12.reflectionmap Current camera 0.000000 -1.000000 0.000000 1 1 1 1 11.reflectionmap Current camera 0.000000 -1.000000 0.000000 1 1 1 1 23.dummy_light1 1 0 0.000000 1.000000 0.000000 Shaders 1 www.openspace3d.com Shaders example, some has multi light pass some don't Bastien BOURINEAU I-Maginer contact@i-maginer.com