material COMP3001 { texture Lib/texture/furnitur/business/computer/COMP3001.JPG color 000000 } mesh comp3001 { 0 18 0 0 16383 0 20 -13 -15 19 -25 17 -20 -25 17 -20 -13 -15 20 -9 -13 19 -21 18 -20 -21 18 -20 -9 -13 20 -9 -13 20 25 -13 -20 25 -13 -20 -9 -13 20 -9 -13 19 -21 18 -20 -21 18 -20 -9 -13 20 -9 -13 20 25 -13 -20 25 -13 -20 -9 -13 20 -9 -18 20 25 -18 -20 25 -18 -20 -9 -18 20 -13 -15 19 -25 17 -20 -25 17 -20 -13 -15 COMP3001 5 176 254 4 254 254 0 254 93 1 173 95 6 254 254 5 176 254 1 173 95 2 254 95 7 172 254 6 254 254 2 254 95 3 174 95 4 254 254 7 172 254 3 174 95 0 254 93 10 169 0 9 0 0 8 0 87 11 167 87 14 169 254 15 169 94 12 0 94 13 0 254 21 254 0 20 175 0 16 176 84 17 254 84 22 176 4 21 254 0 17 254 84 18 176 85 23 254 0 22 176 4 18 176 85 19 254 83 20 175 0 23 254 0 19 254 83 16 176 84 26 172 95 25 172 254 24 254 254 27 254 91 } # Export m3d - release 1.5d # nb material=1 # nb vertices=28 # nb mesh=1 # nb polygons=11/22