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objFather

If it exists, return the parent Scol object.

This function should be used by advanced developers only, for a debugger by example

Prototype :

fun [u0 u1] u1

Return : u1 the parent object or nil if error or not found/not exist.

See also :

objFatherSet

Example

typeof text = ObjText;;

fun main ()=
	_showconsole;
	set text = _CRtext
		_CRwindow _channel nil 0 0 300 200 WN_NORMAL "test"
		5 5 290 190 ET_BORDER "any text inside";
	_fooId objFather text nil;	// will display the address of the window Scol object
	0;;