material triplanarReference { technique { pass { ambient 0.41 0.41 0.41 diffuse 1.0 1.0 1.0 rtshader_system { lighting_stage ffp // Texturescale, Plateau-size (0 to 0.57, not bigger to avoid division by zero!), transition-speed // Texture from x, from y, from z triplanarTexturing 0.05 0.2 2.0 Rock20_diffspec.dds Ground37_diffspec.dds Ground23_col.jpg } } } }