SO3Engine
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This is the complete list of members for OgreNewt::PlayerController, including all inherited members.
addAngularRow(Ogre::Radian relativeAngleError, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
addGeneralRow(const Ogre::Vector3 &linear0, const Ogre::Vector3 &angular0, const Ogre::Vector3 &linear1, const Ogre::Vector3 &angular1) const | OgreNewt::Joint | protected |
addLinearRow(const Ogre::Vector3 &pt0, const Ogre::Vector3 &pt1, const Ogre::Vector3 &dir) const | OgreNewt::Joint | protected |
destructorCallback(const CustomJoint *me) | OgreNewt::Joint | protectedstatic |
getBody0() const | OgreNewt::Joint | |
getBody1() const | OgreNewt::Joint | |
getCollisionState() const | OgreNewt::Joint | |
getPlayerHeight() const | OgreNewt::PlayerController | |
getStiffness() const | OgreNewt::Joint | |
GetSupportJoint() const | OgreNewt::Joint | protected |
getVelocity(Ogre::Real &forwardSpeed, Ogre::Real &sideSpeed, Ogre::Radian &heading) const | OgreNewt::PlayerController | |
getWorld() | OgreNewt::Joint | |
Joint() | OgreNewt::Joint | |
m_debugInfo | OgreNewt::PlayerController | protected |
m_joint | OgreNewt::Joint | protected |
PlayerController(OgreNewt::Body *child, Ogre::Real stairHeight, Ogre::Real kinematicCushion=1.0f/64.0f) | OgreNewt::PlayerController | |
setCollisionState(int state) const | OgreNewt::Joint | |
setRowAcceleration(Ogre::Real accel) const | OgreNewt::Joint | protected |
setRowMaximumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowMinimumFriction(Ogre::Real friction) const | OgreNewt::Joint | protected |
setRowSpringDamper(Ogre::Real springK, Ogre::Real springD) const | OgreNewt::Joint | protected |
setRowStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | protected |
setStiffness(Ogre::Real stiffness) const | OgreNewt::Joint | |
SetSupportJoint(CustomJoint *supportJoint) | OgreNewt::Joint | protected |
setVelocity(Ogre::Real forwardSpeed, Ogre::Real sideSpeed, Ogre::Radian heading) | OgreNewt::PlayerController | |
showDebugData(Ogre::SceneNode *debugRootNode) | OgreNewt::PlayerController | protectedvirtual |
submitConstraint(Ogre::Real timeStep, int threadIndex) | OgreNewt::Joint | inlinevirtual |
submitConstraintCallback(const CustomJoint *me, dFloat timestep, int threadIndex) | OgreNewt::Joint | protectedstatic |
~Joint() | OgreNewt::Joint | virtual |
~PlayerController() | OgreNewt::PlayerController | virtual |