| Category / Domain : | C3D3 Plugin | 
| SCOL Voy@ger Compatibility : | V 3.5 or above | 
| Update : | 1999/07 | 
This plugin rotates the list of objects specified in the anchor. A different value can 
be given to each axis.
An instance must be created for each different rotation.
This plugin can be on-line edited with DynEditor plugin.

  Figure 1 : Rotation plugin interface
(1) : angular X => Objects will be rotated with the specified angle (in Scol angular unit) along the X-axis of the reference mark of the object with each frame (the value must be an integer, value 65536 equivalent to 360 degrees).
(2) : angular Y => Objects will be rotated with the specified angle (in Scol angular unit) along the Y-axis of the reference mark of the object with each frame (the value must be an integer, value 65536 equivalent to 360 degrees).
(3) : angular Z => Objects will be rotated with the specified angle (in Scol angular unit) along the Z-axis of the reference mark of the object with each frame (the value must be an integer, value 65536 equivalent to 360 degrees).
(4) : framerate => Rotation speed of the objects.
| Action | Function | 
| Event | Function | 
| Zone | Function | Interface | Assignment | 
| None |