Debug
Win32
Release
Win32
{44F65D14-7093-4B8F-BE0F-95D5D31CFBBC}
NGD
Win32Proj
Application
MultiByte
true
Application
MultiByte
<_ProjectFileVersion>10.0.30319.1
..\obj\$(Configuration)\$(ProjectName)\
false
.\
..\obj\$(Configuration)\$(ProjectName)\
false
AllRules.ruleset
AllRules.ruleset
release
debug
copy ..\..\lib\OgreNewt_d.dll $(OutDir)OgreNewt_d.dll
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\OgreMain_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\OgreMain_d.dll" "$(OutDir)OgreMain_d.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\OIS_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\OIS_d.dll" "$(OutDir)OIS_d.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\Plugin_CgProgramManager_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\Plugin_CgProgramManager_d.dll" "$(OutDir)Plugin_CgProgramManager_d.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_Direct3D9_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_Direct3D9_d.dll" "$(OutDir)RenderSystem_Direct3D9_d.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_GL_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_GL_d.dll" "$(OutDir)RenderSystem_GL_d.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\cg.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\cg.dll" "$(OutDir)cg.dll"
if exist "$(OGRE_HOME)\bin\debug\OgreMain_d.dll" copy "$(OGRE_HOME)\bin\debug\OgreMain_d.dll" "$(OutDir)OgreMain_d.dll"
if exist "$(OGRE_HOME)\bin\debug\OIS_d.dll" copy "$(OGRE_HOME)\bin\debug\OIS_d.dll" demos\bin\Debug\OIS_d.dll"
if exist "$(OGRE_HOME)\bin\debug\Plugin_CgProgramManager_d.dll" copy "$(OGRE_HOME)\bin\debug\Plugin_CgProgramManager_d.dll" demos\bin\Debug\Plugin_CgProgramManager_d.dll"
if exist "$(OGRE_HOME)\bin\debug\RenderSystem_Direct3D9_d.dll" copy "$(OGRE_HOME)\bin\debug\RenderSystem_Direct3D9_d.dll" demos\bin\Debug\RenderSystem_Direct3D9_d.dll"
if exist "$(OGRE_HOME)\bin\debug\RenderSystem_GL_d.dll" copy "$(OGRE_HOME)\bin\debug\RenderSystem_GL_d.dll" demos\bin\Debug\RenderSystem_GL_d.dll"
if exist "$(OGRE_HOME)\bin\debug\cg.dll" copy "$(OGRE_HOME)\bin\debug\cg.dll" demos\bin\Debug\cg.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\OgreMain.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\OgreMain.dll" "$(OutDir)OgreMain.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\OIS.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\OIS.dll" "$(OutDir)OIS.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\Plugin_CgProgramManager.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_Direct3D9.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_GL.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll"
if exist "$(OGRE_BUILD_HOME)\bin\debug\cg.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\cg.dll" "$(OutDir)cg.dll"
copy $(NEWTON_HOME)\sdk\x32\dll_vs9\newton.dll $(OutDir)newton.dll
copy $(NEWTON_HOME)\sdk\x32\dJointLibrary_d.dll $(OutDir)dJointLibrary_d.dll
Disabled
$(NEWTON_HOME)\sdk;$(BOOST_HOME)\;$(OGRE_HOME)\include;$(OGRE_BUILD_HOME)\include;$(OGRE_HOME)\OgreMain\include;$(OGRE_HOME)\Dependencies\include;$(OGRE_HOME)\Dependencies\include\ois;..\..\inc;$(OGRENEWT_HOME)\inc;.\include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;OIS_DYNAMIC_LIB;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
Level3
EditAndContinue
newton.lib;OgreMain_d.lib;OIS_d.lib;OgreNewt_d.lib;%(AdditionalDependencies)
$(OutDir)debug.exe
..\..\lib;$(OGRENEWT_HOME)\lib;$(OGRE_HOME)\lib;$(OGRE_BUILD_HOME)\lib\Debug;$(OGRE_HOME)\Dependencies\lib\Debug;$(NEWTON_HOME)\sdk\x32\dll_vs9;%(AdditionalLibraryDirectories)
true
Windows
MachineX86
copy ..\..\lib\OgreNewt.dll $(OutDir)OgreNewt.dll
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\OgreMain.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\OgreMain.dll" "$(OutDir)OgreMain.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\OIS.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\OIS.dll" "$(OutDir)OIS.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\Plugin_CgProgramManager.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_Direct3D9.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_GL.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll"
if exist "$(OGRE_HOME)\Samples\Common\bin\Release\cg.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\cg.dll" "$(OutDir)cg.dll"
if exist "$(OGRE_HOME)\bin\release\OgreMain.dll" copy "$(OGRE_HOME)\bin\release\OgreMain.dll" "$(OutDir)OgreMain.dll"
if exist "$(OGRE_HOME)\bin\release\OIS.dll" copy "$(OGRE_HOME)\bin\release\OIS.dll" "$(OutDir)OIS.dll"
if exist "$(OGRE_HOME)\bin\release\Plugin_CgProgramManager.dll" copy "$(OGRE_HOME)\bin\release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll"
if exist "$(OGRE_HOME)\bin\release\RenderSystem_Direct3D9.dll" copy "$(OGRE_HOME)\bin\release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll"
if exist "$(OGRE_HOME)\bin\release\RenderSystem_GL.dll" copy "$(OGRE_HOME)\bin\release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll"
if exist "$(OGRE_HOME)\bin\release\cg.dll" copy "$(OGRE_HOME)\bin\release\cg.dll" "$(OutDir)cg.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\OgreMain.dll" copy "$(OGRE_BUILD_HOME)\bin\release\OgreMain.dll" "$(OutDir)OgreMain.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\OIS.dll" copy "$(OGRE_BUILD_HOME)\bin\release\OIS.dll" "$(OutDir)OIS.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\Plugin_CgProgramManager.dll" copy "$(OGRE_BUILD_HOME)\bin\release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_Direct3D9.dll" copy "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_GL.dll" copy "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll"
if exist "$(OGRE_BUILD_HOME)\bin\release\cg.dll" copy "$(OGRE_BUILD_HOME)\bin\release\cg.dll" "$(OutDir)cg.dll"
copy $(NEWTON_HOME)\sdk\x32\dll_vs9\newton.dll $(OutDir)newton.dll
copy $(NEWTON_HOME)\sdk\x32\dJointLibrary.dll $(OutDir)dJointLibrary.dll
MaxSpeed
true
$(NEWTON_HOME)\sdk;$(BOOST_HOME)\;$(OGRE_HOME)\include;$(OGRE_BUILD_HOME)\include;$(OGRE_HOME)\OgreMain\include;$(OGRE_HOME)\Dependencies\include;$(OGRE_HOME)\Dependencies\include\ois;..\..\inc;$(OGRENEWT_HOME)\inc;.\include;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;OIS_DYNAMIC_LIB;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
newton.lib;OgreMain.lib;OIS.lib;OgreNewt.lib;%(AdditionalDependencies)
$(OutDir)release.exe
..\..\lib;$(OGRENEWT_HOME)\lib;$(OGRE_HOME)\lib;$(OGRE_BUILD_HOME)\lib\Release;$(OGRE_HOME)\Dependencies\lib\Release;$(NEWTON_HOME)\sdk\x32\dll_vs9;%(AdditionalLibraryDirectories)
true
Windows
true
true
MachineX86
{c28c7710-76b1-4ffd-a85a-9aefda25ee64}
false