[/============================================================================
Boost.Geometry (aka GGL, Generic Geometry Library)
Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
Copyright (c) 2009-2013 Mateusz Loskot, London, UK.
Use, modification and distribution is subject to the Boost Software License,
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
=============================================================================/]
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[section:strategy_transform_matrix_transformer strategy::transform::matrix_transformer]
'''strategytransformmatrix_transformer'''
Affine transformation strategy in Cartesian system.
[heading Description]
The strategy serves as a generic definition of an affine transformation matrix and procedure for applying it to a given point.
[heading Synopsis]
``template
class strategy::transform::matrix_transformer
: public strategy::transform::detail::matrix_transformer::matrix_transformer< CalculationType, Dimension1, Dimension2 >
{
// ...
};
``
[heading Template parameter(s)]
[table
[[Parameter] [Description]]
[[typename CalculationType] []]
[[std::size_t Dimension1] [number of dimensions to transform from ]]
[[std::size_t Dimension2] [number of dimensions to transform to ]]
]
[heading Constructor(s)]
[table
[[Function] [Description] [Parameters] ]
[[``template
matrix_transformer(Matrix const & matrix)``
] [] [[* Matrix const &]: ['matrix]:
]]
[[``matrix_transformer()``
] [] [
]]
]
[heading Header]
`#include `
[endsect]