/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla code. * * The Initial Developer of the Original Code is Google Inc. * Portions created by the Initial Developer are Copyright (C) 2006 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Darin Fisher * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIEventTarget.idl" [scriptable, uuid(ef194cab-3f86-4b61-b132-e5e96a79e5d1)] interface nsIThreadPoolListener : nsISupports { /** * Called when a new thread is created by the thread pool. The notification * happens on the newly-created thread. */ void onThreadCreated(); /** * Called when a thread is about to be destroyed by the thread pool. The * notification happens on the thread that is about to be destroyed. */ void onThreadShuttingDown(); }; /** * An interface to a thread pool. A thread pool creates a limited number of * anonymous (unnamed) worker threads. An event dispatched to the thread pool * will be run on the next available worker thread. */ [scriptable, uuid(d628159b-1a03-4985-aa77-43122eb23bfc)] interface nsIThreadPool : nsIEventTarget { /** * Shutdown the thread pool. This method may not be executed from any thread * in the thread pool. Instead, it is meant to be executed from another * thread (usually the thread that created this thread pool). When this * function returns, the thread pool and all of its threads will be shutdown, * and it will no longer be possible to dispatch tasks to the thread pool. */ void shutdown(); /** * Get/set the maximum number of threads allowed at one time in this pool. */ attribute unsigned long threadLimit; /** * Get/set the maximum number of idle threads kept alive. */ attribute unsigned long idleThreadLimit; /** * Get/set the amount of time in milliseconds before an idle thread is * destroyed. */ attribute unsigned long idleThreadTimeout; /** * An optional listener that will be notified when a thread is created or * destroyed in the course of the thread pool's operation. * * A listener will only receive notifications about threads created after the * listener is set so it is recommended that the consumer set the listener * before dispatching the first event. A listener that receives an * onThreadCreated() notification is guaranteed to always receive the * corresponding onThreadShuttingDown() notification. * * The thread pool takes ownership of the listener and releases it when the * shutdown() method is called. Threads created after the listener is set will * also take ownership of the listener so that the listener will be kept alive * long enough to receive the guaranteed onThreadShuttingDown() notification. */ attribute nsIThreadPoolListener listener; };