412.Sinbad.Handle.R 0 510.Sword 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0 412.Sinbad.Handle.L 0 511.Sword 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0 412.Sinbad.Sheath.L 0 510.Sword 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1 412.Sinbad.Sheath.R 0 511.Sword 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1 414.DrawSwords 1.000000 1.000000 0.000000 0.333333 0 1 414.DrawSwords 415.HandsClosed 10.000000 1.000000 414.DrawSwords 418.IdleTop 1.000000 2.000000 414.DrawSwords 417.IdleBase 1.000000 1.000000 415.HandsClosed 416.HandsRelaxed 10.000000 1.000000 417.IdleBase 422.RunBase 2.000000 418.IdleTop 423.RunTop 2.000000 3000 1 0 2 1 0 UPARROW 1 411.shell 60.000000 1.000000 0.060000 0.130000 0.120000 5.000000 1 411.shell 0.000000 0.000000 0.000000 0.000000 -0.000000 -0.000000 0 0 0 513.plan BaseWhite 1 1 0 1 412.Sinbad 0 1 1 sin_move