fragment_program Ogre/Compositor/TilingFP/HLSL hlsl { source compositors/TilingFP.glsl target ps_2_a } fragment_program Ogre/Compositor/TilingFP/GL glsl glsles glslang { source compositors/TilingFP.glsl } fragment_program Ogre/Compositor/TilingFP unified { delegate Ogre/Compositor/TilingFP/HLSL delegate Ogre/Compositor/TilingFP/GL } material Ogre/Compositor/Tiling { technique { pass { cull_hardware none depth_func always_pass polygon_mode_overrideable false vertex_program_ref Ogre/Compositor/StdQuad_Tex2_vp { } fragment_program_ref Ogre/Compositor/TilingFP { param_named NumTiles float 75.0 param_named Threshold float 0.15 } texture_unit RT { tex_coord_set 0 tex_address_mode clamp filtering trilinear } } } }