//---------------------------- // Distortion effects //---------------------------- vertex_program FresnelRefractReflectVP cg { source demos/tutorial/ogprograms/Fresnel.cg entry_point main_vp profiles vs_1_1 arbvp1 } vertex_program FresnelRefractReflectVPold cg { source demos/tutorial/ogprograms/Fresnel.cg entry_point main_vp_old profiles vs_1_1 arbvp1 } fragment_program FresnelRefractReflectFP cg { source demos/tutorial/ogprograms/Fresnel.cg entry_point main_fp // sorry, ps_1_1 and fp20 can't do this profiles ps_2_0 arbfp1 } fragment_program FresnelRefractReflectPS asm { source demos/tutorial/ogprograms/FresnelPS.asm // sorry, only for ps_1_4 :) syntax ps_1_4 }