material Material__1 { texture dms/3d/plugins/paintballav/items/0/ammoItem.jpg color 893232 } mesh paintBallAmmoItem0 { 0 23 0 0 16383 0 22.964510 -34.655533 -23.799582 22.964510 34.655533 -23.799582 22.964510 -34.655533 23.799582 22.964510 34.655533 23.799582 -22.964510 -34.655533 -23.799582 -22.964510 34.655533 -23.799582 -22.964510 -34.655533 23.799582 -22.964510 34.655533 23.799582 Material__1 0 2 7 2 83 7 3 83 253 1 2 253 4 2 7 5 2 253 7 83 253 6 83 7 0 177 250 1 177 5 5 252 5 4 252 250 1 252 47 3 252 205 7 179 205 5 179 47 3 170 6 2 170 251 6 88 251 7 88 6 2 252 47 0 252 205 4 179 205 6 179 47 } # Export m3d - release 1.5e # nb material=1 # nb vertices=8 # nb mesh=1 # nb polygons=6/12