|
SO3Engine
|
This is the complete list of members for SO3::SScene, including all inherited members.
| AddAnimation(SAnim *existingAnimation) | SO3::SScene | |
| AddNode(SNode *existingNode) | SO3::SScene | protected |
| CleanGroupMaterials(const std::string &groupName) | SO3::SScene | |
| CleanGroupTextures(const std::string &groupName) | SO3::SScene | |
| clearOgreScene() | SO3::SScene | |
| CloneEntity(const std::string &newEntityName, SEntity *entity) | SO3::SScene | |
| CreateAnimationSequence(const std::string &animationName) | SO3::SScene | |
| CreateBone(const std::string &newBoneName, SSkeleton *skeleton, const unsigned short &id) | SO3::SScene | |
| CreateCamera(const std::string &newCameraName) | SO3::SScene | |
| CreateCone(const std::string &groupName, const std::string &newEntityName, const float &radius, const float &height, const int &segments) | SO3::SScene | |
| CreateDynamicCubeMap(const std::string &newDynamicCubeMapName) | SO3::SScene | |
| CreateDynamicReflectionMap(SViewPort *viewport, const std::string &newDynamicReflectionMapName) | SO3::SScene | |
| CreateEntity(const std::string &groupName, const std::string &newEntityName, const std::string &meshName, bool loadInBackground=false) | SO3::SScene | |
| CreateEntity(const std::string &newEntityName, const SEntity::EntityPrefabType &prefabType) | SO3::SScene | |
| CreateEntity(const std::string &entityName, const std::string &ressourceGroup, Ogre::MeshPtr meshPointer) | SO3::SScene | |
| CreateLight(const std::string &newLightName) | SO3::SScene | |
| CreateLineEntity(const std::string &newLineEntityName, bool dashed=false, bool disableDepth=false) | SO3::SScene | |
| CreateMaterial(const std::string &groupname, const std::string &matname, const bool &loadedFromScript=false) | SO3::SScene | |
| CreateNode(const std::string &newNodeName) | SO3::SScene | |
| CreateNodeWithUniqueName(const std::string &basename) | SO3::SScene | |
| CreateOctahedron(const std::string &groupName, const std::string &newEntityName, const float &base, const float &bottom, const float &dist) | SO3::SScene | |
| CreateParticleSystem(const std::string &newParticleSystemName, const std::string &particleSystemTemplate) | SO3::SScene | |
| CreatePlane(const std::string &groupName, const std::string &newEntityName, const SPointFloat &sizev, const SPointInt &seg, const SPointFloat &uv) | SO3::SScene | |
| CreateRenderToTexture(const std::string &newRttName, SCamera *povCamera) | SO3::SScene | |
| CreateSkeleton(const std::string &newSkeletonName, SEntity *entity) | SO3::SScene | |
| CreateSphere(const std::string &groupName, const std::string &newEntityName, const float &radius, const int &rings, const int &segments) | SO3::SScene | |
| CreateTerrain(const std::string &name) | SO3::SScene | |
| CreateTexture(const std::string &groupname, const std::string &texname, const std::string &path, const int &w=0, const int &h=0) | SO3::SScene | |
| CreateTexture(const std::string &groupname, const std::string &texname, Ogre::Image image) | SO3::SScene | |
| CreateVirtualPointer(const std::string &basename) | SO3::SScene | |
| curMessage | SO3::SScene | |
| DeleteAllAnimations() | SO3::SScene | protected |
| DeleteAllMaterials() | SO3::SScene | protected |
| DeleteAllNodes() | SO3::SScene | protected |
| DeleteAllTerrains() | SO3::SScene | |
| DeleteAllTextures() | SO3::SScene | protected |
| DeleteAnimation(SAnim *existingAnimation) | SO3::SScene | |
| DeleteBone(SBone *existingBone) | SO3::SScene | |
| DeleteDynamicCubeMap(SDynamicCubeMap *existingDynamicCubeMap) | SO3::SScene | |
| DeleteDynamicReflectionMap(SDynamicReflectionMap *existingDynamicReflectionMap) | SO3::SScene | |
| DeleteEntity(SEntity *existingEntity) | SO3::SScene | |
| DeleteLight(SLight *existingLight) | SO3::SScene | |
| DeleteLineEntity(SLineEntity *existingLineEntity) | SO3::SScene | |
| DeleteMaterial(SMaterial *material) | SO3::SScene | |
| DeleteNode(SNode *existingNode) | SO3::SScene | |
| DeleteParticleSystem(SParticleSystem *existingParticleSystem) | SO3::SScene | |
| DeleteRenderToTexture(SRenderToTexture *existingRenderToTexture) | SO3::SScene | |
| DeleteSkeleton(SSkeleton *existingSkeleton) | SO3::SScene | |
| DeleteTerrain(STerrain *terrain) | SO3::SScene | |
| DeleteTexture(STexture *texture) | SO3::SScene | |
| DestroyInternalRessources() | SO3::SScene | |
| environment | SO3::SScene | |
| GetAmbientLight() | SO3::SScene | |
| GetAnimation(const std::string &animationName) | SO3::SScene | |
| GetAnimations() const | SO3::SScene | |
| GetEnvironment() const | SO3::SScene | |
| GetLightingManager() | SO3::SScene | |
| GetMaterial(const std::string &groupName, const std::string &materialName, bool searchOtherGroups=true) | SO3::SScene | |
| GetMaterials(const std::string &groupName) | SO3::SScene | |
| GetMaterials() | SO3::SScene | |
| GetName() const | SO3::SData | |
| GetNode(const std::string &nodeName) const | SO3::SScene | |
| GetNodeList() const | SO3::SScene | |
| GetNumAnimations() | SO3::SScene | |
| GetOgreScenePointer() | SO3::SScene | |
| GetParent() | SO3::SScene | |
| GetPhysicsWorld() | SO3::SScene | |
| GetRayquery() | SO3::SScene | inline |
| GetRootNode() | SO3::SScene | |
| GetShadowManager() | SO3::SScene | |
| GetShadowQuality() | SO3::SScene | |
| GetShadowType() | SO3::SScene | |
| GetSimpleRayCast(Ogre::Ray cameraRay, SRaycastResult &result) | SO3::SScene | |
| GetSimpleRayCast(Ogre::Ray cameraRay, SEntity *selected, SRaycastResult &result) | SO3::SScene | |
| GetTerrainList() const | SO3::SScene | |
| GetTexture(const std::string &groupName, const std::string &texName) | SO3::SScene | |
| GetTextures(const std::string &groupName) | SO3::SScene | |
| GetTextures() | SO3::SScene | |
| GetUserObjectBindings() | SO3::SData | |
| GetUserObjectBindings() const | SO3::SData | |
| hasSkyBox | SO3::SScene | |
| hasSkyDome | SO3::SScene | |
| hasSkyPlane | SO3::SScene | |
| IsMaterialExist(SMaterial *) | SO3::SScene | |
| materialCaster | SO3::SScene | |
| materialReceiver | SO3::SScene | |
| name | SO3::SData | protected |
| NodeExist(const std::string &name) | SO3::SScene | protected |
| O3MaterialManager | SO3::SScene | |
| O3MeshManager | SO3::SScene | |
| O3SceneManager | SO3::SScene | |
| O3SkeletonManager | SO3::SScene | |
| O3TextureManager | SO3::SScene | |
| ParseResourceScript(const std::string &groupName, const std::string &scriptName, const SResource::ResourceType &scriptType) | SO3::SScene | |
| PostUpdate() | SO3::SScene | |
| PreUpdate() | SO3::SScene | |
| RegisterViewport(SViewPort *viewport) | SO3::SScene | |
| ReloadEntities() | SO3::SScene | |
| ReloadInternalRessources() | SO3::SScene | |
| RemoveAnimation(SAnim *existingAnimation) | SO3::SScene | |
| RemoveAnimation(const std::string &animationName) | SO3::SScene | |
| RemoveNode(SNode *existingNode) | SO3::SScene | protected |
| RemoveNode(const std::string &nodeName) | SO3::SScene | protected |
| SData(const std::string &dataName) | SO3::SData | |
| SetAmbientLight(const Ogre::ColourValue &color) | SO3::SScene | |
| SetDebugDisplay(const int &color, const int &posx, const int &posy, const int &width, const int &height, const int &charHeight) | SO3::SScene | |
| SetDebugEnable(const bool &enable) | SO3::SScene | |
| SetDebugText(const std::string &text) | SO3::SScene | |
| SetMaterialsPointSize(Ogre::Real size) | SO3::SScene | |
| SetShadowQuality(const SShadowManager::ShadowQuality &quality) | SO3::SScene | |
| SetShadowType(const SShadowManager::ShadowType &shadowType) | SO3::SScene | |
| skyBoxDrawFirst | SO3::SScene | |
| skyBoxMat | SO3::SScene | |
| skyDomeDrawFirst | SO3::SScene | |
| skyDomeMat | SO3::SScene | |
| skyPlane | SO3::SScene | |
| skyPlaneDrawFirst | SO3::SScene | |
| skyPlaneMat | SO3::SScene | |
| SScene(SRoot *parent, const std::string &sceneName) | SO3::SScene | |
| UnloadCompositors(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
| UnloadFragmentPrograms(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
| UnloadMaterials(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
| UnloadParticles(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
| UnloadResource(Ogre::ResourceManager *resMgr, const std::string &resName, const std::string &groupName) | SO3::SScene | protected |
| UnloadResource(Ogre::ParticleSystemManager *resMgr, const std::string &resName) | SO3::SScene | protected |
| UnloadVertexPrograms(const std::string &filename, const std::string &groupName) | SO3::SScene | protected |
| UnregisterViewport(SViewPort *viewport) | SO3::SScene | |
| UpdateAllTerrains() | SO3::SScene | |
| UpdateCamera(SViewPort *viewport) | SO3::SScene | |
| UpdateLightsShadowParameters() | SO3::SScene | |
| ~SData() | SO3::SData | virtual |
| ~SScene() | SO3::SScene |