[/============================================================================
  Boost.Geometry (aka GGL, Generic Geometry Library)

  Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
  Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
  Copyright (c) 2009-2013 Mateusz Loskot, London, UK.

  Use, modification and distribution is subject to the Boost Software License,
  Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  http://www.boost.org/LICENSE_1_0.txt)
=============================================================================/]


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[section:closest_points_3 closest_points]

'''<indexterm><primary>closest_points</primary></indexterm>'''
Compute the closest points between two geometries. 

[heading Description]
The free function closest\u005fpoints calculates the closest points between two geometries. It uses the default strategy, based on the coordinate system of the geometry. 

[heading Synopsis]
``template<typename Geometry1, typename Geometry2, typename Segment>
void closest_points(Geometry1 const & geometry1, Geometry2 const & geometry2, Segment & shortest_seg)``

[heading Parameters]

[table
[[Type] [Concept] [Name] [Description] ]
[[Geometry1 const &] [Any type fulfilling a Geometry Concept ] [geometry1] [A model of the specified concept ]]
[[Geometry2 const &] [Any type fulfilling a Geometry Concept ] [geometry2] [A model of the specified concept ]]
[[Segment &] [Any type fulfilling a Segment Concept ] [shortest_seg] [Output segment containing the closest points]]
]


[heading Header]
Either

`#include <boost/geometry.hpp>`


Or

`#include <boost/geometry/algorithms/closest_points.hpp>`

[heading Example]
[closest_points]
[closest_points_output]

[heading See also]
* [link geometry.reference.algorithms.distance distance]


[endsect]

[section:closest_points_4_with_strategy closest_points (with strategy)]

'''<indexterm><primary>closest_points</primary></indexterm>'''
Calculate the closest points between two geometries using the specified strategy. 

[heading Description]
The free function closest\u005fpoints calculates the distance between two geometries using the specified strategy. Reasons to specify a strategy include: use another coordinate system for calculations; construct the strategy beforehand (e.g. with the radius of the Earth); select a strategy when there are more than one available for a calculation. 

[heading Synopsis]
``template<typename Geometry1, typename Geometry2, typename Segment, typename Strategy>
void closest_points(Geometry1 const & geometry1, Geometry2 const & geometry2, Segment & shortest_seg,
                    Strategy const & strategy)``

[heading Parameters]

[table
[[Type] [Concept] [Name] [Description] ]
[[Geometry1 const &] [Any type fulfilling a Geometry Concept ] [geometry1] [A model of the specified concept ]]
[[Geometry2 const &] [Any type fulfilling a Geometry Concept ] [geometry2] [A model of the specified concept ]]
[[Segment &] [Any type fulfilling a Segment Concept ] [shortest_seg] [Output segment containing the closest points ]]
[[Strategy const &] [Any type fulfilling a Closest Points Strategy Concept ] [strategy] [The strategy which will be used for closest_points calculations ]]
]


[heading Header]
Either

`#include <boost/geometry.hpp>`


Or

`#include <boost/geometry/algorithms/closest_points.hpp>`

[heading Example]
[closest_points_strategy]
[closest_points_strategy_output]

[heading See also]
* [link geometry.reference.algorithms.distance distance]


[endsect]