_gtkLabelText

Sets or gets the text of any label.

Définit le text d'une étiquette ou retourne le texte courant.

Type :

fun [ObjGtk S I] S

_label_ : ObjGtk : any label already created.

_string_ : S : the new text. If nil, the function will return the current text.

_flag_ : I : the text _string_ contains : 1 -> mnenomic, 2 -> markup, 3 -> both, else nothing

Return : S : thetext of the label or nil if error.

Example :

	typeof win = ObjGtk;;
	typeof object = ObjGtk;;

	fun end (obj, u)=
		_gtkMainQuit;
		_closemachine;
		0;;

	fun main ()=
		_showconsole;
	
		set win = _gtkWindowNew _channel nil "My test" SGTK_POS_MOUSE;
		_gtkWindowResize win 400 400;
		_gtkWindowCBdestroy win @end nil;
	
		set object = _gtkLabelNew _channel "a new label";
		_gtkLabelText object "It's a <span style=\"italic\">New</span> _label" 3; /* with mnemonic and markup */
	
		_gtkWidgetAddContainer win object;
		_gtkWidgetShow win;
		_gtkMain;
		0;;

_gtkLabelText

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