material D4 { texture LIB/TEXTURE/FURNITUR/RPG/des/D4.jpg color 838383 } mesh d4 { 0 0 0 0 16383 0 0 0 23 12 0 0 -12 -14 0 -12 14 0 D4 0 126 138 1 243 250 2 -3 256 0 127 116 2 2 1 3 252 1 0 133 132 3 256 2 1 256 253 1 121 127 3 2 253 2 2 1 } # Export m3d - release 1.5d # nb material=1 # nb vertices=4 # nb mesh=1 # nb polygons=4/4