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_GetOculusUvConfig

Get the OCULUS Rift UV texture offsets and scale.

Prototype :

fun [ObjOculus [I I] [I I]] [[F F] [F F] [F F] [F F]]

Return : [[F F] [F F] [F F] [F F]] the left and right uv offset and scale size or NIL if an error occurs.

See also :

Example :

Note :