[/============================================================================
  Boost.Geometry (aka GGL, Generic Geometry Library)

  Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
  Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
  Copyright (c) 2009-2013 Mateusz Loskot, London, UK.

  Use, modification and distribution is subject to the Boost Software License,
  Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
  http://www.boost.org/LICENSE_1_0.txt)
=============================================================================/]


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[section:strategy_transform_matrix_transformer strategy::transform::matrix_transformer]

'''<indexterm><primary>strategy</primary></indexterm><indexterm><primary>transform</primary></indexterm><indexterm><primary>matrix_transformer</primary></indexterm>'''
Affine transformation strategy in Cartesian system. 

[heading Description]
The strategy serves as a generic definition of an affine transformation matrix and procedure for applying it to a given point. 

[heading Synopsis]
``template<typename CalculationType, std::size_t Dimension1, std::size_t Dimension2>
class strategy::transform::matrix_transformer
      : public strategy::transform::detail::matrix_transformer::matrix_transformer< CalculationType, Dimension1, Dimension2 >
{
  // ...
};
``

[heading Template parameter(s)]
[table
[[Parameter] [Description]]
[[typename CalculationType] []]
[[std::size_t Dimension1] [number of dimensions to transform from ]]
[[std::size_t Dimension2] [number of dimensions to transform to ]]
]

[heading Constructor(s)]
[table
[[Function] [Description] [Parameters] ]
[[``template<typename Matrix>
matrix_transformer(Matrix const & matrix)``

] [] [[* Matrix const &]: ['matrix]:  



]]
[[``matrix_transformer()``

] [] [

]]
]

[heading Header]
`#include <boost/geometry/strategies/transform/matrix_transformers.hpp>`

[endsect]