Debug Win32 Release Win32 {44F65D14-7093-4B8F-BE0F-95D5D31CFBBC} NGD Win32Proj Application MultiByte true Application MultiByte <_ProjectFileVersion>10.0.30319.1 ..\obj\$(Configuration)\$(ProjectName)\ false .\ ..\obj\$(Configuration)\$(ProjectName)\ false AllRules.ruleset AllRules.ruleset release debug copy ..\..\lib\OgreNewt_d.dll $(OutDir)OgreNewt_d.dll if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\OgreMain_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\OgreMain_d.dll" "$(OutDir)OgreMain_d.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\OIS_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\OIS_d.dll" "$(OutDir)OIS_d.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\Plugin_CgProgramManager_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\Plugin_CgProgramManager_d.dll" "$(OutDir)Plugin_CgProgramManager_d.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_Direct3D9_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_Direct3D9_d.dll" "$(OutDir)RenderSystem_Direct3D9_d.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_GL_d.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\RenderSystem_GL_d.dll" "$(OutDir)RenderSystem_GL_d.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Debug\cg.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Debug\cg.dll" "$(OutDir)cg.dll" if exist "$(OGRE_HOME)\bin\debug\OgreMain_d.dll" copy "$(OGRE_HOME)\bin\debug\OgreMain_d.dll" "$(OutDir)OgreMain_d.dll" if exist "$(OGRE_HOME)\bin\debug\OIS_d.dll" copy "$(OGRE_HOME)\bin\debug\OIS_d.dll" demos\bin\Debug\OIS_d.dll" if exist "$(OGRE_HOME)\bin\debug\Plugin_CgProgramManager_d.dll" copy "$(OGRE_HOME)\bin\debug\Plugin_CgProgramManager_d.dll" demos\bin\Debug\Plugin_CgProgramManager_d.dll" if exist "$(OGRE_HOME)\bin\debug\RenderSystem_Direct3D9_d.dll" copy "$(OGRE_HOME)\bin\debug\RenderSystem_Direct3D9_d.dll" demos\bin\Debug\RenderSystem_Direct3D9_d.dll" if exist "$(OGRE_HOME)\bin\debug\RenderSystem_GL_d.dll" copy "$(OGRE_HOME)\bin\debug\RenderSystem_GL_d.dll" demos\bin\Debug\RenderSystem_GL_d.dll" if exist "$(OGRE_HOME)\bin\debug\cg.dll" copy "$(OGRE_HOME)\bin\debug\cg.dll" demos\bin\Debug\cg.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\OgreMain.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\OgreMain.dll" "$(OutDir)OgreMain.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\OIS.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\OIS.dll" "$(OutDir)OIS.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\Plugin_CgProgramManager.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_Direct3D9.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_GL.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll" if exist "$(OGRE_BUILD_HOME)\bin\debug\cg.dll" copy "$(OGRE_BUILD_HOME)\bin\debug\cg.dll" "$(OutDir)cg.dll" copy $(NEWTON_HOME)\sdk\x32\dll_vs9\newton.dll $(OutDir)newton.dll copy $(NEWTON_HOME)\sdk\x32\dJointLibrary_d.dll $(OutDir)dJointLibrary_d.dll Disabled $(NEWTON_HOME)\sdk;$(BOOST_HOME)\;$(OGRE_HOME)\include;$(OGRE_BUILD_HOME)\include;$(OGRE_HOME)\OgreMain\include;$(OGRE_HOME)\Dependencies\include;$(OGRE_HOME)\Dependencies\include\ois;..\..\inc;$(OGRENEWT_HOME)\inc;.\include;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;OIS_DYNAMIC_LIB;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL Level3 EditAndContinue newton.lib;OgreMain_d.lib;OIS_d.lib;OgreNewt_d.lib;%(AdditionalDependencies) $(OutDir)debug.exe ..\..\lib;$(OGRENEWT_HOME)\lib;$(OGRE_HOME)\lib;$(OGRE_BUILD_HOME)\lib\Debug;$(OGRE_HOME)\Dependencies\lib\Debug;$(NEWTON_HOME)\sdk\x32\dll_vs9;%(AdditionalLibraryDirectories) true Windows MachineX86 copy ..\..\lib\OgreNewt.dll $(OutDir)OgreNewt.dll if exist "$(OGRE_HOME)\Samples\Common\bin\Release\OgreMain.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\OgreMain.dll" "$(OutDir)OgreMain.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Release\OIS.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\OIS.dll" "$(OutDir)OIS.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Release\Plugin_CgProgramManager.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_Direct3D9.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_GL.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll" if exist "$(OGRE_HOME)\Samples\Common\bin\Release\cg.dll" copy "$(OGRE_HOME)\Samples\Common\bin\Release\cg.dll" "$(OutDir)cg.dll" if exist "$(OGRE_HOME)\bin\release\OgreMain.dll" copy "$(OGRE_HOME)\bin\release\OgreMain.dll" "$(OutDir)OgreMain.dll" if exist "$(OGRE_HOME)\bin\release\OIS.dll" copy "$(OGRE_HOME)\bin\release\OIS.dll" "$(OutDir)OIS.dll" if exist "$(OGRE_HOME)\bin\release\Plugin_CgProgramManager.dll" copy "$(OGRE_HOME)\bin\release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll" if exist "$(OGRE_HOME)\bin\release\RenderSystem_Direct3D9.dll" copy "$(OGRE_HOME)\bin\release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll" if exist "$(OGRE_HOME)\bin\release\RenderSystem_GL.dll" copy "$(OGRE_HOME)\bin\release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll" if exist "$(OGRE_HOME)\bin\release\cg.dll" copy "$(OGRE_HOME)\bin\release\cg.dll" "$(OutDir)cg.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\OgreMain.dll" copy "$(OGRE_BUILD_HOME)\bin\release\OgreMain.dll" "$(OutDir)OgreMain.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\OIS.dll" copy "$(OGRE_BUILD_HOME)\bin\release\OIS.dll" "$(OutDir)OIS.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\Plugin_CgProgramManager.dll" copy "$(OGRE_BUILD_HOME)\bin\release\Plugin_CgProgramManager.dll" "$(OutDir)Plugin_CgProgramManager.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_Direct3D9.dll" copy "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_Direct3D9.dll" "$(OutDir)RenderSystem_Direct3D9.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_GL.dll" copy "$(OGRE_BUILD_HOME)\bin\release\RenderSystem_GL.dll" "$(OutDir)RenderSystem_GL.dll" if exist "$(OGRE_BUILD_HOME)\bin\release\cg.dll" copy "$(OGRE_BUILD_HOME)\bin\release\cg.dll" "$(OutDir)cg.dll" copy $(NEWTON_HOME)\sdk\x32\dll_vs9\newton.dll $(OutDir)newton.dll copy $(NEWTON_HOME)\sdk\x32\dJointLibrary.dll $(OutDir)dJointLibrary.dll MaxSpeed true $(NEWTON_HOME)\sdk;$(BOOST_HOME)\;$(OGRE_HOME)\include;$(OGRE_BUILD_HOME)\include;$(OGRE_HOME)\OgreMain\include;$(OGRE_HOME)\Dependencies\include;$(OGRE_HOME)\Dependencies\include\ois;..\..\inc;$(OGRENEWT_HOME)\inc;.\include;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_WINDOWS;OIS_DYNAMIC_LIB;%(PreprocessorDefinitions) MultiThreadedDLL true Level3 ProgramDatabase newton.lib;OgreMain.lib;OIS.lib;OgreNewt.lib;%(AdditionalDependencies) $(OutDir)release.exe ..\..\lib;$(OGRENEWT_HOME)\lib;$(OGRE_HOME)\lib;$(OGRE_BUILD_HOME)\lib\Release;$(OGRE_HOME)\Dependencies\lib\Release;$(NEWTON_HOME)\sdk\x32\dll_vs9;%(AdditionalLibraryDirectories) true Windows true true MachineX86 {c28c7710-76b1-4ffd-a85a-9aefda25ee64} false