fragment_program Ogre/Compositor/LaplaceFP glsl glsles glslang hlsl { source compositors/LaplaceFP.glsl } material Ogre/Compositor/Laplace { technique { pass { cull_hardware none depth_func always_pass polygon_mode_overrideable false vertex_program_ref Ogre/Compositor/StdQuad_Tex2_vp { } fragment_program_ref Ogre/Compositor/LaplaceFP { param_named pixelSize float 0.0031 param_named scale float 1.0 } texture_unit RT { tex_coord_set 0 tex_address_mode clamp filtering trilinear } } } }