particle_system smoke { material Particles/smoke particle_width 0.2 particle_height 0.2 quota 60 cull_each false sorted false local_space false iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Point { position 0.0 0.0 0.0 direction 0.0 0.999999940395355 0.0 angle 45.0 emission_rate 15 velocity_min 0.5 velocity_max 1.5 time_to_live_min 0.1 time_to_live_max 0.3 duration_min 0.1 duration_max 0.3 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 1 colour_range_end 1 1 1 0 } affector ColourInterpolator { time0 0 colour0 1 1 1 0.5 time1 0.2 colour1 0.8 0.8 0.8 0.3 time2 0.4 colour2 0.5 0.5 0.5 0.2 time3 0.6 colour3 0.8 0.8 0.8 0.1 time4 0.8 colour4 0.9 0.9 0.9 0.1 time5 1 colour5 1 1 1 0 } affector Scaler { rate 0.4 } affector Rotator { rotation_speed_range_start 10 rotation_speed_range_end 100 rotation_range_start 3.38 rotation_range_end 33.94 } affector DirectionRandomiser { randomness 10.54 scope 2.66 keep_velocity false } }