[#channel] == cobalt/channel.hpp Channels can be used to exchange data between different coroutines on a single thread. === Outline .channel outline [example] [source,cpp,subs=+quotes] ---- include::../../include/boost/cobalt/channel.hpp[tag=outline] ---- === Description Channels are a tool for two coroutines to communicate and synchronize. [source,cpp] ---- const std::size_t buffer_size = 2; channel ch{exec, buffer_size}; // in coroutine <1> co_await ch.write(42); // in coroutine <2> auto val = co_await ch.read(); ---- <1> Send a value to the channel - will block until it can be sent <2> Read a value from the channel - will block until a value is awaitable. Both operations maybe be blocking depending on the channel buffer size. If the buffer size is zero, a `read` & `write` will need to occur at the same time, i.e. act as a rendezvous. If the buffer is not full, the write operation will not suspend the coroutine; likewise if the buffer is not empty, the read operation will not suspend. If two operations complete at once (as is always the case with an empty buffer), the second operation gets posted to the executor for later completion. NOTE: A channel type can be `void`, in which case `write` takes no parameter. The channel operations can be cancelled without losing data. This makes them usable with <>. [source,cpp] ---- generator> merge( channel & c1, channel & c2) { while (c1 && c2) co_yield co_await race(c1, c2); } ---- === Example [source,cpp] ---- include::../../example/channel.cpp[tag=channel_example] ---- Additionally, a `channel_reader` is provided to make reading channels more convenient & usable with <>. [source,cpp] ---- cobalt::main co_main(int argc, char * argv[]) { cobalt::channel c; auto p = producer(c); BOOST_COBALT_FOR(int value, cobalt::channel_reader(c)) std::cout << value << std::endl; co_await p; co_return 0; } ----