12.reflectionmap
Current camera
0.000000
-1.000000
0.000000
1
1
1
1
11.reflectionmap
Current camera
0.000000
-1.000000
0.000000
1
1
1
1
23.dummy_light1
1
0
0.000000
1.000000
0.000000
Shaders
1
www.openspace3d.com
Shaders example, some has multi light pass some don't
Bastien BOURINEAU
I-Maginer
contact@i-maginer.com