Go to the documentation of this file. 1#ifndef _INCLUDE_OGRE_STDAFX_
2#define _INCLUDE_OGRE_STDAFX_
6#include <OgreQuaternion.h>
7#include <OgreMovableObject.h>
8#include <OgreRenderable.h>
10#include <OgreFrameListener.h>
11#include <OgreEntity.h>
12#include <OgreSubMesh.h>
13#include <OgreSceneNode.h>
14#include <OgreLogManager.h>
15#include <OgreStringConverter.h>
16#include <OgreRenderWindow.h>
17#include <OgreSceneNode.h>
18#include <OgreSceneManager.h>
19#include <OgreManualObject.h>
20#include <OgreMaterialManager.h>
21#include <OgreCamera.h>
22#include <OgreHardwareBufferManager.h>
24#ifndef OGRENEWT_NO_OGRE_ANY
29 #include <OgreLogManager.h>
30 #include <OgreStringConverter.h>
36#include <dQuaternion.h>
37#include <CustomJoint.h>
39#include <boost/function.hpp>
40#include <boost/bind/bind.hpp>
42#ifndef OGRENEWT_NO_COLLISION_SHAREDPTR
43# include <boost/shared_ptr.hpp>