/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Selection code. * * The Initial Developer of the Original Code is * Google Inc. * Portions created by the Initial Developer are Copyright (C) 2006 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Brett Wilson * Alexander Surkov * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsISelection.idl" interface nsIDOMNode; interface nsIDOMRange; %{C++ #include "nsCOMArray.h" %} [ptr] native RangeArray(nsCOMArray); [scriptable, uuid(5d21d5fe-3691-4716-a334-4691eea54d29)] interface nsISelection2 : nsISelection { /** * Returns the type of the selection (see nsISelectionController for * available constants). */ readonly attribute short type; /** * Return array of ranges intersecting with the given DOM interval. */ void GetRangesForInterval( in nsIDOMNode beginNode, in PRInt32 beginOffset, in nsIDOMNode endNode, in PRInt32 endOffset, in PRBool allowAdjacent, out PRUint32 resultCount, [retval, array, size_is(resultCount)] out nsIDOMRange results); [noscript] void GetRangesForIntervalCOMArray( in nsIDOMNode beginNode, in PRInt32 beginOffset, in nsIDOMNode endNode, in PRInt32 endOffset, in PRBool allowAdjacent, in RangeArray results); /** * Scrolls a region of the selection, so that it is visible in * the scrolled view. * * @param aRegion - the region inside the selection to scroll into view * (see selection region constants defined in * nsISelectionController). * @param aIsSynchronous - when true, scrolls the selection into view * before returning. If false, posts a request which * is processed at some point after the method returns. * @param aVPercent - how to align the frame vertically. A value of 0 * means the frame's upper edge is aligned with the top edge * of the visible area. A value of 100 means the frame's * bottom edge is aligned with the bottom edge of * the visible area. For values in between, the point * "aVPercent" down the frame is placed at the point * "aVPercent" down the visible area. A value of 50 centers * the frame vertically. A value of -1 means move * the frame the minimum amount necessary in order for * the entire frame to be visible vertically (if possible). * @param aHPercent - how to align the frame horizontally. A value of 0 * means the frame's left edge is aligned with the left * edge of the visible area. A value of 100 means the * frame's right edge is aligned with the right edge of * the visible area. For values in between, the point * "aHPercent" across the frame is placed at the point * "aHPercent" across the visible area. A value of 50 * centers the frame horizontally . A value of -1 means * move the frame the minimum amount necessary in order * for the entire frame to be visible horizontally * (if possible). */ void scrollIntoView(in short aRegion, in boolean aIsSynchronous, in short aVPercent, in short aHPercent); };