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M3setVerticesF
Takes a topology or a mesh as a parameter.
Redefines the vertices’ coordinates for the topology referenced by the mesh.
The new values replace the old ones. This function takes floating-point values.
The topology associated to the mesh automatically switches to 'dynamic' mode (as opposed to 'static').

I M3setVerticesF (
S3d _session_
H3d _object_
[[F F F] r1] _vertices_
)
Parameters

_session_
3D Session
_object_
Topology or mesh
_vertices_
List of vertex positions
Return value

0 if successful, otherwise nil
Remark

In the case of a multi-topo mesh, only the active topology is concerned.