material tabouret { texture LIB/TEXTURE/ROOM/PLATEAU/Tabouret.jpg color 7f7f7f } mesh Box04 { 0 0 0 0 16383 0 -25 25 0 25 25 0 -25 -25 0 25 -25 0 -25 25 60 25 25 60 -25 -25 60 25 -25 60 tabouret 4 0 199 5 254 199 7 254 254 6 0 254 0 0 0 1 255 0 5 255 255 4 0 255 1 0 0 3 255 0 7 255 255 5 0 255 3 0 0 2 255 0 6 255 255 7 0 255 2 0 0 0 255 0 4 255 255 6 0 255 } # Export m3d - release 1.5d # nb material=1 # nb vertices=8 # nb mesh=1 # nb polygons=5/10