#line 1 "nestedscope-in.txt" float4x4 mvp; struct a2v { float4 pos : POSITION; float2 uv : TEXCOORD0; float3 normal : NORMAL; float4 color : COLOR; }; struct v2f { float4 pos : POSITION; float fog : FOG; float2 uv : TEXCOORD0; float4 color : COLOR; }; v2f main (a2v v) { v2f o; float4 vec = mul (v.pos, mvp); { float4 vec = v.color; vec.rgb += v.normal; o.color = vec; } o.pos = vec; o.uv = v.uv; return o; }