SO3Engine
Ogre::Euler Member List

This is the complete list of members for Ogre::Euler, including all inherited members.

Euler()Ogre::Eulerinline
Euler(const Ogre::Radian &y, const Ogre::Radian &p=Ogre::Radian(0.0f), const Ogre::Radian &r=Ogre::Radian(0.0f))Ogre::Eulerinline
Euler(Ogre::Real y, Ogre::Real p=0.0f, Ogre::Real r=0.0f)Ogre::Eulerinline
Euler(const Ogre::Quaternion &quaternion)Ogre::Eulerinlineexplicit
Euler(const Ogre::Matrix3 &matrix)Ogre::Eulerinlineexplicit
fromMatrix3(const Ogre::Matrix3 &matrix)Ogre::Eulerinline
fromQuaternion(const Ogre::Quaternion &quaternion)Ogre::Eulerinline
getForward()Ogre::Eulerinline
getPitch() constOgre::Eulerinline
getRight()Ogre::Eulerinline
getRoll() constOgre::Eulerinline
getRotationTo(const Ogre::Vector3 &dir, bool setYaw=true, bool setPitch=true, bool shortest=true)Ogre::Eulerinline
getUp()Ogre::Eulerinline
getYaw() constOgre::Eulerinline
limitPitch(const Ogre::Radian &limit)Ogre::Eulerinline
limitRoll(const Ogre::Radian &limit)Ogre::Eulerinline
limitYaw(const Ogre::Radian &limit)Ogre::Eulerinline
mCachedQuaternionOgre::Eulerprotected
mChangedOgre::Eulerprotected
mPitchOgre::Eulerprotected
mRollOgre::Eulerprotected
mYawOgre::Eulerprotected
normalise(bool normYaw=true, bool normPitch=true, bool normRoll=true)Ogre::Eulerinline
operator Ogre::Quaternion()Ogre::Eulerinline
operator*(Ogre::Real rhs) constOgre::Eulerinline
operator*Ogre::Eulerfriend
operator*(const Euler &rhs) constOgre::Eulerinline
operator*(const Ogre::Vector3 &rhs)Ogre::Eulerinline
operator+(const Euler &rhs) constOgre::Eulerinline
operator-(const Euler &rhs) constOgre::Eulerinline
operator<<Ogre::Eulerfriend
operator=(const Euler &src)Ogre::Eulerinline
operator=(const Ogre::Quaternion &quaternion)Ogre::Eulerinline
operator=(const Ogre::Matrix3 &matrix)Ogre::Eulerinline
pitch(const Ogre::Radian &p)Ogre::Eulerinline
roll(const Ogre::Radian &r)Ogre::Eulerinline
rotate(const Ogre::Radian &y, const Ogre::Radian &p, const Ogre::Radian &r)Ogre::Eulerinline
setDirection(const Ogre::Vector3 &v, bool setYaw=true, bool setPitch=true)Ogre::Eulerinline
setPitch(Ogre::Radian p)Ogre::Eulerinline
setRoll(Ogre::Radian r)Ogre::Eulerinline
setRotation(const Ogre::Radian &y, const Ogre::Radian &p, const Ogre::Radian &r)Ogre::Eulerinline
setYaw(Ogre::Radian y)Ogre::Eulerinline
toQuaternion()Ogre::Eulerinline
yaw(const Ogre::Radian &y)Ogre::Eulerinline