<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<PLUGIN name="Physic impulse" version="1.0" type="physics">
  <DESCRIPTION>Create an impulse vector on physics body</DESCRIPTION>
  <HELP>http://www.openspace3d.com/documentation/fr/plugits/physics/phyimpulseplugit.html</HELP>
  <RESOURCE></RESOURCE>
  <EDITOR>
    <SCRIPT path="./ephysicimpulse.pkg" />
    <PARAM name="object" type="node" />
    <PARAM name="target" type="node" />
    <PARAM name="iscamera" type="value" />
    <PARAM name="offsetx" type="value" />
    <PARAM name="offsety" type="value" />
    <PARAM name="offsetz" type="value" />
  </EDITOR>
  <CLIENT minstance="true">
    <SCRIPT path="./cphysicimpulse.pkg" />
    <ACTION name="Impulse">
      <ENUM value="0 0 0" />
	  <ENUM value="0.0 10.0 0.0" />
	  <ENUM value="0 10 -10" />
    </ACTION>
	<ACTION name="Set direction object" />
	<ACTION name="Set source object" />
  <ACTION name="Set force multiplicator" />
  </CLIENT>
</PLUGIN>