#******************************************************* # Newton game dynamics # copy right by Julio Jerez 2002 - 2012 # #******************************************************* # # Generic makefile # this make file generate the libraries: # dg, physics, and newton # #******************************************************* # ****************************************************** # # low level library # # ****************************************************** LIB_NAME = libdJointLibrary.a INCLUDED_PATH = ../../../dCustomJoints SRC_PATH = ../../../dCustomJoints SDK_MATH = ../../../dMath SDK_CONTAINERS = ../../../dContainers NEWTON_SDK = ../../../posix64 LIB_SRCS = \ $(SRC_PATH)/CustomAlloc.cpp \ $(SRC_PATH)/CustomJointLibraryStdAfx.cpp \ $(SRC_PATH)/Custom6DOF.cpp \ $(SRC_PATH)/CustomBallAndSocket.cpp \ $(SRC_PATH)/CustomCorkScrew.cpp \ $(SRC_PATH)/CustomDryRollingFriction.cpp \ $(SRC_PATH)/CustomGear.cpp \ $(SRC_PATH)/CustomHinge.cpp \ $(SRC_PATH)/CustomJoint.cpp \ $(SRC_PATH)/CustomKinematicController.cpp \ $(SRC_PATH)/CustomPathFollow.cpp \ $(SRC_PATH)/CustomPulley.cpp \ $(SRC_PATH)/CustomRackAndPinion.cpp \ $(SRC_PATH)/CustomSlider.cpp \ $(SRC_PATH)/CustomSlidingContact.cpp \ $(SRC_PATH)/CustomUniversal.cpp \ $(SRC_PATH)/CustomUpVector.cpp \ $(SRC_PATH)/CustomUserBlank.cpp \ $(SRC_PATH)/CustomHingeActuator.cpp \ $(SRC_PATH)/CustomSliderActuator.cpp \ $(SRC_PATH)/CustomUniversalActuator.cpp \ $(SRC_PATH)/CustomControllerManager.cpp \ $(SRC_PATH)/CustomInputManager.cpp \ $(SRC_PATH)/CustomTriggerManager.cpp \ $(SRC_PATH)/CustomPlayerControllerManager.cpp \ $(SRC_PATH)/CustomVehicleControllerJoint.cpp \ $(SRC_PATH)/CustomVehicleControllerBodyState.cpp \ $(SRC_PATH)/CustomVehicleControllerComponent.cpp \ $(SRC_PATH)/CustomVehicleControllerManager.cpp \ $(SRC_PATH)/CustomVehicleControllerManager.cpp \ $(SRC_PATH)/CustomArcticulatedTransformManager.cpp # ****************************************************** # # Allsource files # # ****************************************************** ALL_SRC_FILES = $(LIB_SRCS) DG_OBJ_FILES = $(ALL_SRC_FILES:.cpp=.o) COMPILER = gcc # POSIX options gcc 4.2.2 CPU_FLAGS = -O2 -msse -g -msse2 -ffloat-store -ffast-math -freciprocal-math -funsafe-math-optimizations -fsingle-precision-constant FLAGS = -c -Wall -Wno-strict-aliasing -D_POSIX_VER -DD_JOINTLIBRARY_STATIC_LIB $(CPU_FLAGS) -I$(NEWTON_SDK) -I$(INCLUDED_PATH) -I$(SDK_MATH) -I$(SDK_CONTAINERS) .SUFFIXES : .o .cpp .cpp.o : $(COMPILER) $(FLAGS) -o $@ $< # libraries targets libTemp.a : $(DG_OBJ_FILES) ar r $@ $? # strip -g -S -d -v $@ -o$@ cp $@ $(NEWTON_SDK)/$(LIB_NAME) #gcc -shared -Wl,-soname,libNewton.so $? -o libNewton.so #cp libNewton.so ../newtonSDK/sdk/libNewton.so #sudo cp libNewton.so /usr/lib # clean all objects target clean : rm $(DG_OBJ_FILES) rm *.a touch $(ALL_SRC_FILES)