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M3copyObj
Creates a copy of the object (camera, mesh, topology, light, etc).
This copy is detached from all tree-structure. The object thus created has the same parameters as its originator.

H3d M3copyObj (
S3d _session_
H3d _object_
)
Parameters

_session_
3D Session
_object_
Object to be copied
Return value

Copy object
Remark

Warning : for meshes in single-topo mode, the topology is copied and does not benefit from multiple referencing.
For meshes in multi-topo mode, proceed with multi-referencing (no topo copies).