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SO3Engine
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This is the complete list of members for OgreNewt::KinematicController, including all inherited members.
| addAngularRow(Ogre::Radian relativeAngleError, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
| addGeneralRow(const Ogre::Vector3 &linear0, const Ogre::Vector3 &angular0, const Ogre::Vector3 &linear1, const Ogre::Vector3 &angular1) const | OgreNewt::Joint | protected |
| addLinearRow(const Ogre::Vector3 &pt0, const Ogre::Vector3 &pt1, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
| destructorCallback(const CustomJoint *me) | OgreNewt::Joint | protectedstatic |
| getBody0() const | OgreNewt::Joint | |
| getBody1() const | OgreNewt::Joint | |
| getCollisionState() const | OgreNewt::Joint | |
| getStiffness() const | OgreNewt::Joint | |
| GetSupportJoint() const | OgreNewt::Joint | protected |
| getTargetMatrix(Ogre::Vector3 &position, Ogre::Quaternion &rotation) const | OgreNewt::KinematicController | |
| getWorld() | OgreNewt::Joint | |
| Joint() | OgreNewt::Joint | |
| KinematicController(const OgreNewt::Body *child, const Ogre::Vector3 &pos) | OgreNewt::KinematicController | |
| m_joint | OgreNewt::Joint | protected |
| setCollisionState(int state) const | OgreNewt::Joint | |
| setMaxAngularFriction(Ogre::Real alpha) | OgreNewt::KinematicController | |
| setMaxLinearFriction(Ogre::Real accel) | OgreNewt::KinematicController | |
| setPickingMode(int mode) | OgreNewt::KinematicController | |
| setRowAcceleration(Ogre::Real accel) const | OgreNewt::Joint | protected |
| setRowMaximumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
| setRowMinimumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
| setRowSpringDamper(Ogre::Real springK, Ogre::Real springD) const | OgreNewt::Joint | protected |
| setRowStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | protected |
| setStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | |
| SetSupportJoint(CustomJoint *supportJoint) | OgreNewt::Joint | protected |
| setTargetMatrix(const Ogre::Vector3 &position, const Ogre::Quaternion &rotation) | OgreNewt::KinematicController | |
| setTargetPosit(const Ogre::Vector3 &position) | OgreNewt::KinematicController | |
| setTargetRotation(const Ogre::Quaternion &rotation) | OgreNewt::KinematicController | |
| showDebugData(Ogre::SceneNode *debugRootNode) | OgreNewt::Joint | inlinevirtual |
| submitConstraint(Ogre::Real timeStep, int threadIndex) | OgreNewt::Joint | inlinevirtual |
| submitConstraintCallback(const CustomJoint *me, dFloat timestep, int threadIndex) | OgreNewt::Joint | protectedstatic |
| ~Joint() | OgreNewt::Joint | virtual |
| ~KinematicController() | OgreNewt::KinematicController |