fragment_program Ogre/Compositor/ASCIIFP_GL glsl glsles { source compositors/ASCIIFP.glsl default_params { param_named iNumTiles float2 0.010 0.02 param_named iNumTiles2 float2 0.005 0.01 param_named numTiles float2 100 50 param_named lum float4 0.30 0.59 0.11 0.0 param_named charBias float 0.734375 param_named RT int 0 param_named Chars int 1 } } fragment_program Ogre/Compositor/ASCIIFP_HLSL hlsl glslang { source compositors/ASCIIFP.glsl default_params { param_named iNumTiles float2 0.010 0.02 param_named iNumTiles2 float2 0.005 0.01 param_named numTiles float2 100 50 param_named lum float4 0.30 0.59 0.11 0.0 param_named charBias float 0.734375 } } fragment_program Ogre/Compositor/ASCIIFP unified { delegate Ogre/Compositor/ASCIIFP_GL delegate Ogre/Compositor/ASCIIFP_HLSL } material Ogre/Compositor/ASCII { technique { pass { cull_hardware none depth_func always_pass polygon_mode_overrideable false vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp { } fragment_program_ref Ogre/Compositor/ASCIIFP { } texture_unit RT { tex_coord_set 0 tex_address_mode clamp filtering trilinear } texture_unit Chars { texture compositors/ASCII.dds 3d filtering none tex_address_mode clamp } } } }