12: * Dot product texture operation: yes 11:18:12: * Cube mapping: yes 11:18:12: * Hardware stencil buffer: yes 11:18:12: - Stencil depth: 8 11:18:12: - Two sided stencil support: yes 11:18:12: - Wrap stencil values: yes 11:18:12: * Hardware vertex / index buffers: yes 11:18:12: * Vertex programs: yes 11:18:12: * Fragment programs: yes 11:18:12: * Geometry programs: no 11:18:13: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 11:18:13: * Texture Compression: yes 11:18:13: - DXT: yes 11:18:13: - VTC: no 11:18:13: * Scissor Rectangle: yes 11:18:13: * Hardware Occlusion Query: yes 11:18:13: * User clip planes: yes 11:18:13: * VET_UBYTE4 vertex element type: yes 11:18:13: * Infinite far plane projection: yes 11:18:13: * Hardware render-to-texture: yes 11:18:13: * Floating point textures: yes 11:18:13: * Non-power-of-two textures: yes 11:18:13: * Volume textures: yes 11:18:13: * Multiple Render Targets: 4 11:18:13: - With different bit depths: yes 11:18:13: * Point Sprites: yes 11:18:13: * Extended point parameters: yes 11:18:13: * Max Point Size: 8192 11:18:13: * Vertex texture fetch: yes 11:18:13: - Max vertex textures: 4 11:18:13: - Vertex textures shared: no 11:18:13: * Render to Vertex Buffer : no 11:18:13: * DirectX per stage constants: yes 11:18:13: *************************************** 11:18:13: *** D3D9 : Subsystem Initialised OK *** 11:18:13: *************************************** 11:18:13: ResourceBackgroundQueue - threading disabled 11:18:13: Particle Renderer Type 'billboard' registered 11:18:14: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.