4.grp_lights 1 1.260000 0.790000 1.710000 5.Omnidir.01 1 0.000000 8.000000 0.000000 6.Omnidir.01 1 0.000000 8.000000 0.000000 3.Omnidir.02 1 6.Omnidir.01 1 500 1 1 2 45.000000 0.010000 100000.000000 0.000000 0.000000 0.000000 -22.000000 -28.000000 -0.000000 0 2.000000 1.000000 1 < /> Bump 1 www.openspace3d.com Bump shader example with multi pixel lighting Bastien Bourineau I-maginer contact@i-maginer.com