material "av_avatar"
{
	technique av_avatar_technique
	{
		pass av_avatar_standard
		{
			ambient 0.156863 0.0823529 0 1
			diffuse 0.156863 0.0823529 0 1
			specular 0.108784 0.102078 0.099098 0.19 25.5
			emissive 0 0 0 1
		}
	}
}
material "av_face"
{
	technique av_face_technique
	{
		pass av_face_standard
		{
			ambient 1 1 1 1
			diffuse 1 1 1 1
			specular 0 0 0 0 25.5
			emissive 1 1 1 1

			texture_unit av_face_Diffuse#0
			{
				texture logo.bmp
				tex_coord_set 0
				colour_op modulate
			}
		}
	}
}