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_CRoculusDevice

Create an Oculus Rift object.

Prototype :

fun [Chn fun [ObjOculus u0] u1 u0 fun [ObjOculus u2] u3 u2] ObjOculus

Return : ObjOculus the new Oculus Rift object or NIL if an error occurs.

See also :

Example :

Note :