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M3setSpriteAngleF
Redefines the sprite’s rotation angle, expressed between 0.0 and 2*Pi.

I M3setSpriteAngleF (
S3d _session_
H3d _sprite_
F _angle_
)
Parameters

_session_
3D Session
_sprite_
Sprite
_angle_
Rotation angle
Return value

0 if successful, otherwise nil