material echelle { texture LIB/TEXTURE/ROOM/PLATEAU/echelle.jpg color 7f7f7f } mesh echelle { 0 329 25 -16383 0 32767 -52 322 0 1 322 0 -52 -322 0 1 -322 0 echelle 2 0 1596 0 0 -1341 1 254 -1341 3 254 1596 } # Export m3d - release 1.5d # nb material=1 # nb vertices=4 # nb mesh=1 # nb polygons=1/2