include
boost
gil
extension
dynamic_image
dynamic_image_all.hpp
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//
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// Copyright 2005-2007 Adobe Systems Incorporated
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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#ifndef BOOST_GIL_EXTENSION_DYNAMIC_IMAGE_DYNAMIC_IMAGE_ALL_HPP
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#define BOOST_GIL_EXTENSION_DYNAMIC_IMAGE_DYNAMIC_IMAGE_ALL_HPP
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#include <
boost/gil/extension/dynamic_image/algorithm.hpp
>
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#include <boost/gil/extension/dynamic_image/any_image.hpp>
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#include <boost/gil/extension/dynamic_image/apply_operation.hpp>
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#include <boost/gil/extension/dynamic_image/image_view_factory.hpp>
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#include <boost/gil.hpp>
// FIXME: Include what you use!
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#endif
algorithm.hpp
Some basic STL-style algorithms when applied to runtime type specified image views.
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