material metal_OgreMax { technique metal_technique { pass metal_ambiant { ambient 0.588 0.588 0.588 1 diffuse 0.588 0.588 0.588 1 specular 0 0 0 1 10 vertex_program_ref ambient_vs { } fragment_program_ref ambient_ps { } texture_unit metal_diffuse { texture_alias metal_diffuse texture demos/tutorial/bitmap/metal_citern.jpg filtering linear linear linear } texture_unit metal_lm { texture_alias metal_lm texture demos/tutorial/bitmap/white.jpg filtering linear linear linear } } pass metal_diffuse { iteration once_per_light ambient 0.698039 0.698039 0.698039 1 diffuse 0.439216 0.439216 0.439216 1 specular 0.898039 0.898039 0.898039 1 8.8 scene_blend add vertex_program_ref diffuse_vs { } fragment_program_ref diffuse_ps { } texture_unit metal_diffuse { texture_alias metal_diffuse texture demos/tutorial/bitmap/metal_citern.jpg filtering linear linear linear } texture_unit metal_specular { texture_alias metal_specular texture demos/tutorial/bitmap/metal_citern_spec.jpg filtering linear linear linear } texture_unit metal_normal { texture_alias metal_normal texture demos/tutorial/bitmap/metal_citern_nrm.jpg filtering linear linear linear } } } } material metal02_OgreMax { technique metal02_technique { pass metal02_ambiant { ambient 0.588 0.588 0.588 1 diffuse 0.588 0.588 0.588 1 specular 0 0 0 1 10 vertex_program_ref ambient_vs { } fragment_program_ref ambient_ps { } texture_unit metal02_diffuse { texture_alias metal02_diffuse texture demos/tutorial/bitmap/MetalBare.jpg filtering linear linear linear } texture_unit metal02_lm { texture_alias metal02_lm texture demos/tutorial/bitmap/white.jpg filtering linear linear linear } } pass metal02_diffuse { iteration once_per_light ambient 0.698039 0.698039 0.698039 1 diffuse 0.698039 0.698039 0.698039 1 specular 0.898039 0.898039 0.898039 1 20 scene_blend add vertex_program_ref diffuse_vs { } fragment_program_ref diffuse_ps { } texture_unit metal02_diffuse { texture_alias metal02_diffuse texture demos/tutorial/bitmap/MetalBare.jpg filtering linear linear linear } texture_unit metal02_specular { texture_alias metal02_specular texture demos/tutorial/bitmap/MetalBare_spec.jpg filtering linear linear linear } texture_unit metal02_normal { texture_alias metal02_normal texture demos/tutorial/bitmap/MetalBare_nrm.jpg filtering linear linear linear } } } } material bulb_OgreMax { technique bulb_technique { scheme glow pass bulb_pass { ambient 1 0.941177 0.611765 1 diffuse 1 0.941177 0.611765 1 specular 0.913726 1 0.572549 1 255 emissive 0.913726 1 0.572549 1 } } }